Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 11 Nov 2015, 13:12 

Replies: 766
Views: 436555


Haldi wrote:
Hayden has been tinkering around for 9h? That sounds like Skyrim all over again. Definitely gonna deactivate automatic Updates as soon as a fix is available.


Told ya;))

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 11 Nov 2015, 12:41 

Replies: 766
Views: 436555


Oh Hello there. I'll just leave this here, about 9 hours spent on it thus far.... would really rather be playing it - plugin is not done yet. http://iforce.co.nz/i/fcwufk35.wun.jpg Perfect timing;) I'll leave Hayden to it then;) No point in both trying to fix the same thing;) Awesome job!

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 11 Nov 2015, 10:57 

Replies: 766
Views: 436555


Hi vulcan_s, I am around;)) I am more concentrating on 3D Vision lately;) and OpenGL and mostly I have been working on my OpenGL-3D Vision wrapper;) Fixing some games in 3D Vision and so on;) I also added a couple of Surround fixes as well for some games;) I am really glad to hear you decided to go ...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 11 Nov 2015, 00:10 

Replies: 766
Views: 436555


Yey! Another game from Bethesda! Them and their shitty engine.... -_- I remember fixing Skyrim like 4 years ago? In any case, it looks like the exact same engine (UI wise)... Guess 4 years wasn't enough for them to fix this crap ^_^. Hopefully their game released 40 years from now will have this iss...

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 04 Nov 2015, 01:35 

Replies: 77
Views: 50969


I don't have a 21:9 Monitor and honestly I don't care:) I have Surround and the fix was made for Surround/Eyefinity! Since you are using ONE monitor the only thing I can say is use a 16:9 Aspect Ratio resolution;) It's not like you are MISSING 2 FREAKING SCREENS anyway:)) Sorry, but I can't CODE thi...

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 02 Nov 2015, 20:46 

Replies: 77
Views: 50969


For 21:9 Users: - I made a toggle to disable the HUD centering. You can find it if you click on the little gear in WSF. By default the option is disabled. You can grab the latest plugin from here: http://3dsurroundgaming.com/WSF.html Requires: WideScreen Fixer version 662. You can download it from t...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Dragon Age Inquisition - 21:9 Confirmed

Posted: 02 Nov 2015, 20:18 

Replies: 42
Views: 44069


You mean Star Wars Battlefront? The one that I/we fixed in 3D Vision in the beta? ^_^ https://forums.geforce.com/default/topic/883659/star-wars-battlefront-2015-3d-vision-thread/ If so, then yes probably I'll pick it up;)) But the HUD is also spanned on all screens in Window Mode;)) I remember this ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Dragon Age Inquisition - 21:9 Confirmed

Posted: 02 Nov 2015, 03:28 

Replies: 42
Views: 44069


You need to be sure the game is running in fullscreen now window or borderless mode;)
The fix is only for the Cinematics Aspect Ratio;)

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 27 Oct 2015, 12:19 

Replies: 77
Views: 50969


Thank you so much for the fix helifax! I briefly tested it on my 21:9 2560x1080 monitor and it seems to run well. The main menu looks a bit strange but in game it seems good. I will keep you posted if I notice something. 2015-10-21_00002.jpg 2015-10-21_00003.jpg Someone should add your solution on ...

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 26 Oct 2015, 12:14 

Replies: 77
Views: 50969


MaxCaufield wrote:
Someone answer me or not?


No idea mate. You have a weird monitor there. No idea why is not working for you. You need to figure it out.
Btw, are you playing the game from Steam?

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 26 Oct 2015, 12:11 

Replies: 77
Views: 50969


Thank you so much for the fix helifax! I briefly tested it on my 21:9 2560x1080 monitor and it seems to run well. The main menu looks a bit strange but in game it seems good. I will keep you posted if I notice something. 2015-10-21_00002.jpg 2015-10-21_00003.jpg Someone should add your solution on ...

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 21 Oct 2015, 19:11 

Replies: 77
Views: 50969


http://3dsurroundgaming.com/img/Plugins/LifeIsStrange.png Fix is up at: http://3dsurroundgaming.com/WSF.html My favourite : Unreal Engine;)) THIS WAS TESTED ONLY ON SURROUND! No idea if it will work for 21:9 single monitor (or how). Please share results! Tested ONLY on Steam version. Other versions...

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 20 Oct 2015, 14:08 

Replies: 77
Views: 50969


Thanks for the new fix, Wijkert. Any chance you can make one for 3440x1440? I used the one you provided and it worked great. I'm just wondering if using one for 3440x1440 would make a difference. Thanks again! Try this one: https://drive.google.com/file/d/0B8t_dIANo8oAQUlKMG1BRDNLcnM/view?usp=shari...

 Forum: Detailed Widescreen Reports   Topic: Life Is Strange

 Post subject: Re: Life Is Strange
Posted: 20 Oct 2015, 11:33 

Replies: 77
Views: 50969


I worked yesterday on a fix for this game. The fix is focused ON Surround/Eyefinity mainly, but it might work for 21:9 aspect ratio. Fixes: - Aspect Ratio correction. (black bars) - Automatic FOV adjustment to your resolution (based on the INTENDED FOV in-game). So, no need anymore to bind keys for ...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 19 Sep 2015, 17:18 

Replies: 1474
Views: 537662


I can clearly say that both WSF and FWS are working like before on both Windows 10 and Windows 7 using the latest nvidia drivers. Nothing change.

I can't really see how a GPU driver might block them:) Whatever is happening on your PC something else is causing it...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Risen 3 - How to enable ultrawide resolution support (21:9)

Posted: 03 Sep 2015, 19:06 

Replies: 50
Views: 51552


Awesome work J;)

I still didn't manage to give it a look. I'll give it a look soon (for those who are still interested in the WSF plugin).

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Risen 3 - How to enable ultrawide resolution support (21:9)

Posted: 02 Sep 2015, 16:53 

Replies: 50
Views: 51552


Airbrushkid wrote:
No news still.


NO

 Forum: Detailed Widescreen Reports   Topic: Dark Souls: Prepare to Die Edition

Posted: 26 Aug 2015, 23:30 

Replies: 33
Views: 30908


Updated the plugin to work with both current Steam Version and BETA 2.0 version.

DSFIX 2.3.1 is required for Windows 10 (2.4 crashes the game). You can download it from my website as always;)

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Risen 3 - How to enable ultrawide resolution support (21:9)

Posted: 24 Aug 2015, 16:44 

Replies: 50
Views: 51552


That sucks. I did send Helifax a email about this past week. But heard nothing back from him. Help, tried to do what Helifax says. But it doesn't work. I've spent about 2-3 hours trying everything. The recent visual patch borked the plugin - it no longer works at all. Until someone adjusts it, wide...

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 29 Jun 2015, 17:11 

Replies: 288
Views: 116011


Right! So they made some changes when they pushed the Steam Build 2.0 to the main branch. I really start to hate this game... :)) So many freaking updates that I literally lost the count on how many times I re-fixed the "fixed" :)) I'll give it a look in the weekend;)) when i'll have some ...
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