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PostPosted: 02 Oct 2012, 20:48 
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Joined: 22 Mar 2008, 02:26
Posts: 12
Anyone else having issues with the sky changing colors when sprinting or raising the fov? It's like the foggy effect dissapears. My no. 1 issue is the chat is off-screen, and 2nd is the sky.


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PostPosted: 04 Oct 2012, 01:54 
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Joined: 14 Apr 2007, 02:13
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SMAA actually blurs more than FXAA. However, SMAA focuses more on edges than FXAA. This means that shaders are far less likely to get anti-aliased, thus giving a sharper appearance at times. FXAA is great in that it does anti-alias shaders. If you take a screenshot side-by-side comparing FXAA to SMAA, I think you'll find the results interesting. :)

Anyway, it comes down to your own personal preference.

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PostPosted: 04 Dec 2012, 00:15 
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Joined: 31 Jul 2011, 22:44
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B2 is only showing on the middle screen. This happened after I hadn't played for a couple of weeks, there may have been a patch released in that time.

I play in 3 x portrait mode (3600x1200).
When the game first came out this worked fine and I played across 3 monitors.

Now when I start up the resolution appears correct except only the middle monitor shows and the two outside ones go to sleep.

Very odd, has anyone else had this happen?

EDIT: panics over, move along, nothing to see here.
--> updated to latest Nvidia Beta drivers and B2 is happy chappy again.

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PostPosted: 23 Dec 2012, 18:28 
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Joined: 25 Sep 2012, 01:20
Posts: 5
Does anyone know how to fix the chat box display screen ( to make it actually appear while playing since it is cut off in 5760x1080) resolution.


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 Post subject: Re: Gaming Tourney?
PostPosted: 12 Mar 2013, 21:26 
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Joined: 02 Nov 2009, 12:14
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Location: Lincoln, UK
I tried this the year before you did and got about the same results, I don't think it's impossible, however a multi-game tournament is probably not the way to go. However I do have an idea as to how we could possible encourage more people to join *disappears off to the mod room of the IRC*.

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 Post subject: Re: Gaming Tourney?
PostPosted: 12 Mar 2013, 23:39 
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Joined: 25 May 2011, 07:59
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Yea, multiple games was easily problem number 1. I've got a few ideas I have been thinking on over the year. Let's hit each other up.

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 Post subject: Re: Gaming Tourney?
PostPosted: 12 Mar 2013, 23:42 
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Joined: 08 May 2011, 18:58
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i think the problem will be to gather enough people who play the same game!

But if ther are any nice games, count me in.

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 Post subject: Re: Gaming Tourney?
PostPosted: 06 Apr 2013, 22:18 
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Joined: 14 Oct 2009, 03:11
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I'm always good for some action, but as we are all well-aware timezones are hard. But the ability to organise a game with a person in a set timeframe was going to work well. Ie, you just need to play a game between now and next week at a time that suits you both.

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 Post subject: Re: Gaming Tourney?
PostPosted: 28 Apr 2013, 23:16 
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Joined: 25 May 2011, 07:59
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Yea, that is how we did it when I played in CAL. A week to play and report the game results. That is how I was thinking about doing it. Seems it would work out the best.

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 Post subject: Re: Borderlands 2
PostPosted: 02 Jun 2013, 19:55 
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Joined: 01 Jul 2010, 20:01
Posts: 77
Its nice to see a game with native support for everything triplehead related. :cheers:

Not perfect for 3480x1024 with 5:4 monitors, but at least I can scale the HUD to work OK.


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