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 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 19 Apr 2017, 19:11 

Replies: 153
Views: 85073


Aha! Awesome find! I am not sure which one might be the cause, but I suspect the damn Framebuffer being set to 64bit might have caused that! (Just a hunch)! Which is weird, because... I am playing in Surround with FXAA and 64bit FB :)) But running SLI and 3 Monitors and 3D vision, so something is de...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 18 Apr 2017, 18:49 

Replies: 153
Views: 85073


Does that flickering happen just in cinematics or everywhere?
What GPU do you have? Is it an AMD one?

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 13 Apr 2017, 20:16 

Replies: 153
Views: 85073


I watched the video. I see the screen flashing a few times. Other than that I can't see anything wrong there... I've done the Asari Ark plot (which is where the video is from) and everything looks fine on my end. What am I looking at exactly? You can always revert to use FWS if that fix works bette...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 12 Apr 2017, 22:02 

Replies: 153
Views: 85073


I watched the video. I see the screen flashing a few times. Other than that I can't see anything wrong there...
I've done the Asari Ark plot (which is where the video is from) and everything looks fine on my end.
What am I looking at exactly?
You can always revert to use FWS if that fix works better:)

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 12 Apr 2017, 00:55 

Replies: 153
Views: 85073


Right guys, Here is the fix (wrapper + shader) that removes the blackbars in Surround. Now I haven't tested it on AMD Eyefinity or 21:9. I only run 3D Surround. But 99% chances are it will work for everyone;) If not, I am sorry :( Like stated above, I am not sure it will work with any other type of...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 11 Apr 2017, 22:30 

Replies: 153
Views: 85073


Right guys, Here is the fix (wrapper + shader) that removes the blackbars in Surround. Now I haven't tested it on AMD Eyefinity or 21:9. I only run 3D Surround. But 99% chances are it will work for everyone;) If not, I am sorry :( Like stated above, I am not sure it will work with any other type of...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 11 Apr 2017, 16:52 

Replies: 153
Views: 85073


Right guys, Here is the fix (wrapper + shader) that removes the blackbars in Surround. Now I haven't tested it on AMD Eyefinity or 21:9. I only run 3D Surround. But 99% chances are it will work for everyone;) If not, I am sorry :( Like stated above, I am not sure it will work with any other type of ...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 09 Apr 2017, 23:40 

Replies: 153
Views: 85073


Awesome guys!

I'm going to test it a bit more and the "semi-fix" I intend for 3D Vision fixing this game. I'll make 2 versions: one the has the 3D Vision fix in place and one just for this black-bar problem, so please bear with me just a little longer;)

Cheers!
Helifax

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 09 Apr 2017, 10:38 

Replies: 153
Views: 85073


I did find another fix for the black bars:) This one doesn't require FWS to work, but our own DX11 wrapper (3DMigoto: https://github.com/bo3b/3Dmigoto/releases) that we use to create our 3D Vision fixes. This approach is always consistent and more importantly it solves the "flick" that we ...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 06 Apr 2017, 19:55 

Replies: 153
Views: 85073


Freaking amatures :)) They changed the page file. The fix still stands but needs a tiny modification: - Open MassEffectAndromeda.lua (C:\Program Files (x86)\Flawless Widescreen\PluginCache\FWS_Plugins\Modules\MassEffectAndromeda\Dependencies\Scripts) - Find this line: "if HackTool:SignatureScan...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 30 Mar 2017, 18:33 

Replies: 153
Views: 85073


cluthz wrote:
I get this error when i try to enable:
Could not find ArFix injection point, Mass Effect: Andromeda may have updated to a version that is no longer supported.

Running 1680x1050 x3 (5040x1050) on a GTX 1070 windows 10 pro.


Something tells me you are running a cracked version of the game ?
;))

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 26 Mar 2017, 02:17 

Replies: 153
Views: 85073


Well, until I can get it through the FWS channel, here is the fix: http://www.3dsurroundgaming.com/FWS/ME_Andromeda_FWS.rar Download that. Go to where FWS is installed (Program Files (x86)) Unpack the files inside there. When ask to overwrite just say yes. Start FWS. In the Installed fixes part you...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 25 Mar 2017, 19:46 

Replies: 153
Views: 85073


Well, until I can get it through the FWS channel, here is the fix: http://www.3dsurroundgaming.com/FWS/ME_Andromeda_FWS.rar Download that. Go to where FWS is installed (Program Files (x86)) Unpack the files inside there. When ask to overwrite just say yes. Start FWS. In the Installed fixes part you...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 25 Mar 2017, 17:29 

Replies: 153
Views: 85073


Well, until I can get it through the FWS channel, here is the fix: http://www.3dsurroundgaming.com/FWS/ME_Andromeda_FWS.rar Download that. Go to where FWS is installed (Program Files (x86)) Unpack the files inside there. When ask to overwrite just say yes. Start FWS. In the Installed fixes part you ...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 25 Mar 2017, 01:44 

Replies: 153
Views: 85073


Nope... No idea how to do that ^_^ (Also, this is in Exclusive Fullscreen - no Window Mode bollocks). ^_^ Yes, I have a fix, currently on my PC alone. I can share it though... Didn't think people were actually interested in it though;) That. Looks. Magnificent. Please share it, oh my ultrawide savi...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 25 Mar 2017, 01:31 

Replies: 153
Views: 85073


Helifax - I have a similar setup to yours but get constant VRAM crashes on Ultra at 5760x1080. Is this your experience too? How do you know is a VRAM crash? What is the exact error you get when the game crashes? I did get a few crashes on a DX11 function called "TryMap", but that was beca...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 25 Mar 2017, 01:13 

Replies: 153
Views: 85073


Toothless Spoon wrote:
Whats the performance like on Multi-mon?


Performance wise in 5760x1080 on 2x980Ti is around 50-60 FPS on Ultra for me (Exclusive Fullscreen ofc, as SLI doesn't work in Window Mode - as anyone with a "tiny" knowledge on how SLI works can tell you).

Don't know on 3x1440 thou.... :(

 Forum: Detailed Widescreen Reports   Topic: Mass Effect: Andromeda

 Post subject: Re: Mass Effect: Andromeda
Posted: 25 Mar 2017, 01:11 

Replies: 153
Views: 85073


Has anyone started working on a fix to remove the pillarboxes on ingame cutscenes and dialogues? Believe me, I'd do it myself if I could but I really don't know how. I don't want to start the singleplayer campaign until this fix is applied. Are you talking about this: http://iforce.co.nz/i/52zrfkir...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Flawless Widescreen

 Post subject: Re: Flawless Widescreen
Posted: 08 Feb 2017, 18:17 

Replies: 1251
Views: 823082


I think Hayden forgot or is really busy and didn't have time to update the plugin. In the mean time you can download the Script: http://www.3dsurroundgaming.com/FWS/DOOM.lua and put it in: "C:\Program Files (x86)\Flawless Widescreen\PluginCache\FWS_Plugins\Modules\DOOM\Dependencies\Scripts\&quo...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 05 Feb 2017, 23:41 

Replies: 307
Views: 228448


zens wrote:
Can\t really tell u how it looks at that setup max. res. i could test is 3440x1440, wich looks ok to me. As i wrote before it may helps to double or even trible the ratio.


Which Ratio are you talking about?
Aspect Ratio? (first Value) ? Or others? like the X or Y?
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