Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Detailed Widescreen Reports   Topic: WRC 7

 Post subject: WRC 7
Posted: 01 Dec 2017, 12:38 

Replies: 0
Views: 1011


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29856/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/B" title="This medal is awarded to games that have received a calculated grade of B for their widescreen suppor...

 Forum: Detailed Widescreen Reports   Topic: Need for Speed Payback

 Post subject: Re: Need for Speed Payback
Posted: 29 Nov 2017, 20:02 

Replies: 18
Views: 17349


Played through in hood view... In Ultrawide I preferred a less "optimized" HUD to keep the minimap in check: GstRender.ScreenSafeAreaWidth 0.666666 It's so sad to get tunnel vision on third-person views when the bulk of the game is actually UW- and MM-friendly. Rivals sans Flawless WS was ...

 Forum: Detailed Widescreen Reports   Topic: INFRA

 Post subject: INFRA
Posted: 29 Nov 2017, 19:43 

Replies: 0
Views: 809


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29854/boxart.png"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...

 Forum: Hardware Discussions   Topic: Upcoming 32:9 displays, real substitute for 3 screens?

Posted: 29 Nov 2017, 19:26 

Replies: 9
Views: 6890


So you weren't bluffing... Noice :clap:
As I'm moving away from 3x 16:9 myself and plunging into triple Ultrawide, I can see how a single humongous panel like this is a valid alternative to consider. Just another set of pros and cons. The MegaWide era is upon us, gon' be fun !

 Forum: Multi-Monitor Gaming   Topic: Multi monitor with ultrawide in the middle

Posted: 23 Nov 2017, 19:43 

Replies: 5
Views: 2910


Pretty sure, yes. Nvidia Surround requires all monitors to run at the same resolution. To mix various aspect ratios you need a different setup: AMD Eyefinity, extended desktop + borderless mode, or SoftTH.

 Forum: Detailed Widescreen Reports   Topic: ELEX

 Post subject: Re: ELEX
Posted: 17 Nov 2017, 17:21 

Replies: 1
Views: 1792


Playing Elex in UltraWide and the Adjutor's picture viewer has become useless ? Change the resolution to any "narrow" one (e.g 16:10 or 5:4) and open pictures in the Adjutor until they return into view. Or quit the game. Technicalities follow: A glitch affecting image documents in the Adju...

 Forum: Multi-Monitor Gaming   Topic: Triple screen support?

 Post subject: Re: Triple screen support?
Posted: 17 Nov 2017, 13:13 

Replies: 1
Views: 2066


W... which game ?

 Forum: Multi-Monitor Gaming   Topic: Multi monitor with ultrawide in the middle

Posted: 17 Nov 2017, 13:08 

Replies: 5
Views: 2910


Dear complete noob ! I have bad news... Nvidia Surround means multiple monitors running at the SAME resolution, so you can't mix aspect ratios effectively. AMD Eyefinity is one step ahead in this regard as it can theoretically manage different resolutions/ratios/orientations. You could look for a 1:...

 Forum: Detailed Widescreen Reports   Topic: RiME

 Post subject: Re: RiME
Posted: 17 Nov 2017, 12:46 

Replies: 1
Views: 1032


So what's wrong with the display of medals ? I see people editing my DRs (thx guys) but I have no idea what they do to fix this...

 Forum: Detailed Widescreen Reports   Topic: RiME

 Post subject: RiME
Posted: 17 Nov 2017, 12:37 

Replies: 1
Views: 1032


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29851/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...

 Forum: Detailed Widescreen Reports   Topic: Need for Speed Payback

 Post subject: Need for Speed Payback
Posted: 10 Nov 2017, 16:08 

Replies: 18
Views: 17349


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29849/boxart.png"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...

 Forum: NVIDIA Surround Gaming   Topic: Can't get full resolution in Surround

Posted: 08 Nov 2017, 18:05 

Replies: 2
Views: 2525


Digital is digital; Surround works with DVI monitors no problem. Since your monitors work fine in extended mode, the adapter may not be the culprit anyway. That being said a DP->DVI cable would be a more elegant solution, and an easy way to be sure as well. You needn't worry about active adapters - ...

 Forum: Detailed Widescreen Reports   Topic: House of the Dying Sun

 Post subject: Re: House of the Dying Sun
Posted: 08 Nov 2017, 17:49 

Replies: 1
Views: 1554


Hey Mesenzio, thanks for the report. You should try setting your desktop to whatever resolution you want to capture then select it (or borderless mode) in-game. This way you'll get pictures of different sizes and aspect ratios that make for a great comparison, and not just "ultrawide with shrin...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 01 Nov 2017, 22:11 

Replies: 307
Views: 221048


Google Drive seems to get in the way... Could you attach the patcher directly to the DR ?

 Forum: NVIDIA Surround Gaming   Topic: Refresh rate stuck at 60hz.

Posted: 24 Oct 2017, 10:07 

Replies: 2
Views: 3940


G..gle tells me the AOCs use FreeSync, whereas the Qnix simply drops frames to achieve higher refresh rates: Anandtech | TFTCentral
So it seems getting these monitors to work together at 100 Hz would be a gamble at best...

 Forum: Detailed Widescreen Reports   Topic: FlatOut 4: Total Insanity

 Post subject: FlatOut 4: Total Insanity
Posted: 21 Oct 2017, 13:18 

Replies: 0
Views: 1148


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29841/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/B" title="This medal is awarded to games that have received a calculated grade of B for their widescreen suppor...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 20 Oct 2017, 10:16 

Replies: 307
Views: 221048


If I'm not mistaken... Default 16:9 FOV is actually 80, so it should be 96.86 in 43:18. The trainer's "FOV 5" being 95 should be pretty close to a pixel-perfect Hor+ screen change. Should you consider the baseline for FOV to be 90, then it should be 106.69 in Ultrawide so somewhere between...

 Forum: General Gaming Discussions   Topic: Middle Earth: Shadow of War - FOV changer

Posted: 19 Oct 2017, 14:51 

Replies: 23
Views: 42990


SoW is a solo, non-VAC-protected game. You should be fine.
anteronoid wrote:
My triple wide is temporarily dismounted, i can only provide 4K shots, but not at the first story checkpoint.
I mostly wanted to see what the game and the fix looked like, so thanks for the shots :D

 Forum: Detailed Widescreen Reports   Topic: ELEX

 Post subject: ELEX
Posted: 18 Oct 2017, 17:42 

Replies: 1
Views: 1792


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29839/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...

 Forum: Detailed Widescreen Reports   Topic: Prey

 Post subject: Re: Prey
Posted: 18 Oct 2017, 17:25 

Replies: 25
Views: 7731


FOV slider ? You must be talking about the 2017 game then... ;) You need to use Flawless Widescreen to push the FOV beyond 120.
We don't have a Detailed Report for this Prey yet but PCGamingWiki has lots of useful info: https://pcgamingwiki.com/wiki/Prey_(2017)
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