Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 03 Dec 2024, 07:52

All times are UTC [ DST ]




Post new topic Reply to topic  [ 117 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12  Next
Author Message
 Post subject: Jori wrote:Can this also
PostPosted: 31 Oct 2011, 22:44 
Offline

Joined: 29 Jan 2010, 08:10
Posts: 55

Can this also resolve the missing enemy / friends overhead tags in multiplayer?

The HUD is OK for me playing at 5760x1080, but I can't see enemy / friends names or markers. However, playing at 4096x768 the HUD is placed over 3 screens but I can see enemy / friends markers.

I'm wondering if setting that ScreenSafeAreaWidht I could play at 5760x1080 and seeing the enemy / friend markers.


For friend and enemy markers use the first part of my quotes. This fixes that!

_________________
i7 2600k | AMD HD7970 @ 1100MHz | 8GB 1333 DDR3 | Crucial M4 | 3x Dell U2311h @ eyefinity | Thrustmaster F430 | trackir 5.0


Top
 Profile  
 


 Post subject: CILLER wrote:For the ati
PostPosted: 01 Nov 2011, 10:01 
Offline

Joined: 23 Aug 2007, 05:41
Posts: 52
For the ati users there is a way to work around the problems. I found the fix on the support site.

1. clear all your monitor groups (not in eyefinity menu but in Desktop managment)
2. attach one screen to your middle screen
3. make a big group with your 3 monitors. (at this time all my monitors called #2 (bevore they was #1))
4. set your brezel
5. after that go into the eyefinity menu and set the middle screen to primary


And then to center the HUD
PapaReap 6 hours ago
Go to My DocumentsBattlefield 3Settings
Copy and save the file "PROF_SAVE_profile" somewhere else in case you need to redo your settings
Then open the file
"PROF_SAVE_profile" with word pad or whatever editor you like
Locate the line that reads
GstRender.ScreenSafeAreaWidth and set it to a setting that is good for you mine is set at
GstRender.ScreenSafeAreaWidth 0.300000
I see that Hafen Toni is at 0.600000
default is 0.950000
Which ever you like to get the hud to display more to the center for you
Then Save the file.


This worked brilliantly for me and alowes me to play on native resolution full screen with centered HUD and the markers in place.



Sorry man but the bold part of your post is pretty hard to follow, meaning I can't understand the process you are trying to detail. Can you explain it more clearly.....for instance step 2. your saying attach one screen to your middle screen....wtf?....it's all impossible to follow!

Step 1. clear all your monitor groups....there is NO option to clear monitor groups! If your making an instructional post then how about detailing it with correct and accurate terminology.


Top
 Profile  
 
 Post subject: CILLER wrote:For the ati
PostPosted: 01 Nov 2011, 10:02 
Offline

Joined: 23 Aug 2007, 05:41
Posts: 52
For the ati users there is a way to work around the problems. I found the fix on the support site.

1. clear all your monitor groups (not in eyefinity menu but in Desktop managment)
2. attach one screen to your middle screen
3. make a big group with your 3 monitors. (at this time all my monitors called #2 (bevore they was #1))
4. set your brezel
5. after that go into the eyefinity menu and set the middle screen to primary


And then to center the HUD
PapaReap 6 hours ago
Go to My DocumentsBattlefield 3Settings
Copy and save the file "PROF_SAVE_profile" somewhere else in case you need to redo your settings
Then open the file
"PROF_SAVE_profile" with word pad or whatever editor you like
Locate the line that reads
GstRender.ScreenSafeAreaWidth and set it to a setting that is good for you mine is set at
GstRender.ScreenSafeAreaWidth 0.300000
I see that Hafen Toni is at 0.600000
default is 0.950000
Which ever you like to get the hud to display more to the center for you
Then Save the file.


This worked brilliantly for me and alowes me to play on native resolution full screen with centered HUD and the markers in place.



