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Forum: Multi-Monitor Gaming Topic: Fallout 4 Eyefinity/Surround |
enforcer |
Posted: 22 Dec 2015, 21:20
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Replies: 766 Views: 493991
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great work and just in the nick of time as i was about to start the game!
some minor thing, videos are off in 7680x1440
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Forum: Multi-Monitor Gaming Topic: Star Wars: Battlefront 2015 |
enforcer |
Posted: 26 Nov 2015, 14:36
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Replies: 3 Views: 3219
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Forum: Multi-Monitor Gaming Topic: Star Wars: Battlefront 2015 |
enforcer |
Posted: 25 Nov 2015, 15:05
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Replies: 3 Views: 3219
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Dice´s implementation of surround is perfect in fullscreen. However if you´re using sli in fullscreen you´ll get some nasty flickering (nvidia driver issue) The only solution is to use borderless window, which tanks FPS and move some parts of the UI to the outter screens. Another solution is to dele... |
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Forum: Multi-Monitor Gaming Topic: Call of Duty: Black ops 3 |
enforcer |
Posted: 08 Nov 2015, 00:14
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Replies: 7 Views: 5676
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Update: The hub area and vr missions are vert- http://images.akamai.steamusercontent.com/ugc/583575122140906837/66082BD8440BB4E6C10351422D2663F8E8484F68/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|2048:384&composite-to=*,*|2048:384&background-color... |
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Forum: Multi-Monitor Gaming Topic: Call of Duty: Black ops 3 |
enforcer |
Posted: 06 Nov 2015, 10:27
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Replies: 7 Views: 5676
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good news, seems playable out of the box the very time! hud and menu is stretched though http://images.akamai.steamusercontent.com/ugc/583574795893786631/6DB0E61179CDA7A1E0770302F03093283519F91A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|2048:384&comp... |
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Forum: Detailed Widescreen Reports Topic: The Witcher 3: Wild Hunt |
enforcer |
Posted: 05 Jun 2015, 11:59
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Replies: 55 Views: 62724
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Forum: Detailed Widescreen Reports Topic: The Witcher 3: Wild Hunt |
enforcer |
Posted: 01 Jun 2015, 17:07
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Replies: 55 Views: 62724
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Just tried Nvidia's 353.06 driver released yesterday and of course it doesnt help still 50% usage in sli |
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Forum: General Gaming Discussions Topic: Grand Theft Auto V |
enforcer |
Posted: 14 Apr 2015, 22:11
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Replies: 134 Views: 132764
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@uguzz a friend has a 5760x1200 setup
@abrahm plazyed 4 hours today not single crash, im on nvidia btw |
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Forum: General Gaming Discussions Topic: Grand Theft Auto V |
enforcer |
Posted: 14 Apr 2015, 17:44
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Replies: 134 Views: 132764
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yeah the game works fine up to 5760x1200 however at 7680x1080 parts of the HUD are cut of.
Is there any way to reduce the safezone even further ? the config file containing that part seems to be crypted.... |
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Forum: General Gaming Discussions Topic: Grand Theft Auto V |
enforcer |
Posted: 14 Apr 2015, 14:30
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Replies: 134 Views: 132764
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no one else experiencing HUD glitches like missing policestars ammo etc ? |
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Forum: General Gaming Discussions Topic: Grand Theft Auto V |
enforcer |
Posted: 14 Apr 2015, 10:10
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Replies: 134 Views: 132764
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some parts of the tooltips/hud are not visible for me at 7680x1080
Anyone else experiencing that ? |
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Forum: Request/Discuss Game Solutions Topic: Murdered Soul Suspect |
enforcer |
Posted: 14 Jun 2014, 16:18
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Replies: 5 Views: 6388
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edit.
nevermind just saw that hayden has released a fix |
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Forum: Request/Discuss Game Solutions Topic: Wolfenstein The New Order eyefinity/nvidia surround support |
enforcer |
Posted: 21 May 2014, 22:16
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Replies: 52 Views: 43068
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pro tip, if you still can't download the plugin:
Run -> cmd as admin and type ipconfig /flushdns |
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Forum: Request/Discuss Game Solutions Topic: Wolfenstein The New Order eyefinity/nvidia surround support |
enforcer |
Posted: 21 May 2014, 22:12
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Replies: 52 Views: 43068
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working fine at 7680x1080 with Nvidia 337.50
However im having serious performace issue with two titans. Vram usage is arounf 4.5gb
Anyway Thanks hayden for the quick fix ! |
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Forum: Request/Discuss Game Solutions Topic: Wolfenstein The New Order eyefinity/nvidia surround support |
enforcer |
Posted: 21 May 2014, 16:28
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Replies: 52 Views: 43068
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hayden's domain Has Expired.
can someone upload the plugin on here? |
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Forum: Multi-Monitor Gaming Topic: Call of Duty: Ghosts |
enforcer |
Posted: 10 Dec 2013, 18:25
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Replies: 76 Views: 58456
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out of curiosity how did you measure it ? the x64 version of ghost isnt supported by afterburner/rivatuner ? or is there a x32 version ?
Anyway i just finished the singleplayer in 7680x1080 just fine. Will try multi later |
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Forum: Multi-Monitor Gaming Topic: Dark Souls locked to 1024 * 720 |
enforcer |
Posted: 05 Jan 2013, 15:58
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Replies: 288 Views: 137169
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i had the same issues like everyone else ui a bit off etc. Weird enough sometime is was working. I got it work now by deleting my dsfix.ini creating a new one and readjust my settings. It seems to work now. I have no idea what was wrong. I´ll upload mine if anyone is interrested. What never seem to ... |
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Forum: Multi-Monitor Gaming Topic: COD Black Ops 2 Multi Monitor support? |
enforcer |
Posted: 16 Nov 2012, 17:30
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Replies: 82 Views: 54952
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@de le noche What are your quality settings ? the textures looking real bad. Could it be that you use low ? here is a 1920x1200 shot: http://steamcommunity.com/sharedfiles/filedetails/?id=108549659 When i tried dopefish fix the textures become real bad. So im wondering if the same happens with Hayde... |
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Forum: Detailed Widescreen Reports Topic: Star Wars: The Old Republic |
enforcer |
Posted: 12 Jan 2012, 11:54
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Replies: 195 Views: 51463
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how´s everyone fps in this game ?
Im struggling between 15-110 fps with an tri sli [GTX 480]
mostly 35 fps :/
btw make sure to set the game to fullscreen not fullscreen windowed
this will give an fps boost |
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Forum: Multi-Monitor Gaming Topic: Temporary Portal 2 Crosshair Fix for Surround |
enforcer |
Posted: 06 Oct 2011, 11:40
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Replies: 26 Views: 9817
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the crosshair was always working. At least for me as its seems ... |
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