Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Battlestations   Topic: A good monitor stand for a European?

Posted: 19 Nov 2018, 17:17 

Replies: 4
Views: 5858


Might also check if following is available: Multibrackets M VESA Desktopmount Triple Stand 24"-32", Item #: 7350073731312 https://products.multibrackets.com/en/desktop-display-mounts/vesa-desktop-mounts/m-vesa-desktopmount-triple-stand-24-32 Paid about 325€ for mine in Finland few months ...

 Forum: Battlestations   Topic: A good monitor stand for a European?

Posted: 01 Nov 2018, 16:55 

Replies: 4
Views: 5858


can you order from Germany? https://www.amazon.de/VonHaus-Einstellbarer-Dreiarmiger-Schreibtischhalterung-H%C3%B6henanpassung/dp/B01C5Z9R6A/ref=sr_1_3?ie=UTF8&qid=1540993552&sr=8-3&keywords=dreifach+monitor+st%C3%A4nder Yes, I can! Anywhere inside the EU is fine. I am really suprised at...

 Forum: Battlestations   Topic: A good monitor stand for a European?

Posted: 29 Oct 2018, 20:26 

Replies: 4
Views: 5858


Hello! I have a triple 27" monitor setup, and I have been in a need for a stand for about 5 years now... I've decided now would finally be the time to get it! I come from Slovenia which is in Europe(EU), and I can't find any triple monitor stands in my country(nobody even sells them), but also ...

 Forum: Multi-Monitor Gaming   Topic: Prey (2017)

 Post subject: Re: Prey (2017)
Posted: 15 May 2017, 19:48 

Replies: 31
Views: 29537


Getting this error in Flawless Widescreen when trying to run Prey:

"Could not find HUDFix1 injection point, Prey may have updated to a version that is no longer supported."

Is the fix outdated or is it a problem on my end?

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Flawless Widescreen

 Post subject: Re: Flawless Widescreen
Posted: 14 Aug 2015, 16:24 

Replies: 1251
Views: 919951


Does it still work on Windows 10? I'm getting an error that it was not able to start correctly (0x000007b). Tried running it as administrator, but it's no different. It worked for me before, on Windows 8.

EDIT: Looks like it works now. No idea what happened, I did nothing.

 Forum: Request/Discuss Game Solutions   Topic: Cities: Skylines - Eyefinity/Surround

Posted: 13 Mar 2015, 17:10 

Replies: 12
Views: 24262


If you play with bezel compensation, some of the UI is hidden behind the bezels, and it makes playing it really annoying. Especially because they cover the roads menu... I really wish there would be a fix for centering the UI on the middle monitor, please!

 Forum: Request/Discuss Game Solutions   Topic: Middle-earth: Shadow of Mordor

Posted: 06 Oct 2014, 15:57 

Replies: 133
Views: 88519


Any one else not able to get the hud to the middle screen in eyefinity with the hayden fix? it made the game playable on 3 screens but it pushes the hud to the edge. http://i1373.photobucket.com/albums/ag377/jason_horton1/2014-10-04_00001_zpsdcfa04f7.jpg I am getting exactly this along with several...

 Forum: Request/Discuss Game Solutions   Topic: Middle-earth: Shadow of Mordor

Posted: 05 Oct 2014, 09:56 

Replies: 133
Views: 88519


Any one else not able to get the hud to the middle screen in eyefinity with the hayden fix? it made the game playable on 3 screens but it pushes the hud to the edge. http://i1373.photobucket.com/albums/ag377/jason_horton1/2014-10-04_00001_zpsdcfa04f7.jpg I am getting exactly this along with several...

 Forum: Request/Discuss Game Solutions   Topic: Middle-earth: Shadow of Mordor

Posted: 04 Oct 2014, 11:31 

Replies: 133
Views: 88519


This fix though working with nVidia surround does not seem to work with Eyefinity. If I launch the game with the fix turned on I get the 21:9 default like the game would do without the fix. I then go into the settings and change to 5760x1080 apply, relaunch game and it will fill the whole 3 screens...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 01 Dec 2013, 11:46 

Replies: 1474
Views: 634439


I've just bought CS:GO and saw that the fix for it is not working at all for me. Am I doing something wrong or is it outdated? I'd really appreciate a fix. please!

