Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 13 May 2024, 16:11

All times are UTC [ DST ]


Search found 22 matches
Search these results:

Author Message

 Forum: NVIDIA Surround Gaming   Topic: Upgrading 2x GTX 560 Ti 2GB to 1 Nvidia card but which one ?

Posted: 10 Feb 2016, 01:17 

Replies: 3
Views: 2458


Thanks a lot for your replies. I heard that Nvidia will release a new card this year, so I'll wait till then and maybe buy one of this new generation cards, or maybe one GTX980 Ti if the price will be lower than now. Apparently, it's not a good idea to go to GTX970 or GTX980 because of the 256 bits ...

 Forum: NVIDIA Surround Gaming   Topic: Upgrading 2x GTX 560 Ti 2GB to 1 Nvidia card but which one ?

Posted: 21 Jan 2016, 13:33 

Replies: 3
Views: 2458


Hi everyone, I have 2 GTX 560 Ti 2GB plugged in SLI mode. On some games, it's impossible to play in surround mode with a decent FPS (I mean 20/25+ FPS), and sometimes the SLI is not exploited so only one card do the job. So I've to switch back on one screen instead of three. I would like to upgrade ...

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 07 May 2013, 18:30 

Replies: 116
Views: 118066


Hell yeah ! Thanks a lot ImperialCommando !!

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 22 Apr 2013, 12:03 

Replies: 116
Views: 118066


There is no version information anywhere on this tools, but I think I have the v0.8. And I confirm it doesn't work with the latest version of PS2.

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 21 Apr 2013, 19:58 

Replies: 116
Views: 118066


Fimconte wrote:
Seems like GU7 broke the current method for vehicles as well.

Any chance we see a update for this?

Yes, so sad. PS2 is just unplayable without PS2FOV, if an update can be made, it would be great !

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 28 Nov 2012, 15:48 

Replies: 116
Views: 118066


Ok I'll try again, maybe I've to launch it in admin mode...

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 22 Nov 2012, 11:39 

Replies: 116
Views: 118066


The current issue with FoV is nothing to do with the old one, and fixing it is beyond my ability at present Damned :( Vehicle FoV fix was a must have, also because it fixed the turret mouse sensitivity too ! Anyway I bumped the thread you linked. One last question, for now, is it possible to center...

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 21 Nov 2012, 10:38 

Replies: 116
Views: 118066


First of all, thanks for your work :)

It still not work with the release client, do you think it's possible to patch your PS2FOV.exe to work with the release ? This tool is a must have one !!

Thanks again.

 Forum: Detailed Widescreen Reports   Topic: Star Wars: The Old Republic

 Post subject: There is some tweaks
Posted: 22 Dec 2011, 09:40 

Replies: 195
Views: 31906


There is some tweaks : http://www.gamefaqs.com/boards/951199-star-wars-the-old-republic/61343050 http://www.reddit.com/r/swtor/comments/na4rk/swtor_tweak_list_update_15_chat_bubbles_still_in/ Now, for example, you know how to turn on the antialiasing ;) Maybe it's possible to do something about this...

 Forum: Detailed Widescreen Reports   Topic: Battlefield 3

Posted: 07 Nov 2011, 17:15 

Replies: 116
Views: 26808


[quote]For the big damned lens flare issue, try this : In C:Users[USERNAME]DocumentsBattlefield 3settingsPROF_SAVE_profile change GstRender.Brightness value to 0.300000 change GstRender.Contrast value 0.010000 I think it will reduce the "too much" effect, but I ddidn't compare with screenshots, so ...

 Forum: Detailed Widescreen Reports   Topic: Battlefield 3

Posted: 02 Nov 2011, 09:04 

Replies: 116
Views: 26808


For the big damned lens flare issue, try this : In C:Users[USERNAME]DocumentsBattlefield 3settingsPROF_SAVE_profile change GstRender.Brightness value to 0.300000 change GstRender.Contrast value 0.010000 I think it will reduce the "too much" effect, but I ddidn't compare with screenshots, so let me k...

