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Forum: Request/Discuss Game Solutions Topic: GTA: San @ 1360x768 |
Cmarr |
Posted: 23 Feb 2006, 08:03
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Replies: 5 Views: 2180
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GTA:SA cannot do any 16:9 ratios, so using your native res is out of the question. |
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Forum: General Gaming Discussions Topic: List of PS2 games capable of 480p or higher.... |
Cmarr |
Posted: 10 Jan 2006, 06:37
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Replies: 1 Views: 1702
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http://www.hdtvarcade.com/ |
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Forum: Detailed Widescreen Reports Topic: Gun |
Cmarr |
Posted: 11 Nov 2005, 19:35
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Replies: 9 Views: 4445
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This is widescreen on the consoles(xbox & xbox 360 at least), so it makes no sense that it wouldn't be on PC |
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Forum: Request/Discuss Game Solutions Topic: Ultimate Spider-man |
Cmarr |
Posted: 01 Oct 2005, 06:10
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Replies: 0 Views: 823
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This game does support custom resolutions, but if you use a widescreen resolution, it is stretched. Anyone know how to fix that? Also, does anyone else besides me have framerate problems with this game? I don't know why, but the framerate is horrible. I use a nvidia 6800 Ultra, so I shouldn't have t... |
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Forum: Request/Discuss Game Solutions Topic: X-Men Legend II |
Cmarr |
Posted: 28 Sep 2005, 05:11
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Replies: 18 Views: 4458
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Everytime I try to go into a resolution of 1280x1024 or higher, the game won't boot and says it has to switch back to defaults. The game does have correct ratio though at 16x9, it's not stretch, but I have to play at 1136x664. I want to play at 1720x1000 though, this sucks. |
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Forum: Detailed Widescreen Reports Topic: FlatOut |
Cmarr |
Posted: 23 Sep 2005, 00:45
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Replies: 7 Views: 3664
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At one point I got it working on a widescreen custom resolution, but I don't remember how, and I think it was stretched though. |
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Forum: Request/Discuss Game Solutions Topic: The Suffering |
Cmarr |
Posted: 23 Aug 2005, 22:10
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Replies: 0 Views: 850
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Is there widescreen support for this game? I think the ps2 version was widescreen. |
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Forum: Request/Discuss Game Solutions Topic: True Crime Streets of LA |
Cmarr |
Posted: 16 Jul 2005, 17:48
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Replies: 0 Views: 1555
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Anybody know how the get this to work widescreen? If you change the config file to any resolution, but you get an error when loading up the game. The game was widescreen on xbox, so it should be on pc too. |
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Forum: Request/Discuss Game Solutions Topic: Call of Duty |
Cmarr |
Posted: 22 Jun 2005, 04:58
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Replies: 22 Views: 8685
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[quote]Is there a way to get videos to work with a custom res? Most of the videos encoded for games are in a single format (4:3). Prerendered cutscenes and intro videos (with the exception of Unreal Tournament's) are never rendered in realtime and are therefore stretched to fit the widescreen aspec... |
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Forum: Request/Discuss Game Solutions Topic: The Simpsons Hit & Run |
Cmarr |
Posted: 21 Jun 2005, 02:12
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Replies: 0 Views: 793
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Is widescreen possible with this game? |
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Forum: Request/Discuss Game Solutions Topic: Call of Duty |
Cmarr |
Posted: 21 Jun 2005, 02:08
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Replies: 22 Views: 8685
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Is there a way to get videos to work with a custom res? |
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Forum: Request/Discuss Game Solutions Topic: Beyond Good & Evil |
Cmarr |
Posted: 20 Jun 2005, 04:36
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Replies: 5 Views: 2034
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Regardless, if it gives the option to use widescreen resolutions, it shouldn't also use letterbox. That's just dumb. The whole point of letterboxing it to view in 16:9. |
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Forum: Request/Discuss Game Solutions Topic: Beyond Good & Evil |
Cmarr |
Posted: 19 Jun 2005, 17:09
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Replies: 5 Views: 2034
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Exactly, it ridiculous. I already have it in widescreen. The image gets stretched out because of the letterbox. If it didn't have the letterbox, it would look perfect. |
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Forum: Request/Discuss Game Solutions Topic: Beyond Good & Evil |
Cmarr |
Posted: 19 Jun 2005, 05:05
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Replies: 5 Views: 2034
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Although the game supports any resolution, for some stupid reason, I get the letterbox effect (black bars on the top and bottom of the screen) even when playing at a 16:9 res. Anybody know how to turn that off? |
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Forum: Request/Discuss Game Solutions Topic: Need solution for GTA San Andreas PC |
Cmarr |
Posted: 19 Jun 2005, 04:59
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Replies: 22 Views: 14821
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I experimented with adding custom resolutions through nvidia forceware. The conclusion I came to is the game does support custom resolutions, but only 4:3 or close to it. I tried tons. You will never get something less than a 16:10 ratio. I ended up just going with 1600x1000. Although I have a littl... |
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Forum: Request/Discuss Game Solutions Topic: Kotor 2 |
Cmarr |
Posted: 20 Apr 2005, 22:56
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Replies: 3 Views: 1750
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There's a thread about Knight of the Old Republic 2 about 10 threads down. |
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Forum: Request/Discuss Game Solutions Topic: Assigning autoexec.cfg files to DOOM 3 shortcuts? |
Cmarr |
Posted: 16 Apr 2005, 19:09
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Replies: 6 Views: 3157
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How are you adding the multiple switches? They should be outside of the quotes around the path. Example time... ;) (I know that this is about Doom 3, I'm using Quake 3 as an example, the rules hold the same for any switches added to command lines.) If the 'Target:' line in the shortcut tab of the p... |
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Forum: Request/Discuss Game Solutions Topic: Assigning autoexec.cfg files to DOOM 3 shortcuts? |
Cmarr |
Posted: 16 Apr 2005, 17:18
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Replies: 6 Views: 3157
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I changed names of the cfg files so they don't have "auto" in front. But I don't know how to implement them into the shortcuts. Also, I can't add multiple switches in the shortcuts, it's not working. That hasn't seemed to work since I installed the 1.2 patch, and now the only way to change custom re... |
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Forum: Request/Discuss Game Solutions Topic: Assigning autoexec.cfg files to DOOM 3 shortcuts? |
Cmarr |
Posted: 16 Apr 2005, 00:14
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Replies: 6 Views: 3157
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Is there a way to assign autoexec.cfg files to shortcuts so that they are activated only if I click the shortcut to open DOOM 3? I play DOOM 3 on my 16:9 tv and my 4:3 monitor, so I want the open to change custom resolutions back and forth without having to open that autoexec.cfg file to change them... |
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Forum: Request/Discuss Game Solutions Topic: dOOM3 r.o.e. cannot get any rez pst 640x480 |
Cmarr |
Posted: 16 Apr 2005, 00:04
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Replies: 6 Views: 3078
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Do you have an autoexec.cfg file, If so, what does it say. Because I know you can't make custom resolutions through the doomconfig.cfg file anymore with the 1.2 patch, you have to use the autoexec.cfg file. And if the custom resolution in the autoexec.cfg file is screwed up, it may get stuck at 640x... |
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