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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 06 Aug 2019, 11:53 

Replies: 211
Views: 219426


Thanks a lot @jackfuste

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 09 Jun 2019, 14:33 

Replies: 211
Views: 219426


What is the newest .pak file called? I tried deleting pak.patch_004 but it didn't work. First I Replaced the DevilMayCry5.exe with " jackfuste " ones DevilMayCry5.7z , after that, I Renamed the " re_chunk_000.pak.patch_004.pak " in " re_chunk_000.pak.patch_004.pak2 " (...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 03 Jun 2019, 12:22 

Replies: 284
Views: 341940


Please help If you can !

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Ace Combat 7 FOV Changer (Update: Patch 1)

Posted: 02 Jun 2019, 20:12 

Replies: 3
Views: 43559


Please Update the Cheat Engine Table @susahamat <3

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 01 Jun 2019, 21:53 

Replies: 284
Views: 341940


Yeah I love this Forum <3

Have a little Problem with the HUD, it's not round but oval How can I fix that ??
Attachment:
20190601224444_1.jpg
20190601224444_1.jpg [ 635.57 KiB | Viewed 5839 times ]

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 27 May 2019, 15:07 

Replies: 284
Views: 341940


Chiclettero wrote:
Please send help


Follow these steps:
http://www.wsgf.org/forums/viewtopic.ph ... 13#p176013

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 22 May 2019, 14:22 

Replies: 284
Views: 341940


Ok now it should work.

I hope for an FOV changer update :rockout:

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 22 May 2019, 09:29 

Replies: 284
Views: 341940


DLC is out, i hope for the fix now <3. Damn why did Namco Bandy not fix that shit, I did not get it :( Ok I Edit the exe. (replaced this "41 2C 01 4C 89 CB 0F 29" with this " 41 2C 00 4C 89 CB 0F 29 " | Edited the Offset with "258B4D8" ) So normally after these steps I ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 22 May 2019, 06:57 

Replies: 284
Views: 341940


@MapMan how did you find out the offset code ? (English is not my first language, that's why I don't understand it not perfect)
If I know this and the other stuff could make the new exe.

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 17 Apr 2019, 07:49 

Replies: 284
Views: 341940


Thank you Winkelmann !

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 15 Mar 2019, 08:08 

Replies: 284
Views: 341940


Ah damned I copied the wrong 3Dmigoto Version text in my posting above. I used the latest version = 3Dmigoto-1.3.8 with this Version I got the problems.
Thanks for your awesome work btw. :onethumb:

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 14 Mar 2019, 14:58 

Replies: 284
Views: 341940


I'm thinking of loading the older version again, because i can't get to fix it :( Here the file: // ---- Created with 3Dmigoto v1.3.14 on Thu Feb 21 15:57:31 2019 cbuffer cb0 : register(b0) { float4 cb0[4]; } // 3Dmigoto declarations #define cmp - Texture1D<float4> IniParams : register(t120); Textur...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 14 Mar 2019, 12:24 

Replies: 284
Views: 341940


I have the same Problem like the Guy here . Please Help : http://www.wsgf.org/phpBB3/download/file.php?id=3021 20190314123749_1.jpg I Installed: 3Dmigoto-1.2.73-x64 (If I Install the x32-Version my HUD is on the Left) | Ultrawide Files (Mods, Shader Files, magic.py) | The newest Python after that I ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 06 Mar 2019, 12:02 

Replies: 284
Views: 341940


Thank you "susahamat" and all the others working on this !! Love you guys <3

 Forum: Request/Discuss Game Solutions   Topic: South Park: The Stick of Truth

Posted: 07 Feb 2018, 22:57 

Replies: 27
Views: 27628


Does not work here too, process not found, alt*tab not helps

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 28 May 2016, 15:49 

Replies: 868
Views: 586421


@K4sh Ty works ! Any chance for the WindEffects and SonarEffects ?

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 18 Mar 2016, 13:40 

Replies: 868
Views: 586421


@blake_n I don't need a patched exe, i know to patch it by myself, but i don't know how to find/search for new Addresses to fix the Markers, Sonar and The Wind effect ! I know how to add new codes to fix this problems, but i don't know how to find these codes by myself, for that reason i asked for a...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 17 Mar 2016, 11:51 

Replies: 868
Views: 586421


I hope Jackfuste fix this game again ! Need the sonar and the other tweaks.

A Tutorial how to find Addresses for Wind and Sonar after new Patches would be great.

I opened a Thread for a official fix please support me ! http://steamcommunity.com/app/287700/di ... 622165174/

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 20 Jan 2016, 11:57 

Replies: 868
Views: 586421


As allways, thank you jackfuste and keep up your good work :)

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 05 Nov 2015, 15:03 

Replies: 868
Views: 586421


Update for v. 1.0.4.5 For 4:3 (800x600, 1024x768 etc.) mgsvtpp.7z For 5:4 (1280x1024) mgsvtpp.7z For 2560x1080 mgsvtpp.7z For 3440x1440 mgsvtpp.7z For 48:10 (5040x1050; 5760x1200 etc.) mgsvtpp.7z For 48:9 (4800x900; 5760x1080 etc.) mgsvtpp.7z Markers fix: For 2560x1080; 3440x1440 21_9_marker_fix_1_...
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