 Forum: Detailed Widescreen Reports   Topic: Battlefield 3

 Post subject: svr wrote:Matrox
Posted: 25 Oct 2011, 14:11 

Replies: 116
Views: 26808


Matrox Triplehead2Go don't support centered HUD. Screen Adjust option can adjust HUD position but it is limited and you can't center it with this tool. It does however now run in fullscreen. Shouldn't it be impossible to run triplehead dx11 in fullscreen? In C:Users[USERNAME]DocumentsBattlefield 3s...

 Forum: Multi-Monitor Gaming   Topic: Fallen Earth

 Post subject: I'm doing a necro post
Posted: 28 Sep 2011, 10:25 

Replies: 3
Views: 1040


I'm doing a necro post because i've just started to play Fallen Earth... yes, 1 year later :p Actually the game support 5040x1050 well in the 3rd player view. In 1st player view it works too but there is a FOV problem, and it needs to be increased. If anyone knows how to do that, please speak now :)...

 Forum: Multi-Monitor Gaming   Topic: does Fallen Earth support TH2G (hor+)

 Post subject: See this thread
Posted: 28 Sep 2011, 09:56 

Replies: 3
Views: 1034


See this thread

 Forum: Request/Discuss Game Solutions   Topic: FEAR 3 Surround

 Post subject: Everything works for me :-
Posted: 20 Jul 2011, 14:15 

Replies: 108
Views: 17950


Everything works for me : - nativ support of 5040x1050 (with TH2Go) - change FOV in options.cfg BUT (and it's a big one) the max fov is apparently 200, I mean if I put 400 (or 800, 1000 ...) it makes no difference than 200, or if i put a value less than 200 (like 100 or 75) it makes a huge differenc...

 Forum: Hardware Discussions   Topic: Graphic Card Benchmark for surround resolution ?

Posted: 02 May 2011, 19:59 

Replies: 18
Views: 3236


Well, if you want to use nVidia Surround, you need SLI. I'd recommend either GTX480s (if you don't mind the power draw and can get them cheap) or 2GB GTX560s, or 3GB GTX580s. Surround is really VRAM hungry. With AMD EyeFinity, you can do it with one card, but I'd still recommend a 6950/6970. The mo...

 Forum: Hardware Discussions   Topic: Graphic Card Benchmark for surround resolution ?

Posted: 01 May 2011, 13:37 

Replies: 18
Views: 3236


Do you think the best way is to have one big video card (like gtx 570 or 580) or 2 little one in SLI (like 2x 8800 gtx or 460 gtx) ? Or it will do the same results ?

 Forum: Hardware Discussions   Topic: Graphic Card Benchmark for surround resolution ?

Posted: 01 May 2011, 12:25 

Replies: 18
Views: 3236


Ok thanks for your replies. I didn't see the "hardware & benchmarks" menu, shame on me :p

For my next video card i'll take the one with the higher VRAM as possible.

 Forum: Hardware Discussions   Topic: Graphic Card Benchmark for surround resolution ?

Posted: 20 Apr 2011, 13:23 

Replies: 18
Views: 3236


Hi, I have a triple monitor configuration running in 5040x1050 (powered by Matrox TH2Go) with a GeForce 8800 GTX, and I'll have to change my graphic card in a futur. But I don't find any benchmark for this resolution. The higher resolution is alway 1920x1080 like here So how do you do to choose your...

 Forum: Site News & Suggestion Box   Topic: ErgoTech Triple LCD Desk Stand Christmas Giveaway

Posted: 20 Apr 2011, 13:06 

Replies: 95
Views: 21045


Apparently this code doesn't work anymore, but thanks anyway :)
Sort by:  
Page 1 of 2 [ Search found 22 matches ]


All times are UTC [ DST ]


Jump to:  




Powered by phpBB® Forum Software © phpBB Group