Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: NVIDIA Surround Gaming   Topic: Windows 8 and NVIDIA Surround2D - Working V Gaming Modes

Posted: 07 May 2013, 23:43 

Replies: 17
Views: 16663


Tested GridMove with Windows 8 and no issues on the desktop so far. One note: I usually turn off all of Windows automatic window rearranging features (Ease of Access Center -> Make it easier to focus on tasks -> Prevent windows from being automatically arranged when moved to the edge of the screen) ...

 Forum: NVIDIA Surround Gaming   Topic: Windows 8 and NVIDIA Surround2D - Working V Gaming Modes

Posted: 07 May 2013, 20:24 

Replies: 17
Views: 16663


Thank you very much for sharing this :twothumb: For those that can't get this to work might I suggest trying GridMove http://jgpaiva.dcmembers.com/gridmove.html I have not yet tested it on Windows 8 but it was just what I needed for my dual TripleHead2Go setup on Windows 7. It takes a little bit of ...

 Forum: Multi-Monitor Gaming   Topic: Anybody know if Guild Wars works properly?

Posted: 01 Dec 2009, 18:12 

Replies: 2
Views: 685


I can confirm that Guild Wars is (and will probably always be) vert- :cry:

The good news though is that it seems to not have a resolution limit. I'm running at 3840*2048 and it works great 8)

 Forum: Detailed Widescreen Reports   Topic: Torchlight

 Post subject: Torchlight
Posted: 20 Nov 2009, 23:11 

Replies: 23
Views: 4408


Cool, I've been eying up this game. Quite frankly Ive been turned off by the "persistent gore" of Dragon Age and the "extreme gore" promised in the preview I read of Diablo 3. This looks like just a fun RPG and Hor+ seals the deal for me.

Thanks for the report.

 Forum: Multi-Monitor Gaming   Topic: PLEASE I need people to back me up (Aion issues forums)

Posted: 02 Nov 2009, 20:59 

Replies: 9
Views: 2199


Shh, don't tell them that having a higher resolution like 1600x1200 over 1024x768 gives you an advantage at seeing things in the distance, otherwise they'll force everyone to 640x480. :shock: That's a scary thought! - though view distance is probably also locked (I don't have Aion so I'm guessing) ...

 Forum: Multi-Monitor Gaming   Topic: PLEASE I need people to back me up (Aion issues forums)

Posted: 02 Nov 2009, 20:25 

Replies: 9
Views: 2199


Guild Wars (another NCSoft game) has the same issue.

The reasoning (as I understand it) is that allowing a wider FOV would give some players an unfair advantage in PvP. Since Aion (from what I've read) is mainly PvP they've stuck to this idea there too.

 Forum: Other Multi-Monitor Solutions   Topic: Six Screen / Dual Triplehead - How To

Posted: 20 Apr 2009, 06:37 

Replies: 3
Views: 980


See picture here: [url]http://www.widescreengamingforum.com/node/6011] Since I've had a few people ask me how I did this I thought I'd put it here for all to read. (It's quite simple actually.) Here's what you need: 1) Two TH2G units and 6 screens (duh) (all have to run at the same resolution) 2) Wi...

 Forum: Multi-Monitor Gaming   Topic: Any hope for triple 30" owners?

Posted: 03 Feb 2009, 18:41 

Replies: 12
Views: 2320


The problem with hoping Hydra will work is I seriously don't think Lucid realizes there is a market for surround gaming. They've gotta realize it first before they can make it work. :wink: ... All the players in video card development are still stuck in the past solely fixated on multi-GPU to singl...

 Forum: Multi-Monitor Gaming   Topic: Anybody a convert from 1 large display into triple wide?

Posted: 14 Jan 2009, 22:48 

Replies: 25
Views: 4001


Actually, as far as the resolution (IMHO this is the only true measure of screen space) is concerned a TH2G setup is about the same as a 30" monitor. On that basis it's still better cost wise. With the hassles I've had with my 6 screen setup there are days I wish I'd just bought a 30". - Still - whe...

