Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: The Hunter
PostPosted: 23 Jun 2011, 12:21 
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Joined: 06 Nov 2008, 01:08
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Hey guys, I think I just found a workaround for the Hunter running in triple-wide resolution with the proper aspect ratio and FOV.


I wonder how WSGF would call this support, native, cmd ? I would call it trick. :wink:


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 Post subject: Re: The Hunter
PostPosted: 25 Jun 2011, 00:11 
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[quote]I can't find the post, but they basically said that they would prefer to spend the time making sure that most issues are fixed that affect a wide playerbase, rather than focus on an issue that doesn't affect as many.

http://www.widescreengamingforum.com/forum/viewtopic.php?f=57&t=15912
Forget these answers, they came from the previous owners of the game, Emote Games.

theHunter is now developped by Expansive Worlds, a subsidiary of Avalanche (the guys behind Just Cause 2).


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 Post subject: Re: The Hunter
PostPosted: 25 Jun 2011, 00:42 
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[quote]
Forget these answers, they came from the previous owners of the game, Emote Games.

theHunter is now developped by Expansive Worlds, a subsidiary of Avalanche (the guys behind Just Cause 2).


Cool, thanks for clarifying.


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 Post subject: Re: The Hunter
PostPosted: 05 Jul 2011, 11:58 
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Ive experienced some BSoDs running 3-way SLI and the "alt+enter" solution, FPS was ok, around 40, but the GPU usage was very high, near 99% for all three GPUs, then i found out that if i press "alt+enter" once more (lool), yes thats twice "alt+enter", FPS is boosted to 60 - 80, and no more crashes. :P


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 Post subject: I've had issues with the
PostPosted: 13 Jul 2011, 17:49 
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Joined: 31 Mar 2011, 02:10
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I've had issues with the HunterMate not working properly after an ALT+ENTER. It won't recognize tracks like it should. But, other than that, it's working well for me.


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 Post subject: Ive contacted Stefan
PostPosted: 18 Jul 2011, 20:00 
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Ive contacted Stefan Pettersson, he is one of the developers, these guys at Expansive Worlds / Avalanche Studios seem to be so nice and accessible to the users.
I explained him whats left to add perfect widescreen / multi monitor support to the game, he told me they will check what can be done when they come back from vacation, i think they will actually check and fix it, there is not much left to be done.


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