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Forum: Detailed Widescreen Reports Topic: Mass Effect |
Phan-Thomas |
Posted: 02 Jul 2009, 11:20
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Replies: 106 Views: 72542
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Lol.
I definetely have an original copy of the game. ^^ Never had that problem before. I was running the game in 1360 x 768 until I got a new display, a projector, to be precise. |
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Forum: Detailed Widescreen Reports Topic: Mass Effect |
Phan-Thomas |
Posted: 02 Jul 2009, 01:06
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Replies: 106 Views: 72542
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I have a weird issue. I am running this game in 1920x1080 and it looks great and I mostly have no problems. I have a problem with the galaxy map. Namely, I can't see anything. I only see the name of the Planet in the left corner and nothing else. No stars, no text etc. So I can't continue the game. ... |
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Forum: Request/Discuss Game Solutions Topic: Wolverine...does not keep my custom resolution :/ |
Phan-Thomas |
Posted: 09 May 2009, 18:13
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Replies: 6 Views: 2045
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Well now it works. I did the same thing like yesterday. I only switched to 1080p in the game menu and then quit the game. Then I edited the .ini and now it works.
Weird. |
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Forum: Request/Discuss Game Solutions Topic: Wolverine...does not keep my custom resolution :/ |
Phan-Thomas |
Posted: 09 May 2009, 11:14
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Replies: 6 Views: 2045
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1. Maybe the wrong WEngine.ini file was being edited. I'm on Windows XP 32bit, so the path to the ini for me is this: C:Documents and SettingsMy DocumentsWolverineWGameConfigWEngine.ini 2. Are you totally, totally sure 1360x768 shows up in your windows settings resolution menu? 3. What kind of disp... |
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Forum: Request/Discuss Game Solutions Topic: Wolverine...does not keep my custom resolution :/ |
Phan-Thomas |
Posted: 08 May 2009, 22:41
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Replies: 6 Views: 2045
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Hey, guys. I checked out the detailed report of "capable heart" and I have to say that the game does not give me "my" resolution, which is 1360x768. Most other UE3-Games have native support for that resolution and only a few need manual adjustment. But, for Wolverine I changed the resolution like "c... |
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Forum: General Gaming Discussions Topic: Legendary, simple, but better than reviewed IMO. |
Phan-Thomas |
Posted: 06 Apr 2009, 01:05
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Replies: 30 Views: 6175
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WHooohoo, I think I got it. I had to format my system again and this time I only installed Service pack 2 instead of 3 and that seems to be it. The game runs like it should. And I have SLI enabled. I need to go to bed now, I will try it a little bit more tomorrow PS: I formatted my system twice toda... |
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Forum: General Gaming Discussions Topic: Legendary, simple, but better than reviewed IMO. |
Phan-Thomas |
Posted: 05 Apr 2009, 18:55
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Replies: 30 Views: 6175
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All games using the Unreal Engine 3 don't support 5.1 in Vista. I don't know the excat reason, I think I read something about a problem within Directsound module.
Also source games don't support 5.1 in Vista. Again due to direct sound. |
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Forum: General Gaming Discussions Topic: Legendary, simple, but better than reviewed IMO. |
Phan-Thomas |
Posted: 05 Apr 2009, 18:40
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Replies: 30 Views: 6175
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Yeah, my drivers are up-to-date.
I also tried the dxdiag-tool and disabled the hardware acceleration. That was a tip the Atari support gave that other person who had that problem, too.
But it didn't work. |
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Forum: General Gaming Discussions Topic: Legendary, simple, but better than reviewed IMO. |
Phan-Thomas |
Posted: 05 Apr 2009, 14:40
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Replies: 30 Views: 6175
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Hey guys, I have some serious problems with this game. In Windows XP the games starts to stutter already in the main menu. the game is also unplayable. I don't have the problems in vista, though. it runs perfectly there. But on the other hand, 5.1 sound is not supported in Vista. But 5.1 sound is a ... |
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Forum: Request/Discuss Game Solutions Topic: Necrovision : widescreen fix for Hor+ |
Phan-Thomas |
Posted: 08 Mar 2009, 22:49
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Replies: 8 Views: 5577
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Shouldn't it work with 16:9 also? With the according FOV-numbers of course.
Did anybody try that? |
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Forum: Detailed Widescreen Reports Topic: Halo 2 |
Phan-Thomas |
Posted: 10 Jan 2009, 21:07
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Replies: 68 Views: 23433
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Yo, Agret, I hope you read this, or maybe somebody else can help me. I am so desperately trying to get the Halo 2 resolution switcher to work, but it always give me an error message: "Component comdlg32.ocx or one of its dependencies not correctly registered, a file is missing or incorrect" I google... |
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