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 Forum: Request/Discuss Game Solutions   Topic: Splinter Cell: Pandora Tomorrow

Posted: 12 Dec 2006, 13:41 

Replies: 40
Views: 17868


[quote]Don't know if there is a better answer to this elsewhere yet, but I can temporarily get a custom resolution by binding a key to an Unreal console command - no amount messing around with ini files did me any good. In the splintercell2user.ini file change the binding for an unused key, eg. F2=...
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