Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Multi-Monitor Gaming   Topic: Silent Hill: Homecoming needs Triplehead solution

Posted: 18 Nov 2008, 10:48 

Replies: 5
Views: 1856


You're help would be greatly appreciated Dope.

 Forum: Multi-Monitor Gaming   Topic: Silent Hill: Homecoming needs Triplehead solution

Posted: 18 Nov 2008, 01:13 

Replies: 5
Views: 1856


The game is anamorphic, just like Assassins Creed.


3840x1024 is selectable from the menu but when attempting to change to that resolution the game crashes.

Any ideas?

 Forum: Multi-Monitor Gaming   Topic: Left 4 Dead ... Centre Screen HUD ...

Posted: 17 Nov 2008, 06:14 

Replies: 72
Views: 17019


Just alt tab out of the game and start up a new one to reload the file. That's what I did when making the centered HUD for CSS.

 Forum: General Gaming Discussions   Topic: PC vs. Mac (PIC)

 Post subject: PC vs. Mac (PIC)
Posted: 17 Nov 2008, 06:12 

Replies: 42
Views: 8078


"Did you mean: pc game"?

LOL

 Forum: Hardware Discussions   Topic: Best sound card for Games, Movies, Music, TV, in that order?

Posted: 16 Nov 2008, 07:56 

Replies: 8
Views: 2130


"Must be able to record software sound sources such as Fraps, which my M-Audio doesn't."
I'm being picky here. But Audacity (which is freeware) can do this.

 Forum: Detailed Widescreen Reports   Topic: Dead Space

 Post subject: Dead Space
Posted: 15 Nov 2008, 10:26 

Replies: 21
Views: 13564


I have just realized that there are moments that we can call cutscenes with certainty. The transition is just so seamless that I forgot all about them. I'm editing the first post to include screenshots of the one nearest to the beginning.

 Forum: Multi-Monitor Gaming   Topic: Left 4 Dead ... Centre Screen HUD ...

Posted: 15 Nov 2008, 01:07 

Replies: 72
Views: 17019


Thanks for including the stuff you had to change Paddy. Is this mod specific to the resolution or does it work for all triplehead? I'm guessing it's specific to resolutions because that is the way my CSS HUD mod was.

 Forum: Multi-Monitor Gaming   Topic: Calling to Dopefish please make COD5 th2g fix :)

Posted: 14 Nov 2008, 05:19 

Replies: 123
Views: 21565


You mean the PC version that comes out in January of next year?

 Forum: Multi-Monitor Gaming   Topic: Left4Dead - TripleHead preview !

Posted: 13 Nov 2008, 10:40 

Replies: 5
Views: 1172


Source games always have trouble with the crosshair being too big, that's why we are having this problem. It's just that in every other game using the Source engine there has been a handy console command that let you set a custom size for the crosshair. This game doesn't have that command it seems, ...

 Forum: General Gaming Discussions   Topic: Left4Dead Gameplay/Demo discussion

Posted: 13 Nov 2008, 10:35 

Replies: 63
Views: 10814


Have you played on Expert mode yet?

You don't get past the the subway cars in the subway map if you don't get your act together and be tactical.

 Forum: Detailed Widescreen Reports   Topic: Dead Space

 Post subject: Dead Space
Posted: 13 Nov 2008, 10:30 

Replies: 21
Views: 13564


IIRC the part when you can look behind you with the camera and actually see Isaac's face is only after your ride crashes at the landing dock. The intro sequence doesn't show the black bars on the top and bottom that usually earmark what we call cutscenes, but this doesn't and that's what I have been...

 Forum: Detailed Widescreen Reports   Topic: Dead Space

 Post subject: Dead Space
Posted: 13 Nov 2008, 04:06 

Replies: 21
Views: 13564


One question - in the "cut-scenes" is it possible to move your head around?
The only "cut-scene" I have encountered so far is the intro, and in the intro you can move the camera; but the movement is limited, you can't look behind you.

 Forum: Hardware Discussions   Topic: Which case for GTX 260s SLI?

Posted: 12 Nov 2008, 20:58 

Replies: 16
Views: 4383


Antec 900/1200 and p182 are good choices.


This is good news for me since I'm rocking the P180B which is identical to the P182. I'm planning on upgrading my card this Christmas. Believe it or not I'm doing a usability study on widescreen gaming for college.

 Forum: Detailed Widescreen Reports   Topic: Dead Space

 Post subject: Dead Space
Posted: 12 Nov 2008, 07:55 

Replies: 21
Views: 13564


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/263/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen su...

 Forum: Multi-Monitor Gaming   Topic: Left4Dead - TripleHead preview !

Posted: 12 Nov 2008, 00:35 

Replies: 5
Views: 1172


Unfortunately the console command
Code:
cl_crosshairscale ####
is gone. I really hope they bring it back when the full game is released because that crosshair is ridiculously huge, especially with the shotgun.

 Forum: General Gaming Discussions   Topic: Dead Space for PC?

 Post subject: Dead Space for PC?
Posted: 11 Nov 2008, 01:00 

Replies: 72
Views: 13953


If he cropped it then it would be vert- though...

 Forum: General Gaming Discussions   Topic: Left4Dead Gameplay/Demo discussion

Posted: 08 Nov 2008, 03:43 

Replies: 63
Views: 10814


[quote]Oh no you're not!! I completely agree with you, ... Yeah, HL1 was ridiculous with that. It's like Freeman's boots were coated with Crisco or something.Wow ... I'm not alone ... he-he ... I feel all warm and fuzzy now ... :mrgreen: Well you are and you aren't. I definitely understand what you...

 Forum: General Gaming Discussions   Topic: Left4Dead Gameplay/Demo discussion

Posted: 07 Nov 2008, 22:20 

Replies: 63
Views: 10814


Yeah, HL1 was ridiculous with that. It's like Freeman's boots were coated with Crisco or something.

 Forum: Multi-Monitor Gaming   Topic: Far Cry 2 ... TripleHead Fix ...

Posted: 04 Nov 2008, 20:25 

Replies: 53
Views: 11703


GTA III ...

WHAT!?

 Forum: Multi-Monitor Gaming   Topic: Fallout 3

 Post subject: Fallout 3
Posted: 31 Oct 2008, 10:43 

Replies: 111
Views: 32008


Unfortunately that font is still too big and the text when hacking terminals is still going past the bottom of the screen. Also unfortunately is that even though we have glow_monofonto large and medium there is no small variety of this font. And entering it into the file results in invisible text.
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