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

Posted: 30 Nov 2013, 18:53 

Replies: 3011
Views: 1003061


I'm playing Skyrim on 6048x1200 right now and I must say that with the Widescreen fixer it's nearly perfect. The only thing that's a bit annoying is whenever I go read a book or view the map, the HUD will transfer to the left screen. But to fix it I just click "Tab" or open & close the...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Flawless Widescreen

 Post subject: Re: Flawless Widescreen
Posted: 29 Nov 2013, 21:41 

Replies: 1251
Views: 919951


I've just bought CS:GO and saw that the fix for it is not working at all for me. Am I doing something wrong or is it outdated? I'd really appreciate a fix. please!

 Forum: Site News & Suggestion Box   Topic: WSGF 10th Anniversary Game Giveaway [closed 13th Nov 2013]

Posted: 15 Oct 2013, 21:17 

Replies: 60
Views: 46613


I'd take a grab for Torchlight II since it looks pretty optimized for Eyefinity. After all it's what this forum is all about!

Gotta love this community :triplewide:

 Forum: YouTube Links   Topic: Battlefield 4 *Open Beta* on a Triple-Monitor Setup!

Posted: 07 Oct 2013, 21:57 

Replies: 4
Views: 4067


Runs smooth on ultra settings on a single 7970 GPU!
Well optimized for widescreen :thumbup:

 Forum: Request/Discuss Game Solutions   Topic: Payday 2 bad HUD/menu

 Post subject: Re: Payday 2 bad HUD/menu
Posted: 23 Aug 2013, 16:12 

Replies: 23
Views: 22652


Hey! I can confirm that Payday 2 now supports eyefinity much better than before! It's nearly perfect, as the only thing left is the bezel compensation problem, where the hud is a bit cut off so I can't see how many ties/ammo bags I got left. However they've centered the HUD, fixed the menu and made ...

 Forum: Request/Discuss Game Solutions   Topic: Payday 2 bad HUD/menu

 Post subject: Payday 2 bad HUD/menu
Posted: 14 Aug 2013, 18:29 

Replies: 23
Views: 22652


I've just gotten the game Payday 2, which just came out, and noticed that the menu text is mainly covered under my bezels or cut in half by them. In-game the HUD is stretched over all 3 monitors and it's really big in size. I was wondering if anybody has a fix for it?
Thanks!

 Forum: Request/Discuss Game Solutions   Topic: Need DOTA 2 HUD scale fix

Posted: 10 Jul 2013, 22:47 

Replies: 2
Views: 5085


Hi, if I recall, DOTA2 uses the steam engine? Thus uses the .res files for the HUD layouts? It would be nice to add DOTA2 to the fov calc tool that you used for the likes of L4D2. Unfortunately I dont know of the values that require editing to make a profile, nor do I currently have the time to dig...

 Forum: Request/Discuss Game Solutions   Topic: Need DOTA 2 HUD scale fix

 Post subject: Need DOTA 2 HUD scale fix
Posted: 09 Jul 2013, 18:33 

Replies: 2
Views: 5085


Hey, I'm looking for a way to play Dota 2 on 3 monitors, but the HUD scales over half of the screen space, so it becomes unplayable. Any change in some .res file or something would help me. I've recently changed the hud in left 4 dead 2 with the help of wsgf fov calculator, and it works perfectly, s...

 Forum: AMD Eyefinity Discussions   Topic: Way to change side monitor FOV?

Posted: 21 May 2013, 21:57 

Replies: 2
Views: 2337


Hi, Fisheye is not the correct word for this, because it's exactly the opposite effect that a fisheye would have! But sadly there is no way to get rid of that, except the Game itself supports that! Thanks for the answer! Not really much of a problem, only really shows when I look at something flat ...

 Forum: AMD Eyefinity Discussions   Topic: Way to change side monitor FOV?

Posted: 21 May 2013, 20:07 

Replies: 2
Views: 2337


Hello! I'm trying to find a way to change the field of view of my side monitors to eliminate the "fisheye" effect. Looking for suggestions on how to do that so all games have the same FOV? I'd also like to figure out how AMD's driver determines the default field of view, is the angle the s...
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