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The Witcher 3: Wild Hunt
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=29015
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Author:  Amon Amarth [ 01 Jun 2015, 19:37 ]
Post subject:  Re: The Witcher 3: Wild Hunt

It's just infuriating that the 0x0A0040F5 (Assassin's Creed: Rogue, Assassin's Creed IV: Black Flag (SP), Assassin's Creed IV: Black Flag (MP), Grand Theft Auto V, Assassin's Creed: Freedom Cry) SLI bits give me 35-42 FPS, but the game's lighting and shadows are flickering like crazy. If it wasn't for the flickering, the game would be very playable.

Author:  mezzanine510 [ 03 Jun 2015, 06:28 ]
Post subject:  Re: The Witcher 3: Wild Hunt

The previously posted 21:9 cutscene fix no longer works, since the game has been updated! Anyone else have another fix, or know how to go about modifying the .exe in order to edit what needs to be edited to make 21:9 cutscenes work again?

Author:  scot [ 04 Jun 2015, 23:02 ]
Post subject:  Re: The Witcher 3: Wild Hunt

Driver version 353.06 is out. The bad new is: it doesn't fix anything. Still low GPU utilization in Surround.

Author:  enforcer [ 05 Jun 2015, 11:59 ]
Post subject:  Re: The Witcher 3: Wild Hunt

did anyone tried the new hotfix driver yet ?
https://forums.geforce.com/default/topi ... er-353-12/

will try later hopefully no more kernel power bsod....

nvm: sli still at 50%

Author:  scot [ 05 Jun 2015, 22:51 ]
Post subject:  Re: The Witcher 3: Wild Hunt

Patch 1.05 is out for The Witcher 3. Still no fix.
The 353.06 nvidia drivers actually made it worse for me. Movement is erratic now.

edit: I went back to 352.86 and it's smooth again. Still only 50% gpu but movement isn't erratic.

Author:  Amon Amarth [ 06 Jun 2015, 08:34 ]
Post subject:  Re: The Witcher 3: Wild Hunt

Helifax posted a possible fix for Surround users. It involves plugging in all your monitors into one video card.

https://forums.geforce.com/default/topi ... i-scaling/

I will try it out as soon as I can.

Author:  emiljensen2 [ 06 Jun 2015, 23:18 ]
Post subject:  Re: The Witcher 3: Wild Hunt

Well how does he plug 3 into 1 card and still be able to use surround?
the support page with surround configurations doesn't show this when using 2x780's, and I remember I couldn't enable surround when I had it that way either.

Author:  Amon Amarth [ 06 Jun 2015, 23:36 ]
Post subject:  Re: The Witcher 3: Wild Hunt

emiljensen2 wrote:
Well how does he plug 3 into 1 card and still be able to use surround?
the support page with surround configurations doesn't show this when using 2x780's, and I remember I couldn't enable surround when I had it that way either.

He used a displayPort adapter.

I was told however that the latest patch fixed his performance problems, no matter which way he had his monitors plugged in. However I'm not getting any performance difference, and it seems I'm not the only one here.

Author:  Toothless Spoon [ 06 Jun 2015, 23:49 ]
Post subject:  Re: The Witcher 3: Wild Hunt

I can confirm that Helifax's fix worked for me. I didn't think you could plug all connections into one card and have surround work, but it did and The Witcher 3 worked. The second card jumped around 80-90, while one stayed at a solid 99. So scaling is still being weird. The new drivers in general give me weird SLi performance and most games I played. Battlefield 4 is doing the same scaling, where i get 99/80-90, the frames seem there, but now I'm getting artifacting, and Directx crashes (which could also being the game itself). Wildstar - 90+/60-70 (but the frames seem there).

BUT, before I plugged all monitors into the one card, on these drivers (352.12) I got the reduced scaling in all games mentioned and more, but plugging them into the one card fixed it for those games....somewhat. Now it's easy to test if the artifacting and directx problems I'm getting are driver related, by going back to 350.12, which seemed to me to be the last good driver, that I have had no troubles with (but no Witcher 3 flag).

UPDATE: Just tried to run Dragon age: Inquisition and I got the same directx error with Battlefield...got to be the drivers :/

UPDATE 2: Ok, so I switch back to using connections in both cards, and The Witcher 3 goes back to 60% in surround, BUT it gives me 90+/80+ when I change settings in-game to single screen - which it wouldn't do before - I had to turn off surround in NCP, so that's a bonus...and also probably means they've done something in the new patches.

UPDATE 3: So I loaded up Dragon age and Battlefield 4, and no direct x crashes. BF4 scaling seemed off, but then it got better. I really don't know anymore :P My mind is scrambled from looking at scaling constantly since The Witcher 3/Nvidia drivers release.

Author:  scot [ 08 Jun 2015, 00:03 ]
Post subject:  Re: The Witcher 3: Wild Hunt

That worked for me with nvidia driver 353.06 but movement in the game is erratic with that driver. It didn't work with 352.86.
It's definitely a step in the right direction.
Strange, but it did bring the usage (and the framerate) way up.

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