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Forum: Request/Discuss Game Solutions Topic: Pharaoh, Zeus...on widescreen |
denemy |
Posted: 26 Feb 2018, 00:47
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Replies: 433 Views: 806600
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All the widescreen fixes are mirrored and uploaded onto moddb. Emperor: http://www.moddb.com/mods/emperor-full-hd-support/downloads/emperor-full-hd-support Zeus and Poseidon - http://www.moddb.com/mods/zeus-and-poseidon-full-hd-enfr/downloads/zeus-and-poseidon-full-hd-many-resolution Pharaoh - http:... |
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Forum: Request/Discuss Game Solutions Topic: Pharaoh, Zeus...on widescreen |
denemy |
Posted: 25 Feb 2018, 23:33
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Replies: 433 Views: 806600
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Hello everyone, I made a patch so Caesar III will work at 2560x1440 (that's the resolution of my monitor). Known bugs: - When querying a tile, the query window always appears on the upper left corner; - The trade map is buggy (the world location doesn't match the cities), but it works; I would be g... |
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Forum: Request/Discuss Game Solutions Topic: Besieger 1440p HUD |
denemy |
Posted: 28 May 2017, 20:03
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Replies: 3 Views: 2612
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Awesome, thank you, they works perfectly. |
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Forum: Request/Discuss Game Solutions Topic: Besieger 1440p HUD |
denemy |
Posted: 28 May 2017, 01:43
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Replies: 3 Views: 2612
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Here's the original topic for 900p Besieger fix : http://www.wsgf.org/forums/viewtopic.php?t=27326 I edited it to work with 1440p, but the HUD doesn't automatically scale, and needs its own tweaking. Looked around and have absolutely no idea what the hex values for the HUD even correspond to. I'm as... |
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