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Forum: 21:9 & Ultra-Wide Gaming Topic: Dota 2 Reborn - Working 21:9 HUD Fix (UPDATED) |
kanuuna |
Posted: 11 Dec 2016, 21:12
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Replies: 40 Views: 52376
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Patch 7.00 revamps the entire HUD. This reportedly fixes previous issues with 21:9 (and possibly some other aspect ratios).
This is not my screenshot. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9 |
kanuuna |
Posted: 13 Jul 2016, 02:48
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Replies: 30 Views: 35784
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Jeff Kaplan (Game Director on Overwatch) made a comment on the subject: We do not plan to increase the max FOV beyond 103, in any resolution. As a result, this doesn't leave us with a lot of options for 21:9 support. I know this is not the answer our 21:9 players want to hear. But we feel like it wo... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9 |
kanuuna |
Posted: 12 Jul 2016, 22:08
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Replies: 30 Views: 35784
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I just downloaded the latest PTR build which includes some of the features of the upcoming patch. Here are the results for ultrawide support. 21:9 resolution with 16:9 picked as aspect ratio. FOV 103. http://i.imgur.com/xTffJn3.jpg 21:9 resolution with 21:9 picked as aspect ratio. FOV 103. http://i.... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9 |
kanuuna |
Posted: 09 May 2016, 18:58
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Replies: 30 Views: 35784
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Editing the second HEX value mentioned by Brook of Clay did the trick for me. Looks great in ultrawide, though I wish the first person view scaled with the FOV slider - guns just look way too big - though that's a complaint I have with the visuals regardless of aspect ratio. I tried a game online an... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dark Souls III - 21:9 Broken |
kanuuna |
Posted: 03 Apr 2016, 20:47
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Replies: 234 Views: 198792
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Very unfortunate, though expected. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Dota 2 Reborn - Working 21:9 HUD Fix (UPDATED) |
kanuuna |
Posted: 15 Mar 2016, 18:47
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Replies: 40 Views: 52376
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Via r/DotA2
Looks like we may be getting on an official fix for the issue in the future. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: The Witcher 3 21:9 Broken! |
kanuuna |
Posted: 10 Oct 2015, 18:14
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Replies: 277 Views: 289797
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Forum: 21:9 & Ultra-Wide Gaming Topic: MAD MAX 21:9 Support Broken |
kanuuna |
Posted: 19 Sep 2015, 18:28
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Replies: 33 Views: 28420
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Forum: 21:9 & Ultra-Wide Gaming Topic: MAD MAX 21:9 Support Broken |
kanuuna |
Posted: 12 Sep 2015, 15:18
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Replies: 33 Views: 28420
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I wasn't able to get the fixed .exe to work either at 3440x1440. Black bars really suck for the photo mode in particular. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: The Witcher 3 21:9 Broken! |
kanuuna |
Posted: 05 Jun 2015, 20:54
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Replies: 277 Views: 289797
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Setting the UI vertical and horizontal scale to 1.02 allows the HUD elements to be slightly nearer to the edges of the screen without cutting off anything. And the new .exe seems to work alright. Great work! |
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Forum: Request/Discuss Game Solutions Topic: Dota 2 - Working HUD Scale Fix for 21:9 |
kanuuna |
Posted: 22 Feb 2015, 18:57
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Replies: 7 Views: 36375
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I can't seem to make this work - is it not working anymore? Thanks. 1. Install the file in the OP as per his instructions. 2. Make a copy of the 'default' folder found in dota\resource\flash3\images\hud_skins\ and name that folder 'new_bloom' (without the ') It should now replace the flowery New Bl... |
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