Rochard

Crates, ragdolls, gravity switch and top-notch art direction: this physics-enriched platform shooter has it all. Including a demo !

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Support summary
Support
Method
HUD
Widescreen:
Hor+
  • Native
  • Proper
Ultra/Super-Wide:
Hor+
Multi-Monitor:
Hor+
  • Native
  • Hindrance
4k UltraHD:
 
Rendered Cut-Scene:
  • Hor+
FMV Cut-Scene:
  • N/A
Game information
Game status:
Released
Release Date:
Tuesday, 15 November, 2011

Tested Version: 
Steam 1.05

Play styles: 
Setting: 
, ,
Genre: 
Developer: 


Store Links: 
Comparison Screenshots
  • 4:3 Screenshot
    Rochard
  • 16:10 Screenshot
    Rochard
  • 16:9 Screenshot
    Rochard
  • Super-Wide (32:9) Screenshot
    Rochard
  • Eyefinity / Surround Screenshot
    Rochard
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Native support.
The game initially runs at 1280x720, but resolution can be changed at any time through the options menu.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues



Eyefinity / Surround Specific Solution & Issues

Hold Shift when entering the Video options menu to unlock access to all resolutions available on your system.
Keep in mind that multi-mon support is "unofficial", and a number of blemishes may occur during gameplay that will most likely never be fixed.

Issues:

  • Menu items overlap, some are off the screen. Navigation with arrow keys or controller remains possible, and you can always change resolution at any time.
  • The camera may not follow Rochard very closely in certain areas; Rochard may stand away from the center of the display until he moves a bit further into certain rooms.
  • In some of the larger areas, the picture may "vibrate" (quick low-amplitude shake) until Rochard reaches a certain spot. This occurs in 3x 16:9 resolutions mostly.



4k UHD Specific Solution & Issues
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Anonymous on 12 January, 2012 - 11:22
Updated by skipclarke on 24 March, 2022 - 15:24