C

This score is awarded to games that have received a calculated grade of C for their multi-monitor support. All of these games have some level of multi-monitor support but have significant issues.

Submitted by czarman on 5 January, 2012 - 15:08

Call of Duty: Modern Warfare 2

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story. Each level is a mission that features a series of objectives that are displayed on the heads up display, which marks the direction and distance towards and from such objectives. Damage to the player is shown by blood appearing on the screen. The player's health regenerates as time passes.

Submitted by Blevar on 19 December, 2011 - 17:04

Section 8: Prejudice

Like its predecessor, the characters in Section 8: Prejudice wear powered armor suits. The player can use "overdrive" to move horizontally at superhuman speeds, or activate their jet pack to achieve new heights. Instead of having fixed spawn points, the player chooses where to "drop in" and their character is subsequently launched into the battlefield from orbital dropships that are 15,000 feet above the surface. While burning in, the player character can be attacked by enemy players and anti-air turrets, but the dropping player can instantly kill another player by landing directly on them.

Submitted by Haldi on 4 December, 2011 - 17:10

Bloodline Champions

Bloodline Champions (BLC) is an arena-based free to play PvP game developed by the Swedish company Stunlock Studios and distributed by Funcom using Microsoft XNA. Bloodline Champions won both "Game of the Year" and "Winner XNA" in the Swedish Game Awards 2009.

The players in this game are split up into two teams (Warm and Cold) with up to five players per team. The objective is different depending on the game mode, ranging from team deathmatch and capture-the-flag to map point control.

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