Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Blogs   Topic: Giana Sisters: Twisted Dreams + Rise of the Owlverlord : The

Posted: 08 Oct 2013, 13:37 

Replies: 15
Views: 11896


Nice going helifax ! The devs are nice and all but never actually did a damn thing about the Vert- FOV. Does your fix affect the range of camera movement ? By default the wider the screen, the less you can look around the sisters (using RS). So in tallscreen, not only do you get a Vert+ FOV but you...

 Forum: Blogs   Topic: Giana Sisters: Twisted Dreams + Rise of the Owlverlord : The

Posted: 05 Oct 2013, 02:16 

Replies: 15
Views: 11896


I got a request some time ago to take a look at this game + expansion (!?) (Thanks for Valcan_S for donating the games). Since I do love good platformers and I do enjoy Rayman very much I gave it a try;)) I will not make a review of this game but suffice to say that this game introduces some awesome...

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 04 Oct 2013, 13:42 

Replies: 288
Views: 130180


Hi, I need help getting Dark Souls working on multi-monitor again. :( I had Dark Souls working with multi-monitor before, several weeks ago, and now I just get a black screen or it crashes on load. I'm re-installing it for the second time now, and if someone would be kind enough to walk me through ...

 Forum: Blogs   Topic: Darksiders II - The way it is meant to be played (almost)

Posted: 03 Oct 2013, 02:10 

Replies: 3
Views: 11773


Great work Helifax. I can confirm this fix works on 5760x1080, cutscenes and the majority of the HUD looks unstretched. However menus and minimap icons are slightly off-center (see below), and in my opinion the menus are too finicky for solely keyboard control. http://i1241.photobucket.com/albums/g...

 Forum: Blogs   Topic: Darksiders II - The way it is meant to be played (almost)

Posted: 02 Oct 2013, 16:50 

Replies: 3
Views: 11773


Fixed the incorrect aspect Ratio of the minimap markers. I was able to test with the following resolutions: 3840x800 (+bezels) 4800x1024 (+bezels) 5040x1050 (+bezels) and was working correctly. Probably it will work for 5760x1080 also, although I cannot test it. For the latest version simply re-down...

 Forum: Request/Discuss Game Solutions   Topic: Rayman Legends Multi monitor

Posted: 30 Sep 2013, 13:55 

Replies: 40
Views: 27692


I have updated the plugin to the latest version on Steam (1.2.something).
You can grab the plugin from my website: 3D Surround Gallery -> My WideScreen Fixer Mods

Currently I do not own the Retail version of the game so I cannot update that. If someone is interested in it let me know:)

Helifax

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 29 Sep 2013, 21:13 

Replies: 288
Views: 130180


aolsen wrote:
Awesome. Maybe finally I'll be able to try out the game... Thanks for all your work!



I have updated the plugin to the latest version on Steam.
You can grab the plugin from my website: 3D Surround Gallery -> My WideScreen Fixer Mods

Helifax

 Forum: Blogs   Topic: Mass Effect 3 Revamp Plugin.

Posted: 29 Sep 2013, 20:08 

Replies: 19
Views: 22938


Using Widescreen Fixer 3.4 r662 with the "v1.05 - Revamp Edition" plugin (2.4 r660), it seems to be able to detect that the game is running but not what the current FOV is. As a result, enabling the fix sets the FOV to be really, really high no matter what the settings are. I guess that m...

 Forum: Request/Discuss Game Solutions   Topic: Rayman Legends Multi monitor

Posted: 29 Sep 2013, 01:58 

Replies: 40
Views: 27692


prodigalson1 wrote:
last version is now 1.2103716


I will update the fix in the following week:)

 Forum: Blogs   Topic: Mass Effect 3 Revamp Plugin.

Posted: 29 Sep 2013, 01:57 

Replies: 19
Views: 22938


Using Widescreen Fixer 3.4 r662 with the "v1.05 - Revamp Edition" plugin (2.4 r660), it seems to be able to detect that the game is running but not what the current FOV is. As a result, enabling the fix sets the FOV to be really, really high no matter what the settings are. I guess that m...

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 23 Sep 2013, 02:50 

Replies: 288
Views: 130180


murilladas wrote:
New update in steam and plugin doesn't work anymore.....Helifax....can you...? :savews: :cheers:


I will take a look in the following days and update the plugin:)

 Forum: Blogs   Topic: Darksiders II - The way it is meant to be played (almost)

Posted: 22 Sep 2013, 15:49 

Replies: 3
Views: 11773


I for one, am a big fan of the DarkSiders series. Recently I started to play the two games again. While my plugin for Darksiders I works very well enabling Surround resolutions, the UI is not centered and honestly it didn't trouble me that much as the main UI positions are close to the center screen...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 20 Sep 2013, 15:22 

Replies: 1474
Views: 605461


scbesterman wrote:
Sorry for the delay. Yep...works fine it seems! Just had to go past the first screen to find out :/

Thanks helifax!


Hehe;)) No problem;))

 Forum: Multi-Monitor Gaming   Topic: windowed games reversed on side monitors on PLP setup

Posted: 18 Sep 2013, 15:10 

Replies: 3
Views: 3063


I'm hoping someone here can help me figure out what's going on with my setup. I just replaced my inverted T 3+1 surround setup, which was using four 1680x1050 monitors (one of which just died) with a PLP+1 setup; the center monitor is a U3014 and the sides are 2007FPs, with one of the old 1680x1050...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 13 Sep 2013, 12:24 

Replies: 1474
Views: 605461


Uhoh...not good that you can't replicate it :( Only when I used the default (4 iirc). Nvidia 3d vision surround setup. I managed to see what the problem was. Yes indeed I see the mouse locked on the center and the right screen for all the menus, EXCEPT for the MAP where I was able to use it properl...

 Forum: Detailed Widescreen Reports   Topic: Dark Souls: Prepare to Die Edition

Posted: 13 Sep 2013, 12:22 

Replies: 33
Views: 33068


Love, love, love this game! I own it for the PS3, and now my old computer died so I upgraded. The first thing I did was download Dark Souls from Steam. I got it up and running just fine using DSFix mods and the enhanced texture mod pack. It looks phenomenal! Now, here's where I want to cry. I have ...

 Forum: Request/Discuss Game Solutions   Topic: Rayman Legends Multi monitor

Posted: 12 Sep 2013, 04:00 

Replies: 40
Views: 27692


Updated the fix to the latest version 1.1.100477.

 Forum: Request/Discuss Game Solutions   Topic: Rayman Legends Multi monitor

Posted: 10 Sep 2013, 15:04 

Replies: 40
Views: 27692


Hey I've updated both Origins and Legends fixes for the RETAIL version Rayman Origins works as I tested it. Rayman Legends I couldn't test with a retail exe due to Uplay asking for activation....SO chances are it will not work/ or it will work :)) If it doesn't work let me know. The only way to do i...

 Forum: Request/Discuss Game Solutions   Topic: Rayman Legends Multi monitor

Posted: 10 Sep 2013, 15:02 

Replies: 40
Views: 27692


Toothless Spoon wrote:
prodigalson1 wrote:
thank you so much for your work helifax


Hey where is all my thanks!! :P I did all the hard work and asked Helifax to do it :P


Hehehe;)) Indeed :)))

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 10 Sep 2013, 00:15 

Replies: 1474
Views: 605461


Hi Folks! First off...big thanks out to dopefish, Helifax and others for all the efforts and great work! Next...apologies if this has already been covered. Having some mouse trouble with r662 and Skyrim. Widescreen fixer starts a few seconds after the game launches and looks fine but the mouse curs...
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