Author |
Message |
Forum: Request/Discuss Game Solutions Topic: Deus Ex: HR Hud problem in Eyefinity |
m240guy |
Posted: 25 Aug 2011, 23:40
|
|
Replies: 6 Views: 2541
|
I figured it out, sorry. The in-game adjustments did not specify "eyefinity" resolutions. Once I went into external setup and saw that, it fixed the issue. |
|
|
Forum: Request/Discuss Game Solutions Topic: Deus Ex: HR Hud problem in Eyefinity |
m240guy |
Posted: 25 Aug 2011, 17:50
|
|
Replies: 6 Views: 2541
|
So I have seen lots of gameplay demo that show the HUD elements centered on the middle monitor, but it does not seem to default to this for me. I am running 2X 6970s in XFire with bezel comp turned on for a full res of 5908 x 1080 and HUD is out on the R and L edges. Could someone direct me to a fix... |
|
|
Forum: Multi-Monitor Gaming Topic: dragon age: origins - works great with 1.01a+ |
m240guy |
Posted: 15 Jan 2011, 00:04
|
|
Replies: 39 Views: 12506
|
Yeah. Same problem. I also have lots of graphical wonks on my DP monitor if I turn on AA at all. I run it at 5908x1080 and in any wooded area the trees and foiliage just go bananas. Not a deal-breaker, but awfully annoying at times. The Wending Wood area in Awakenings is particularly bad. (It did he... |
|
|
Sort by: |