Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Request/Discuss Game Solutions   Topic: The Vanishing of Ethan Carter in Surround???

Posted: 26 Oct 2014, 10:17 

Replies: 31
Views: 25918


This fix didn't work for 64bit game executable. Upon launch game hangs and flawless tool gets stuck to "configuring...". 32bit exe works fine but it is limited to low textures so it really is not worth playing that way for me. Single GTX970 is not enough for tri-screens for smooth experien...

 Forum: NVIDIA Surround Gaming   Topic: Switching from Surround to Extend not working 331.82

Posted: 23 Aug 2014, 18:53 

Replies: 2
Views: 6145


Today I noticed the same issue with driver 331.40 which I then updated to 340.52 and that didn't work either. I went back to 320.49 which works fine. For me windows+P extend shows only center screen active and others disabled. Display config shows only 1 monitor selectable. Driver 320.49 shows 3 mon...

 Forum: NVIDIA Surround Gaming   Topic: Maybe Changing from AMD to Nvidia But Have Reservations

Posted: 26 Sep 2013, 10:22 

Replies: 5
Views: 4346


I use the Windows+P shortcut to switch between spanned and extented display modes on W7. I don't know about AMD's method but this isn't hard at all.

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 22 Sep 2012, 13:01 

Replies: 288
Views: 136159


It works now. I'm using v545 like suggested earlier. Just in time for newgame+.

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

 Post subject: I fixed my earlier
Posted: 22 Sep 2012, 12:05 

Replies: 288
Views: 136159


I fixed my earlier performance issues in triplehead. Apparently my previous forced nvidia inspector settings had some conflict even though I didn't have inspector running. Anyway, I got it running 'smooth' 30 fps @ 5760x1200 with SMAA 3 and SSAO. Dsfix 1.4. I grabbed the latest plugin for widescreen...

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 07 Sep 2012, 18:06 

Replies: 288
Views: 136159


Whaat??? Noo I dont believe that! on my GTX 590 I dont get more than 40% gpu utilization... and I top 30fps in 3D Surround.... so something else is weird there with your setup.:-s are you sure you setup the internal renderer correct? Yes, I believe I did right. Internal render, resolution and ingam...

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

 Post subject: Nice job guys but it looks
Posted: 07 Sep 2012, 16:00 

Replies: 288
Views: 136159


Nice job guys but it looks like this crap port needs a monster machine to run triple screens. My i5 2500k and GTX670 @5760x1200 can only get 15 fps in the forest. Disabled SSAO and SMAA but no change.

 Forum: Multi-Monitor Gaming   Topic: Possibly saying goodbye to multi-monitor gaming :P

 Post subject: I know one avid Warcraft 3
Posted: 17 Aug 2012, 08:18 

Replies: 6
Views: 3373


I know one avid Warcraft 3 player who found out that 30" is way too big 27" is manageable 24" is his sweet spot Bigger is not always better. Each to his own I guess. I think the added immersion provided by side monitors gets most people excited about multimonitors which you didn't mention at all. Di...

 Forum: NVIDIA Surround Gaming   Topic: FYI - Updated Surround Desktop Tweaks with Beta Drivers 301.24

 Post subject: I use Stardock Fences to
Posted: 31 May 2012, 14:51 

Replies: 1
Views: 1225


I use Stardock Fences to group my desktop icons and they retain their position after switching between surround and non-surround resolutions.

http://www.stardock.com/products/fences/

 Forum: Detailed Widescreen Reports   Topic: Star Wars: The Old Republic

 Post subject: This fix doesn't work with
Posted: 05 Apr 2012, 16:56 

Replies: 195
Views: 51224


This fix doesn't work with Triplehead2Go? I tried auto-resolution and manually setting but they are not moving.

I guess with patch 1.2 anyone can move the hud where they want so this fix will be kind of obsolete, right?

edit: I got it working. Wrong settings.

