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Forum: Multi-Monitor Gaming Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead |
Valjack |
Posted: 04 Apr 2007, 13:29
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Replies: 33 Views: 16549
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Well, perhaps this can help find a solution... :-)
http://www.tweakguides.com/STALKER_1.html
cu |
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Forum: Multi-Monitor Gaming Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead |
Valjack |
Posted: 29 Mar 2007, 21:18
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Replies: 33 Views: 16549
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I did not have any time to play this week :-(
Well, let's wait until this WE to see if some miracle can happen for a fix working with patch... anyway, Thks again until now, for the few i tested, no problems with unpatched version :-)
cu soon |
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Forum: Multi-Monitor Gaming Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead |
Valjack |
Posted: 27 Mar 2007, 14:19
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Replies: 33 Views: 16549
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Ok, downloaded and understood ;-)
I'll try it later when at home... a big Thanks to you !! ... let's see what happen with patch later :-) |
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Forum: Multi-Monitor Gaming Topic: STALKER fixes for Text/HUD/Crosshair in TripleHead |
Valjack |
Posted: 26 Mar 2007, 23:55
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Replies: 33 Views: 16549
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:o really ?? YOU are my God !! :D i know it's not an easy task sometimes, i also tweaked some games in the past and as i'm also a fan of IL2 Sturmovik, i learned really soon how to get the max out of XP/scripts/.ini files/Java mix and more...;-) Really thanks man, i'm sure at the end you'll be proud... |
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Forum: Request/Discuss Game Solutions Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl |
Valjack |
Posted: 26 Mar 2007, 13:09
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Replies: 142 Views: 34507
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I tried with normal settings and Thead resolutions, with or without your tool: in fact you lose parts of the on-screen discussions (text) with NPC.. i don't know for others, but for me this mean i'll have to wait until Matrox,Nvidia,THQ or God himself (Racer_S ?) fix that very annoying bug... as i s... |
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Forum: Request/Discuss Game Solutions Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl |
Valjack |
Posted: 24 Mar 2007, 00:32
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Replies: 142 Views: 34507
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I don't have time to test more now, but i lose end of text lines when talking to someone with Thead resolutions (ie 3840*1024) - FOV 240 - 0,9 i'll look further to see if other settings in your tool can avoid that - btw, nice tool, thks! |
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Forum: Detailed Widescreen Reports Topic: Far Cry |
Valjack |
Posted: 03 Oct 2006, 10:00
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Replies: 49 Views: 16583
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just to say that you can have more detailed trees by using e_vegetation_sprites_distance_ratio which i set to 30 (so avoiding bad textures at short distance), adjust it as you wish.. same for e_obj_view_dist_ratio which i set to 200 to see further soldiers in normal vision (i mean, when not zooming ... |
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