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Forum: General Gaming Discussions Topic: Battlefleet Gothic Armada |
Skid |
Posted: 22 Apr 2016, 09:02
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Replies: 8 Views: 10549
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Very often if you edit the *Input.ini under Engine.PlayerInput will do the Trick Bindings=(Name="F9",Command="FOV 90",Control=False,Shift=False,Alt=False) Bindings=(Name="F10",Command="FOV 100",Control=False,Shift=False,Alt=False) Bindings=(Name="F11&quo... |
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Forum: General Gaming Discussions Topic: Battlefleet Gothic Armada |
Skid |
Posted: 21 Apr 2016, 23:31
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Replies: 8 Views: 10549
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Ah, yep that did it :) Typical, AppData/Local was the one place i didnt think to look (checked install folder, my documents and appdata/roaming) :P Though i find the FOV to be a bit wide now, very strong fish eye effect. Definately much more playable though, so thanks :) Yeah this is fairly common ... |
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Forum: General Gaming Discussions Topic: Battlefleet Gothic Armada |
Skid |
Posted: 21 Apr 2016, 22:50
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Replies: 8 Views: 10549
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If you can find the right location you can add the engine.ini file, most of the UE4 games I've played have their configuration place holder folder in USER/AppData/Local/GameName/Saved/Config/WindowsNoEditor/ If the folder exists but Engine.ini doesn't then add it and put the following in it: [/Scrip... |
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Forum: Blogs Topic: GRIP Industrial TT and My Thoughts (Triple Monitors / Eyefin |
Skid |
Posted: 16 Apr 2016, 00:47
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Replies: 0 Views: 11195
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<!--break--> GRIP is an early access combat racer that is a spiritual successor to the old Rollcage games, where you race in car that can go speeds over 700kph that are built like tanks, with giant wheels, that can race on the ceiling. The current version of the game doesn't natively support multi-m... |
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Forum: YouTube Links Topic: GRIP Industrial TT and My Thoughts (Triple Monitors) [~4K] |
Skid |
Posted: 16 Apr 2016, 00:38
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Replies: 2 Views: 3061
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GRIP is an early access combat racer that is a spiritual successor to the old Rollcage games, where you race in car that can go speeds over 700kph that are built like tanks, with giant wheels, that can race on the ceiling. The current version of the game doesn't natively support multi-monitor resolu... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
Skid |
Posted: 12 Apr 2016, 18:07
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Replies: 234 Views: 176639
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why would they add 5760x1080 if its only one monitor utilizing, From software is ruining my life. Keep us posted please. Because most devs don't have multi-monitor systems, and if they code the game properly and don't force a fixed list of resolution, they pull the list of resolutions from your dis... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
Skid |
Posted: 12 Apr 2016, 07:45
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Replies: 234 Views: 176639
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Bare in mind the engine is the one used in Bloodborn, not the other Dark Souls, so it's a fairly unknown quantity at this point. Have patience people this sort of thing takes time and there isn't likely to be a fix ready for a few days at least, depending on just how hard the code is to hack. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Need for Speed |
Skid |
Posted: 20 Mar 2016, 11:14
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Replies: 4 Views: 2753
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Side note, options can be found in My Documents\Need For Speed\settings\ you want PROFILEOPTIONS_profile and in there the 3 options of note are as follows: GstRender.FilmGrain 1 (change to 0 to turn it off) GstRender.ScreenSafeAreaHeight 0.900000 GstRender.ScreenSafeAreaWidth 0.900000 (tweak this to... |
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Forum: News Topic: 2015 Boxing Day Gifts |
Skid |
Posted: 29 Dec 2015, 14:31
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Replies: 9 Views: 8671
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Aye thanks, it's very much appreciated Merry Christmas everyone |
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Forum: Detailed Widescreen Reports Topic: X Rebirth |
Skid |
Posted: 03 Dec 2015, 22:46
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Replies: 3 Views: 2275
