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Forum: Request/Discuss Game Solutions Topic: Bloodstained: Ritual of the Night 21:9 request |
pyide |
Posted: 23 Jun 2019, 17:50
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Replies: 29 Views: 51504
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Is exclusive fullscreen support out of the question? Borderless is less than idea if you want to avoid the DWM forced laggy vsync, or use nvidia gsync on adaptive / freesync displays since it doesn't function properly in windowed / borderless modes. Edit: Okay, it seems that the GameUserSettings.ini... |
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Forum: Request/Discuss Game Solutions Topic: Request: Katamari Damacy REROLL 21:9 fix |
pyide |
Posted: 14 Dec 2018, 00:11
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Replies: 4 Views: 4756
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Would be nice! 21:9 works via the original PS2 game + emulation hacks in PCSX2, but seeing as that is 4:3 game being adjusted to 21:9, the 2D / HUD stuff is super deformed and stretched They redid all that stuff for 16:9 widescreen with this PC version, so it shouldn't be as bad stretched out if som... |
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Forum: Request/Discuss Game Solutions Topic: Yakuza 0. Requesting FOV help |
pyide |
Posted: 31 Oct 2018, 17:37
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Replies: 53 Views: 54392
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thanks for formula Prizorgi . here's fix for ultrawide just copy and replace in your installation folder, make sure in graphic.ini Letterbox=0 TargetAspectX=21 TargetAspectY=9 Download (zippyshare) : Day One Version Yakuza0 Ultrawide Fix Patch 1 : Yakuza0 Ultrawide Fix Patch 1 Re-Launched Patch 2 :... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Pinball FX3 9:21 (portrait) issues |
pyide |
Posted: 10 Oct 2018, 21:30
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Replies: 0 Views: 3534
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By default, FX3 doesn't have proper 21:9 support, it pillarboxes 16:9 in landscape and letterboxes 9:16 in portrait orientations via the cabinet mode advanced settings. You can fill a 9:21 ultra..tall portrait resolution by using Windows' portrait orientation instead of the game's cabinet rotation s... |
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Forum: Request/Discuss Game Solutions Topic: Rez Infinite! |
pyide |
Posted: 18 Aug 2017, 06:13
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Replies: 2 Views: 3039
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Forum: Request/Discuss Game Solutions Topic: Rez Infinite! |
pyide |
Posted: 09 Aug 2017, 21:22
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Replies: 2 Views: 3039
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Dropped out of nowhere on PC, complete with VR support (Oculus & Vive) http://store.steampowered.com/app/636450/Rez_Infinite/ And while it seems to support arbitrary resolutions in the standard non-vr mode, apparently going wider than 16:9 doesn't display correctly. Anyone try a quick hex fix ye... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: NEW! OVERWATCH 21:9 FIX for Nvidia users |
pyide |
Posted: 01 Jun 2016, 20:54
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Replies: 8 Views: 49627
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It's not a bannable offense by any means is it ? No, not bannable at all. This is just doing the same thing many displays and HDTVs have built in with various aspect ratio / fullscreen / zoom / fill modes, but on the video card side of things. Nothing nefarious. You can get similar results by runni... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: NEW! OVERWATCH 21:9 FIX for Nvidia users |
pyide |
Posted: 31 May 2016, 00:22
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Replies: 8 Views: 49627
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^^ Yep, all it does is stretch 16:9 to fill 21:9 It's not what I would call a fix, but rather a band-aid for those that hate the pillarboxing to the sides of the image. The resulting picture will appear stretched and squished as the aspect ratio isn't correct. Circles will become ovals, other player... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: The Witcher 3 21:9 Broken! |
pyide |
Posted: 27 May 2016, 18:55
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Replies: 277 Views: 290125
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Patch 1.20 incoming for the last DLC! Not looking forward to broken mods and 21:9 again.
You guys have been real good with the fixes. Is there a post with the hex values that need changing? I'm terrible at finding info. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
pyide |
Posted: 19 Apr 2016, 03:35
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Replies: 234 Views: 199187
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Helifax, It's too soon to say if you'll be banned for using the .exe edit or not, and it doesn't matter if the hack only affects the renderer, either. If they can hash check the .exe and see that it's any different from the unmodified one, they'll have reason enough to do something about it. They're... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
pyide |
Posted: 19 Apr 2016, 00:06
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Replies: 234 Views: 199187
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The baked in vignetting you can only see in super ultrawide makes me think they wanted to support wider ratios. I don't know why else that would be there. It looks pretty cool. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
pyide |
Posted: 18 Apr 2016, 21:14
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Replies: 234 Views: 199187
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ThirdRevolt wrote: And now the big question: Do we dare use this while playing online?
I wouldn't use it online, but I'd rather be on the safe side. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Killer Instinct 3 |
pyide |
Posted: 15 Apr 2016, 03:41
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Replies: 2 Views: 3491
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Fighting games are designed with a fixed width arena in mind. You know, that point where both players back up into their respective corners, hit the boundaries of the scene and can't separate any further? In this case, modern ones are made for 16:9 resolutions. The only way to make these 16:9 fighti... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
pyide |
Posted: 13 Apr 2016, 23:41
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Replies: 234 Views: 199187
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
pyide |
Posted: 12 Apr 2016, 22:16
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Replies: 234 Views: 199187
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i don't know if this might help, but a friend of mine running 21:9 3440x1440, somehow the game crashed and when he ran it again.. http://i.imgur.com/CNSHU5E.jpg http://i.imgur.com/n5yiHnJ.jpg He has NO IDEA how that happened ! i tried forcing it out of his brain but then the game crashed again, now... |
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Forum: Detailed Widescreen Reports Topic: Battlefield 3 |
pyide |
Posted: 26 Oct 2011, 09:19
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Replies: 116 Views: 38324
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Anyone have any success changing the fov in the Single Player and Coop? The in game options of 60-90 only work in the Multiplayer, and only take full effect after you choose your desired fov, back out to the game and zoom in and back out with a weapon. SP and Coop appear to be locked at 60, the game... |
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Forum: Request/Discuss Game Solutions Topic: Pro Evolution Soccer 4 & 5 |
pyide |
Posted: 24 Nov 2005, 10:42
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Replies: 7 Views: 4083
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[quote]Have a look here; http://www.widescreengamingforum.com/node/] yeah, that has worked in all the Pro Evo/Winning Eleven PC games. problem is, it's just stretching the 4:3 image to fill up the widescreen, which is the case with most every game that doesn't support widescreen resolutions and rati... |
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Forum: Request/Discuss Game Solutions Topic: UniWS: Discussion Help |
pyide |
Posted: 03 Aug 2005, 22:17
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Replies: 102 Views: 37521
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[quote][quote]can anyone suggest a way to put Pro Evolution Soccer 4 in 16:10 resolutions? :wink: seconded. ....and third'd ...and fourthed (?). No really, please. Fifth'd. I've played a ton of games, but have never seen a game that could benefit from widescreen more than Pro Evo 4/WE8 |
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