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Forum: Detailed Widescreen Reports Topic: Microsoft Flight Simulator X |
Zoandar |
Posted: 16 Nov 2016, 06:17
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Replies: 1 Views: 2179
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Hi Gizmo. FYI, this link doesn't seem to work anymore. http://www.venetubo.com/fsx.html At least, when I go there I don't see anything related to FSX. Do you know of any kind of utility I can use to monitor when I run FSX, and tell me why it hangs at some point between immediately and approx. 30 min... |
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Forum: General Gaming Discussions Topic: Flight Simulator X - Recommend me some add-ons |
Zoandar |
Posted: 27 Jul 2011, 03:17
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Replies: 4 Views: 2405
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I prefer the scenery upgrades from VERO-FS, which are currently limited to areas of California, USA at this time. They release the scenery in "blocks" about once a week, periodically. So far they have all of Northern CA done as well as Los Angeles, and they are working on the Southern end of it now.... |
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Forum: Other Multi-Monitor Solutions Topic: After shutting down TH2GD red light flicker/high pitch noise |
Zoandar |
Posted: 12 Jan 2011, 04:19
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Replies: 2 Views: 1366
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Since the TH2Go gets power from the USB connection (the LED won't light without it, and the unit won't work) AND since your G15 was also flickering I would think it is a USB issue. Either a bad connection somewhere or maybe bad cable. Every now and then I have to unplug and re-seat the USB cable (bo... |
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Forum: Other Multi-Monitor Solutions Topic: TripleHead2Go FSX No anti-aliasing (AA) on 5040x1050?! |
Zoandar |
Posted: 12 Jan 2011, 04:08
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Replies: 2 Views: 1696
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Hi,
Those settings are in the Display settings on FSX, as I know I have experimented with them. I think they are on the first 'page' (tab) of the Display settings. There is a checkbox for anti-aliasing, and a drop down menu for Anisotropic, Bilateral, etc. filtering. |
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Forum: Other Multi-Monitor Solutions Topic: Problem With PowerDesk and Maximize |
Zoandar |
Posted: 15 Aug 2010, 23:08
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Replies: 2 Views: 1131
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This seems like a good place to post this issue I am having. When I use the CTRL+Maximize option to maximize a window such as Firefox or Wordpad across all 3 displays, the right end of the maximized window extends off the end of the RH LCD display. It is far enough extended that the typical controls... |
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Forum: Other Multi-Monitor Solutions Topic: TripleHead2Go - With two inputs???? |
Zoandar |
Posted: 18 Jul 2010, 03:25
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Replies: 15 Views: 4098
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I'd like to save someone else the headaches I spent buying 2 different KVM switches and spending 2 days trying to make the T2G DVI work through them with a WinXP and Win7 PC. They just won't do it. The second one I bought was an IOGear GSC1782, which supports high resolutions and DDC, but when you f... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 11 Feb 2010, 23:47
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Replies: 19 Views: 7095
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Actually, that is similar to an idea I did have but have not implemented. As I was playing the game I did notice that when I zoom in (which DOES give you the cross hair, but most weapons won't fire until you zoom back out) the cross hair is always in the center of the display. I was thinking of usin... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 25 Jan 2010, 05:16
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Replies: 19 Views: 7095
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I use CM10 because of the cross-hair issue. I'm pretty sure its because HL2 uses a different version of the source engine to the later games. CM10 uses the later version of the engine with HDR etc. and as such doesn't have the disappearing cross-hair. Also its combine not columbine lolz... Yea, I r... |
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Forum: Hardware Discussions Topic: Can a GeForce 9800 GT and a 9800 GTX do SLI? |
Zoandar |
Posted: 05 Jan 2010, 23:34
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Replies: 8 Views: 2450
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You are addressing one of the things I am hoping to learn here. That being, how much impact on performance does the GT with 1G memory have compared to the GTX with 512MB memory? When I had sent my failed 8800 GT in for RMA to BFG, I had already bought a replacement, mostly because their statement ov... |
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Forum: Hardware Discussions Topic: Can a GeForce 9800 GT and a 9800 GTX do SLI? |
Zoandar |
Posted: 04 Jan 2010, 22:31
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Replies: 8 Views: 2450
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I was only stating what I thought they could be used for. IMO going down this route is silly...... don't get dragged into the physics route IMO. Just saying AFAIK you should have 2 identical cards. Thanks. I appreciate the heads-up. I did read the information at the link which was posted a bit late... |
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Forum: Hardware Discussions Topic: Can a GeForce 9800 GT and a 9800 GTX do SLI? |
Zoandar |
Posted: 04 Jan 2010, 17:47
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Replies: 8 Views: 2450
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Forum: Hardware Discussions Topic: Can a GeForce 9800 GT and a 9800 GTX do SLI? |
Zoandar |
Posted: 03 Jan 2010, 16:54
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Replies: 8 Views: 2450
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Thanks for the quick reply! I am not familiar with what you are describing. Is there someplace you could recommend where I can read about how to do that?