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Please note detailed reports are not meant to read like reviews, so even if you copy pasted the games description, sentences like this should be avoided "X Rebirth represents a spectacular new beginning for the X series" |
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Forum: Detailed Widescreen Reports Topic: Blade & Soul |
Skid |
Posted: 30 Oct 2015, 14:01
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Replies: 6 Views: 3261
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I am playing the closed beta of Blade and Soul NA/EU. My LG 34UM95 currently is in repair, but I used a FullHD panel with 1920x1080 and compared it to a 21:9 resolution (Nvidia custom resolution 1920x822 = 21:9 ) And judging by my screen shots I think this game support Hor+ mode (at least with the ... |
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Forum: Detailed Widescreen Reports Topic: Minecraft: Windows 10 Edition |
Skid |
Posted: 29 Jul 2015, 10:29
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Replies: 4 Views: 6052
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Fair enough, I knew it exists in the core version figured I would check incase it was something you was unaware of and it did exist |
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Forum: Detailed Widescreen Reports Topic: Minecraft: Windows 10 Edition |
Skid |
Posted: 29 Jul 2015, 07:49
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Replies: 4 Views: 6052
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Just to check, the UI becoming over sized in the java version could be easily fixed by changing the video settings, GUI Scale setting from Auto to normal. If that option still exists and works the scores are probably wrong. If not Microsoft are idiots. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Starscraft 2 21:9 and multi-monitor finally! |
Skid |
Posted: 27 Jun 2015, 23:56
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Replies: 2 Views: 10502
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Advanced warning, Blizzard have gone on record starting that will ban you for bypassing the resolution / aspect ratio limit. They likely won't care if all you do is play single player, but if you use this hack online, expect to loose your account. Also this isn't a new fix, it's been a plugin for Fl... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Batman: Akrham Knight - The Fhack Did They Do To 21:9 ?! |
Skid |
Posted: 25 Jun 2015, 09:18
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Replies: 13 Views: 9255
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Forum: Detailed Widescreen Reports Topic: The Witcher 3: Wild Hunt |
Skid |
Posted: 20 May 2015, 08:45
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Replies: 55 Views: 57747
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I did manage to get the game running at 60fps on my system within the GPU usage limit of 60%, (pair of 980s to 5040x1050 resolution), I did it by settings all the graphics settings as low as they would go, seemed to do the trick. :roll: Really CDPR and NVIDIA, my system can just about max out Crysis... |
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Forum: Request/Discuss Game Solutions Topic: Dark Souls II: Scholar of the First Sin 21:9 Support |
Skid |
Posted: 03 Apr 2015, 17:40
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Replies: 8 Views: 29426
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
Skid |
Posted: 02 Apr 2015, 14:50
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Replies: 1251 Views: 810715
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Note the DX11 version is a completely different version and is a 64bit executable rather then a 32bit one. In short there is no chance for the fix for the original to work as is on the new version. They didn't just patch the game they released a completely new revision of it. HaYDeN has indicated he... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Very Disapointing - NO 21:9 Support |
Skid |
Posted: 17 Mar 2015, 19:31
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Replies: 41 Views: 27717
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On a side note, Ori and the Blind Forest, amazing game, well worth getting, inspite of the lack of 21:9 and multi-monitor support. It's a small dev team anyway and that type of game doesn't benefit much from extra vision other then letting you see even more of the stunning visuals at one time. |
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Forum: Request/Discuss Game Solutions Topic: Cities: Skylines - Eyefinity/Surround |
Skid |
Posted: 15 Mar 2015, 00:16
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Replies: 12 Views: 22674
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I'm an idiot....I get that ...but when I search for %userdata% or %USERDATA%/AppData/Local/Colossal Order/Cities_Skylines it comes up blank? I understand that its the wrong pathway.....please lead me to the correct one. Maxsharp As I said %userdata% is a system shortcut for your USER folder, IE, C:... |
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