 Forum: Multi-Monitor Gaming   Topic: Serious Sam 3

 Post subject: Croteam propably don't have
Posted: 23 Nov 2011, 21:45 

Replies: 8
Views: 2817


Croteam propably don't have $100 million budget so that's propably the reason for lack of adds. Hopefully they do well because I want more of this. I'm done yawning in battlefield bushes. Is there official word what BFE means? Rumor has it is Bum Fuck Egypt or the nicer version Before First Encounter.

 Forum: Detailed Widescreen Reports   Topic: Battlefield 3

Posted: 26 Oct 2011, 01:02 

Replies: 116
Views: 38093


Well, I'm not going to play BF3 mp on single screen because of bugs with flares and friend markers on eyefinity, so I'll try a campaign. I bet we way too far from the fix of this problem, request to fix something specific like "eyefinity bug" are on the last place from all requests to fix in this g...

 Forum: Detailed Widescreen Reports   Topic: Battlefield 3

 Post subject: peanut wrote:- When using a
Posted: 25 Oct 2011, 18:36 

Replies: 116
Views: 38093


- When using a surround (triple) monitor setup, you cannot pick up the shotgun wedged in the door on the Single player campaign found in the subway.


I could pick it up in Matrox Triplehead. Hold reload to pick it up.

 Forum: Detailed Widescreen Reports   Topic: Battlefield 3

Posted: 25 Oct 2011, 14:39 

Replies: 116
Views: 38093


[quote]Matrox Triplehead2Go don't support centered HUD. Screen Adjust option can adjust HUD position but it is limited and you can't center it with this tool. It does however now run in fullscreen. Shouldn't it be impossible to run triplehead dx11 in fullscreen? In C:Users[USERNAME]DocumentsBattlef...

 Forum: Detailed Widescreen Reports   Topic: Battlefield 3

 Post subject: Matrox Triplehead2Go don't
Posted: 25 Oct 2011, 00:33 

Replies: 116
Views: 38093


Matrox Triplehead2Go don't support centered HUD. Screen Adjust option can adjust HUD position but it is limited and you can't center it with this tool.

It does however now run in fullscreen. Shouldn't it be impossible to run triplehead dx11 in fullscreen?

 Global announcement   Topic:

 Post subject: ViciousXUSMC wrote:Its the
Posted: 23 Sep 2011, 09:54 

Replies:
Views:


Its the same system used by phantasy star online and they have called that a MMO for like 5 generations of the game now and nobody ever disagreed. I guess MMO is a term more used for that RPG type of game. If you wanted to be technical Battlefiled is MMO but the term is not used with online shooter...

 Global announcement   Topic:

Posted: 22 Sep 2011, 16:18 

Replies:
Views:


Tutorial instructed me to use arrow keys to move and zxc to block, attack and grab. A & S keys to special attacks and so forth. If the game don't support gamepads you could always use xpadder to remap keys to pad. I hated the visual and audio style and uninstalled after tutorial. I like the old beat...

 Forum: Multi-Monitor Gaming   Topic: Dead Island not showing 5040x1050 resolution

Posted: 13 Sep 2011, 11:30 

Replies: 7
Views: 2483


It works in windowed but not in full screen.

 Forum: Multi-Monitor Gaming   Topic: Dead Island not showing 5040x1050 resolution

 Post subject: Usually when it works
Posted: 12 Sep 2011, 14:58 

Replies: 7
Views: 2483


Usually when it works everywhere else but not in TH2Go the 57hz is to blame.

Anyway I tinkered with it and got it working but since you were a bit dick about it I'm not gonna tell you how. Good day!

 Forum: Multi-Monitor Gaming   Topic: Dead Island not showing 5040x1050 resolution

Posted: 11 Sep 2011, 18:32 

Replies: 7
Views: 2483


I have TH2Go too and couldn't see it either. Propably because of 57hz thing?

I have not tried tinkering with it yet.

If you have SLI then why not use nvsurround unless you are still on XP?
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