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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 05 Feb 2017, 19:50 

Replies: 307
Views: 229484


Can someone clarify this for me:

Is it possible to apply a hex edit for 3440x1440p that does not result in a stretched image?

And if so, what are your specific values? Yes, I've tried everything in this thread, afaik.

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 01 Feb 2017, 00:16 

Replies: 307
Views: 229484


For some reason the fix doesn't work for me, my game doesn't launch. I do the following: 1. Load exe file into hex editor 2. Find 39 8E E3 3F and replace it with AA AA AA 40 (For 5760 x 1080) 3. Find 9A 99 19 40 and replace it with 00 00 40 42 (For 5760 x 1080) 4. Click save in Hexd 5. See that hex...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 31 Jan 2017, 21:45 

Replies: 307
Views: 229484


Hello there. I am kinda stuck figuring out what to change on the hex editor. From what I understand it is only the bin number and the rest, like float values, get fixed automatically, is that correct? If correct, what values would work for 3360x2100? I am also in this position. I can't find the fp ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 31 Jan 2017, 16:44 

Replies: 307
Views: 229484


Well i dont own the game sadly, but u guys have to search and change for: Removes (openes) the black bars : 1.777778(float) 3FE38E39h "39 8E E3 3F"(bin) to 2.400000(float) 4019999Ah "9A 99 19 40"(bin) and Fix the ratio : 16.00000(float) 41800000h "00 00 80 41"(bin) to ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 30 Jan 2017, 16:28 

Replies: 307
Views: 229484


I managed to obtain ultrawide 5760x1080 with hex, but it is streched, can't fix the aspect ratio to 21:9. First make the hex hack , after that set the resolution in game in grafics options for 1 Monitor (mine are 1980x1800 per Monitor) and select fullscreen, then hit Alt+Ent to exit fullscreen and ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 26 Jan 2017, 13:38 

Replies: 307
Views: 229484


The indication that 3440x1440 exists in the options means ultra-wide should be available, right? There's no such thing as a 16:9 3440x1440. 3440x1440 exists in the options menu because the options menu is coded to reflect the available resolutions that your monitor supports. It's not a harbinger of...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 25 Jan 2017, 20:17 

Replies: 307
Views: 229484


Hahaha, I can't help but laugh at this. The amount of games that don't support ultrawide is minimal dude. I have 200 games in my steam library, totaling $3,500 in value according to some steam account worth calculator thing, and I'd wager that more than 80% of those games work in ultrawide or have ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 25 Jan 2017, 19:14 

Replies: 307
Views: 229484


First they ruined Resident Evil by making it First Person. Now they don't even add 21:9 support? But I think Capcom will add 21:9 support soon. It's not "ruined," this is the best Resident Evil in years. It's an awesome game but the lack of ultrawide support is baffling, considering VR. T...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 25 Jan 2017, 16:11 

Replies: 307
Views: 229484


First they ruined Resident Evil by making it First Person. Now they don't even add 21:9 support? But I think Capcom will add 21:9 support soon. It's not "ruined," this is the best Resident Evil in years. It's an awesome game but the lack of ultrawide support is baffling, considering VR. T...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Dark Souls III - 21:9 Broken

Posted: 03 May 2016, 11:49 

Replies: 234
Views: 179890


Hi, guys. Thanks for the effort everyone. I have a question: when using the Souls Unsqueezed, the screen is filled (3440x1440), but it's actually stretched. It doesn't look the same as the unstretched editing of the .exe. Am I doing something wrong? Yes, something is wrong. I'm using SUS at that re...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Dark Souls III - 21:9 Broken

Posted: 01 May 2016, 11:55 

Replies: 234
Views: 179890


czarman wrote:
I tried out Kaldaiens Souls "Unsqueezed" 0.1.0 - it works but i cannot get rid of my Task-bar - its always there - ALT TAB doesn't work - maybe his next release.


autohide

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Dark Souls III - 21:9 Broken

Posted: 29 Apr 2016, 22:19 

Replies: 234
Views: 179890


ccv123 wrote:
Is there a way to push the HUD to the sides of the screen?

Edit: Not sure if that matters, but I'm on 2560x1080.


If you use SUS & set "stretch HUD" to "true," it'll move the HUD elements closer to the screen edges, but it does stretch them out a bit. Worth the tradeoff imo.

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Dark Souls III - 21:9 Broken

Posted: 28 Apr 2016, 14:18 

Replies: 234
Views: 179890


Something did indeed break the hex edit fix, however SUS is working for me right now.
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