Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: Steam has lost my respect
Posted: 24 Mar 2012, 02:20 

Replies: 3011
Views: 1008445


I complained about the auto-update thing, and this is the answer I got from Steam Support. I don't know about you guys, but this is unacceptable for a single-player game and I plan to write them a stern letter and (attempt to!) not buy anything through them again. It's really too bad because they ar...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: helifax wrote:Hello
Posted: 10 Mar 2012, 16:18 

Replies: 3011
Views: 1008445


Hello all, yes I know about all the issues with the UI moving to the left and the map problems. What I did was to change how some instructions work. The problem is that the same instructions are called with/without a delay when entering/exiting different menus. Finding out why the delay is there is...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: apomerans wrote:Helifax,
Posted: 10 Mar 2012, 15:57 

Replies: 3011
Views: 1008445


Helifax, great work on wsf! Thanks! Wanted to post 2 issues and hoping for advice on remedy: 1. When I enter map and then close it - my HUD , as in compas, health and reticule Jump to my left monitor. Open menu then closing it puts my HUD back in center. Pretty consistent behavior. Menus are not ef...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: Helifax/dopefish,Can I put
Posted: 08 Mar 2012, 21:48 

Replies: 3011
Views: 1008445


Helifax/dopefish, Can I put in a request to have a greater range for the fix activation timeout? 7s is still activating the widescreen fix too early for me about 50% of the time.... Other than the HUD moving to the left monitor when exiting from the map (known issue I know), it's perfect! Thanks for...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: Mouse issues & item icons
Posted: 06 Mar 2012, 16:07 

Replies: 3011
Views: 1008445


Hi Helifax, With the latest version the map and other issues are fixed, thanks so much for your continued work. A few very minor issues I am noticing -- now the 3d models / item icons in the inventory / loot view seem to be compressed. This happens whether I am running SkyUI or not. (i.e. aspect rat...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: For those having the same
Posted: 05 Mar 2012, 01:32 

Replies: 3011
Views: 1008445


For those having the same issue, I fixed the SkyUI problem by editing skyrimDataInterfaceskyui_cfg.txt to have these values: itemicon.xOffset = 27 itemicon.yOffset = -7 itemicon.scale = 0.5 Play around and find values that work for your config. In terms of the HUD alignment -- with my setup I do not...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: Thanks helifax! I rebooted
Posted: 05 Mar 2012, 00:57 

Replies: 3011
Views: 1008445


Thanks helifax!

I rebooted and it seems to work fine.

My only issue so far is SkyUI puts the model of the item being examined in the inventory right in the middle of the screen and it is too large. Does anyone know of a way to fix this?

Thanks,

-- DS

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: Thanks for all your efforts
Posted: 04 Mar 2012, 20:44 

Replies: 3011
Views: 1008445


Thanks for all your efforts helifax. I guess you found some issues which is why you took the attachment down -- just wanted to say that it did not work AT ALL for me, HUD elements seemed to be completely off screen, i.e. I was greeted with a blank initial menu when activating it like you stated duri...
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