Alrighty, i updated the Detailed Report.
FMVs, actually only 4 of them for the entire game (intro, vision, and outro+loop) are vert- only at 21:9 and multi-mon.
Took some screenshots on Win XP DX9 mode.
Surprisingly it looks like the game is running faster in dx10 on Win 8. First of all, it has disabled this edge-AA-blend filter and allows you to turn on AA.
That filter itself is not that bad, it has like zero impact on performance, but once you have enough horsepower you can turn on AA + some supersampling on transparent textures, and you're ready to go. Unfortunately 4x MSAA + 4x SGSSAA is killing my GT640+Q9300 in dx9 at 1080 on winxp.
The game was released in 2010 and for an rpg game the graphics looks really good.
Here are screenshots from DX9 mode, max settings + default fov 45, edge-AA-blend filter default(on), no AA.
1280x1024
1600x1200
1920x1200
1920x1080
3840x2160 (4K UHD)
2560x1080
5760x1080