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Forum: 21:9 & Ultra-Wide Gaming Topic: Devil May Cry 5 no 21:9 support |
QuadGore |
Posted: 06 Aug 2019, 11:53
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Replies: 211 Views: 219426
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Forum: 21:9 & Ultra-Wide Gaming Topic: Devil May Cry 5 no 21:9 support |
QuadGore |
Posted: 09 Jun 2019, 14:33
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Replies: 211 Views: 219426
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What is the newest .pak file called? I tried deleting pak.patch_004 but it didn't work. First I Replaced the DevilMayCry5.exe with " jackfuste " ones DevilMayCry5.7z , after that, I Renamed the " re_chunk_000.pak.patch_004.pak " in " re_chunk_000.pak.patch_004.pak2 " (... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 03 Jun 2019, 12:22
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Replies: 284 Views: 341940
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Ace Combat 7 FOV Changer (Update: Patch 1) |
QuadGore |
Posted: 02 Jun 2019, 20:12
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Replies: 3 Views: 43559
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Please Update the Cheat Engine Table @susahamat <3 |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 01 Jun 2019, 21:53
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Replies: 284 Views: 341940
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Yeah I love this Forum <3
Have a little Problem with the HUD, it's not round but oval How can I fix that ??
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 27 May 2019, 15:07
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Replies: 284 Views: 341940
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 22 May 2019, 14:22
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Replies: 284 Views: 341940
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Ok now it should work.
I hope for an FOV changer update ![rockout :rockout:](./images/smilies/icon_punk.gif) |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 22 May 2019, 09:29
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Replies: 284 Views: 341940
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DLC is out, i hope for the fix now <3. Damn why did Namco Bandy not fix that shit, I did not get it :( Ok I Edit the exe. (replaced this "41 2C 01 4C 89 CB 0F 29" with this " 41 2C 00 4C 89 CB 0F 29 " | Edited the Offset with "258B4D8" ) So normally after these steps I ... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 22 May 2019, 06:57
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Replies: 284 Views: 341940
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@MapMan how did you find out the offset code ? (English is not my first language, that's why I don't understand it not perfect) If I know this and the other stuff could make the new exe. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 17 Apr 2019, 07:49
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Replies: 284 Views: 341940
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 15 Mar 2019, 08:08
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Replies: 284 Views: 341940
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Ah damned I copied the wrong 3Dmigoto Version text in my posting above. I used the latest version = 3Dmigoto-1.3.8 with this Version I got the problems. Thanks for your awesome work btw. ![ThumbUp :onethumb:](./images/smilies/icon_tup.gif) |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 14 Mar 2019, 14:58
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Replies: 284 Views: 341940
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I'm thinking of loading the older version again, because i can't get to fix it :( Here the file: // ---- Created with 3Dmigoto v1.3.14 on Thu Feb 21 15:57:31 2019 cbuffer cb0 : register(b0) { float4 cb0[4]; } // 3Dmigoto declarations #define cmp - Texture1D<float4> IniParams : register(t120); Textur... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 14 Mar 2019, 12:24
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Replies: 284 Views: 341940
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I have the same Problem like the Guy here . Please Help : http://www.wsgf.org/phpBB3/download/file.php?id=3021 20190314123749_1.jpg I Installed: 3Dmigoto-1.2.73-x64 (If I Install the x32-Version my HUD is on the Left) | Ultrawide Files (Mods, Shader Files, magic.py) | The newest Python after that I ... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
QuadGore |
Posted: 06 Mar 2019, 12:02
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Replies: 284 Views: 341940
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Thank you "susahamat" and all the others working on this !! Love you guys <3 |
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Forum: Request/Discuss Game Solutions Topic: South Park: The Stick of Truth |
QuadGore |
Posted: 07 Feb 2018, 22:57
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Replies: 27 Views: 27628
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Does not work here too, process not found, alt*tab not helps |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
QuadGore |
Posted: 28 May 2016, 15:49
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Replies: 868 Views: 586421
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@K4sh Ty works ! Any chance for the WindEffects and SonarEffects ? |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
QuadGore |
Posted: 18 Mar 2016, 13:40
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Replies: 868 Views: 586421
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@blake_n I don't need a patched exe, i know to patch it by myself, but i don't know how to find/search for new Addresses to fix the Markers, Sonar and The Wind effect ! I know how to add new codes to fix this problems, but i don't know how to find these codes by myself, for that reason i asked for a... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
QuadGore |
Posted: 17 Mar 2016, 11:51
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Replies: 868 Views: 586421
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I hope Jackfuste fix this game again ! Need the sonar and the other tweaks.
A Tutorial how to find Addresses for Wind and Sonar after new Patches would be great.
I opened a Thread for a official fix please support me ! http://steamcommunity.com/app/287700/di ... 622165174/ |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
QuadGore |
Posted: 20 Jan 2016, 11:57
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Replies: 868 Views: 586421
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As allways, thank you jackfuste and keep up your good work ![Smile :)](./images/smilies/icon_e_smile.gif) |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
QuadGore |
Posted: 05 Nov 2015, 15:03
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Replies: 868 Views: 586421
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Update for v. 1.0.4.5 For 4:3 (800x600, 1024x768 etc.) mgsvtpp.7z For 5:4 (1280x1024) mgsvtpp.7z For 2560x1080 mgsvtpp.7z For 3440x1440 mgsvtpp.7z For 48:10 (5040x1050; 5760x1200 etc.) mgsvtpp.7z For 48:9 (4800x900; 5760x1080 etc.) mgsvtpp.7z Markers fix: For 2560x1080; 3440x1440 21_9_marker_fix_1_... |
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