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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 05 Sep 2007, 03:39
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Replies: 804 Views: 141502
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http://www.tallscreengamingforum.com I wonder if you are the one who registered that domain :) BTW, I suggest only visiting that site in firefox, it looks like one of those that could be loaded with who knows what. Edit: LOL odd, the site changes every time you reload it. And sometimes it has a sea... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 05 Sep 2007, 03:37
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Replies: 804 Views: 141502
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With this widescreen FOV Hack/Fix maybe I am misunderstanding how it works. Based on what I read, I should be able to take 1280x1024 resolution and display it in 16:10 format (just like what the 360 does), is that correct? If so, I have tried the hack but it doesn't do this. Am I doing something wr... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 04 Sep 2007, 16:24
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Replies: 804 Views: 141502
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Is there still no official patch from 2K? What are those fools doing, it should take a few hours to patch. It also has to pass Q&A. Even if irrational finished the patch in a few hours, it could take weeks to pass 2k's Q&A. Surely you've seen this before? A dev will occasionally announce a long loo... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 30 Aug 2007, 22:47
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Replies: 804 Views: 141502
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[quote]I play on a HDTV with 1360x768 16:9 what settings should I use? Sorry i am an absolute nube with this tool. Can someon please help me? Yes, how much help do you want? Lots of extremely long detailed technical help here: http://www.widescreengamingforum.com/node/8018#comment-158989 Short and ... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 30 Aug 2007, 20:25
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Replies: 804 Views: 141502
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Shitsticks and arsefeathers. I thought this might be the case. And I don't think you can re-map keys that don't originally exist. Damn my stoopid http://www.logitech.com/index.cfm/keyboards/keyboard/devices/192&cl=us,en]poncey keyboard. You can using the program I linked above (I was specifically l... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 30 Aug 2007, 11:19
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Replies: 804 Views: 141502
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Ah - noticed that, but too dumb to realise what it meant :oops: ETA: Still can't get it to work though - set my preferred FOV using the hack, start game, in game press CTRL, nowt happens. I'm sure other Vista users are getting it okay! Damn... Just adjust the sliders before you play the game (or al... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 29 Aug 2007, 11:43
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Replies: 804 Views: 141502
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texasphile ... welcome tho the forum ... 8) Unfortunately I have no idea why the keys are not working for you ... Very strange ... Sorry that isn't any help ... all I could suggest is try changing your keyboard ... but you have thought of that yourself. In the detailed report on bioshock, someone f... |
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Forum: Request/Discuss Game Solutions Topic: Bioshock discussion and Detailed Report grading questions. |
Googlestater |
Posted: 29 Aug 2007, 03:35
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Replies: 70 Views: 13220
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For the FMVs and cut-scenes, we need comparison screenshots, with the hack enabled on the widescreen shots. Also, I have one question. If the FMVs come in 4:3 versions and 16:9 versions, then why is Gabbo's 4:3 FMV shot letterboxed? You can check for yourself in the game folder: 2K GamesBioShockCon... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 28 Aug 2007, 21:21
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Replies: 804 Views: 141502
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[quote][quote]Cheers Drexion :) that clears that up, I guess for some reason it's suddenly become more noticeable on my machine with the fov hack.. weird hu? Well, no-one else has said anything about it so must just be me! lol No, not weird at all. If you are using a larger FOV, your graphics card ... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 28 Aug 2007, 14:43
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Replies: 804 Views: 141502
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Cheers Drexion :) that clears that up, I guess for some reason it's suddenly become more noticeable on my machine with the fov hack.. weird hu? Well, no-one else has said anything about it so must just be me! lol No, not weird at all. If you are using a larger FOV, your graphics card has to work ha... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 26 Aug 2007, 12:41
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Replies: 804 Views: 141502
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[quote]what FOV values are you guys using? I have a 37" monitor I saw another message back in the early-mid twenties that said the correct ratios are 0.84 for both width and height...anyone else care to comment? Yeah, it doesn't matter the size, what matters is the AR. So see if you have a 16:10, 1... |
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Forum: Detailed Widescreen Reports Topic: Bioshock : Detailed Report |
Googlestater |
Posted: 23 Aug 2007, 12:08
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Replies: 48 Views: 9285
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And with this hack replacing the native solution, the game gets a worse grade. == Grading == Calculated grade: D Potential grade: D+ Major unresolved issues: None Minor unresolved issues: Are 1280x720, 1280x768, 1280x800, 1440x900, and 1920x1200 supported with this hack? How are the FMVs and ingame... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 23 Aug 2007, 00:05
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Replies: 804 Views: 141502
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"]16:9 users, heres your settings!! 0.706 Width / 0.75 Height Actually I'm pretty certain it should be both same height and width. http://www.widescreengamingforum.com/node/8018#comment-158989 The ideal settings for a widescreen 120 FOV should be about 0.625 on a 16:9 :) I ask you this..what is the... |
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Forum: Detailed Widescreen Reports Topic: Bioshock : Detailed Report |
Googlestater |
Posted: 23 Aug 2007, 00:03
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Replies: 48 Views: 9285
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It looks like they actually maintain a constant 75 degrees FOV regardless of the widescreen or full screen. In addition, if you look in the movies folder:
2K GamesBioShockContentBinkMovies
They actually have separate 4:3 and widescreen versions of a couple of game videos. |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 22 Aug 2007, 16:12
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Replies: 804 Views: 141502
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I confirm it works perfectly for me on a 19" WS 1440x900 @ 0.7/0.7 - I know these are not accurate but it's what felt right when I A/B it and it's fine for now, will try the numbers above later to see if I can get it perfect. Check out my tables above, your 0.7 sliders are quite close to the 16:10 ... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 22 Aug 2007, 15:43
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Replies: 804 Views: 141502
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Cliff notes: Skip to table 1 if you want to play as the Devs designed the game, and only correct for the widescreen zoom. Use numbers in the table on the sliders (both sliders MUST MATCH). Skip to table 2 if you wish to play as if the base FOV in 4:3 was 90 degrees (like many FPS games) according to... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Googlestater |
Posted: 22 Aug 2007, 14:49
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Replies: 804 Views: 141502
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Its inexcusable for take2 to be doing this with a modern game, especially after they promised not to in reply to specific questions that were concerned about this VERY THING.
I bought a widescreen monitor to see MORE detail. Not less. |
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