 Forum: Multi-Monitor Gaming   Topic: Best Monitor Size & Resolution for a Digital TH2GO Setup

Posted: 14 Jan 2009, 22:23 

Replies: 24
Views: 3641


3x1280x1024 because its the highest resolution that gives the least amount of hassle. It would take a lot of convincing to get me to go 3x1680x1024 with all the problems I've heard about just on these threads.
What he said

 Forum: Multi-Monitor Gaming   Topic: Do you use bezel managment?

 Post subject: Do you use bezel managment?
Posted: 14 Jan 2009, 22:19 

Replies: 9
Views: 1589


I never use them - I hate to think that I might miss something in that blanked out area. Though I guess it depends on the game you are playing.

 Forum: Other Multi-Monitor Solutions   Topic: DTH2G and Direct-to-Card setup. Digital V Analog connections

Posted: 24 Dec 2008, 06:45 

Replies: 28
Views: 6201


... [quote]One chunk of software I found indispensable with my TH2G is GridMove. It requires a bit of setup at first - though I posted my TH2G grid here: (Link) The great thing is that (1) it's Free and (2) it's so simple to use once set up: [Win]-[1] resizes the active app to screen 1, [Win]-[2] r...

 Forum: Other Multi-Monitor Solutions   Topic: Usability of Triple Standard V Triple Wide

Posted: 24 Dec 2008, 06:11 

Replies: 37
Views: 5589


[quote]One chunk of software I found indispensable with my TH2G is GridMove. I recently had a look at a few 22" monitors at 1680 x 1050. Opening up a browser to fill the whole screen was often too wide. Many web designers don't code for a liquid layout. Even when they do the text feels too stretche...

 Forum: Other Multi-Monitor Solutions   Topic: 3 DualH2Go --> 4 screens accelerated in Vista ?

Posted: 24 Dec 2008, 05:59 

Replies: 11
Views: 2693


Hi all, Just wondering if the following setup would work for FSX. 1 DualH2Go connected to the graphics card and the other 2 connected to the first DualH2Go. Would this work in Vista ? Nb I know that when using XP you can connect 2 DualH2Go to one graphics card ( 1 DualH2Go connected to one DVI/VGA ...

 Forum: Other Multi-Monitor Solutions   Topic: Matrox TH2Go Digital Edition In Linux

Posted: 24 Dec 2008, 05:42 

Replies: 9
Views: 2341


If the analog version works then the digital one should too. The only thing you'd be missing is the software - but then I run mine without that anyway (though under XP)

 Forum: Multi-Monitor Gaming   Topic: Unsupported games on the CENTER monitor ?

Posted: 24 Dec 2008, 05:38 

Replies: 14
Views: 2317


Just shootin in the dark here but is the TH2G hooked up by VGA or DVI? How is the unit powered? - I know it's USB but is it in the original port (changing that has caused issues with other devices & their drivers) or a hub or???

 Forum: Other Multi-Monitor Solutions   Topic: Just wondering if anyone was as crazy as I?

Posted: 19 Nov 2008, 03:11 

Replies: 11
Views: 2543


[quote]...Successfully tested on: 6600GT...


Man, using a 6 series to do that would be horrid. ...
:lol: Indeed. It was done as a test purely for fun - though 1frame/3seconds isn't exactly "fun" - let's call it research.

 Forum: Multi-Monitor Gaming   Topic: Any extreme triple head setup here?

Posted: 16 Nov 2008, 04:55 

Replies: 9
Views: 1577


... I've done TH2G projector. My setup isn't currently installed though. ...


Well, if you need somewhere to install it I've got room :lol:

 Forum: Multi-Monitor Gaming   Topic: Is there a way to use the center screen

Posted: 16 Nov 2008, 04:52 

Replies: 4
Views: 807


There was a firmware update that allowed that on the digital version by default but it wasn't made public. However the latest firmware has another way around that so the answer is yes.

 Forum: Multi-Monitor Gaming   Topic: Show us your triplehead2go rigs (or SoftTH) rigs.

Posted: 16 Nov 2008, 04:43 

Replies: 77
Views: 18365


[quote]Isn't there a thread sort of for this? Anyway, I posted mine here: (link) That looks awesome. It would be fun to do that with 6 24" but then the desk would collapse from the weight...hehe. :) Did you remove the bezels in the build? Thanks I removed the outer shells but there's still some inn...
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