Zoandar |
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Forum: Hardware Discussions Topic: Can a GeForce 9800 GT and a 9800 GTX do SLI? |
Zoandar |
Posted: 03 Jan 2010, 00:01
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Replies: 8 Views: 2450
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I have an EVGA GeForce 9800 GT 1GB DDR3 in my PC now, and have just acquired a factory refurbished BFG GeForce 9800 GTX OC 512MB card. I would like to know if it is possible to connect both cards in SLI? The motherboard is an EVGA Nvidia nForce 680i SLI with dual PCI Express x 16 slots. I don't have... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 18 Nov 2009, 05:53
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Replies: 19 Views: 7095
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I just discovered that, although the pistol has no crosshairs under my current triple head setup, the Zoom function DOES have its "cross-hair" style sight. So for long shots, I can use zoom to center the pistol on the target, release zoom, and fire. It works very well. In the scene where I am in the... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 17 Nov 2009, 23:54
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Replies: 19 Views: 7095
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Well that's a bit of good news. I was thinking that the RPG wouldn't have any sight at all. If it is only crosshairs that disappear, it must be some sort of snafu with the HUD. I have been fiddling with different settings, working between the Matrox SGU optimizing utility and the games own display s... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 17 Nov 2009, 19:06
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Replies: 19 Views: 7095
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Actually I have gone a ways with the pistol so far, and was completely surprised that I can hit things! Paying close attention to where the bullets are impacting, and always firing at least 2 shots, usually dispatches the columbine soldier without much effort. I was afraid that when I later get to f... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 17 Nov 2009, 04:18
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Replies: 19 Views: 7095
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I checked out SoftTH. It requires PCI-Express cards to get decent frame rates. I only have AGP. Also, it apparently has issues with some games . Half-Life wasn't on the compatibility list, and Flight Sim X is not compatible. So, I am still seeking a solution. I asked on the FakeFactory forum if the ... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 16 Nov 2009, 16:49
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Replies: 19 Views: 7095
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Thanks. I'll look into that option. But in order for the CM to have gained the reputation for working around the missing crosshair issue, some folks must have achieved success. I wonder if perhaps that didn't happen with the really early versions, but came along later in its development? I suppose m... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 16 Nov 2009, 06:36
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Replies: 19 Views: 7095
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Well it wasn't easy, but I finally managed to download CM 4.0, and got it up and running. Alyx looks neat in shades. But still no crosshairs to aim the pistol, once I got that. Due to the Jurassic age of my AGP 7600 GT card, I had to crank the display down a but, running at 3072 x 768 to stop the ga... |
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Forum: Multi-Monitor Gaming Topic: Half-Life 2 no crosshair on triple monitors |
Zoandar |
Posted: 15 Nov 2009, 00:10
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Replies: 19 Views: 7095
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Thanks for that suggestion. When I got the email you had replied I was actually looking at some of the earlier postings of the CM to see if they mentioned 64-bit or the missing crosshair. So I will try that, and report back how it goes. Surely there must be others dealing with this on 32-bit WinXP s... |
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