Sorry man but the bold part of your post is pretty hard to follow, meaning I can't understand the process you are trying to detail. Can you explain it more clearly.....for instance step 2. your saying attach one screen to your middle screen....wtf?....it's all impossible to follow!

Step 1. clear all your monitor groups....there is NO option to clear monitor groups! If your making an instructional post then how about detailing it with correct and accurate terminology.


Top
 Profile  
 
PostPosted: 01 Nov 2011, 18:32 
Offline

Joined: 29 Jan 2010, 08:10
Posts: 55
Ok I will try to explain more clearly, I quoted it from another guy because I thought it was a well enough explanation.
But now a very exact explanation of the steps I did to reproduce his results.

1. disable your eyefinity display group.
2. Disable 1 of your monitors in catalyst (not the center one).
3. Extend the 2 monitors to the disabled monitor.
4. Setup a new eyefinity group with the secondary monitor (number 2).
5. When this is all done and arranged en bezel compensated you should see that it is numbered 2 instead of 1.
6. Set your preferred monitor to your center monitor.

This steps has to be done over when the resolution has been changed.

Now to center the HUD do the second part of the fix.

GL with it.

_________________
i7 2600k | AMD HD7970 @ 1100MHz | 8GB 1333 DDR3 | Crucial M4 | 3x Dell U2311h @ eyefinity | Thrustmaster F430 | trackir 5.0


Top
 Profile  
 
PostPosted: 01 Nov 2011, 23:51 
Offline

Joined: 11 Jun 2011, 02:56
Posts: 28
Ouch.... this is only for Eyefinitty users :(

I have Nvidia, so i can only keep waiting for a patch while i'm playing at 4098x768 for viewing enemy tags correctly.


Top
 Profile  
 
PostPosted: 02 Nov 2011, 09:04 
Offline

Joined: 27 Jun 2010, 12:14
Posts: 24
For the big damned lens flare issue, try this :

In C:Users[USERNAME]DocumentsBattlefield 3settingsPROF_SAVE_profile
change GstRender.Brightness value to 0.300000
change GstRender.Contrast value 0.010000

I think it will reduce the "too much" effect, but I ddidn't compare with screenshots, so let me know :) Try a "before and after" screenshot of the same area like this one, so we will see the difference... or not ;)


Top
 Profile  
 
 Post subject: Z-FiRE wrote:For the big
PostPosted: 02 Nov 2011, 19:07 
Offline
Insiders
Insiders

Joined: 28 Nov 2010, 22:18
Posts: 405
For the big damned lens flare issue, try this :

In C:Users[USERNAME]DocumentsBattlefield 3settingsPROF_SAVE_profile
change GstRender.Brightness value to 0.300000
change GstRender.Contrast value 0.010000

I think it will reduce the "too much" effect, but I ddidn't compare with screenshots, so let me know :) Try a "before and after" screenshot of the same area like this one, so we will see the difference... or not ;)



That's just brightness and contrast.

It won't change that they've gotten the overlays stretched out to triple-size.


Top
 Profile  
 
PostPosted: 03 Nov 2011, 00:32 
Offline
Editors
Editors
User avatar

Joined: 16 Nov 2005, 20:20
Posts: 82
Good news - it looks like the next patch will correct some of these issues:

http://getsatisfaction.com/battlefield3/topics/hud_eyefinity_issues?utm_content=reply_link&utm_medium=email&utm_source=reply_notification#reply_7074952


Top
 Profile  
 
 Post subject: i did load up the older
PostPosted: 03 Nov 2011, 01:31 
Offline

Joined: 14 Apr 2006, 19:06
Posts: 293
i did load up the older 275.33 drivers and all the hud elements were correct, but framerate sucks with those old drivers.

_________________
intel x79
2 way 780ti's under water
Intel 4760 extreme @ 4GHz
3 x 42 inch screens @5860x1080
16 gigs xmp ram @2200


Top
 Profile  
 
PostPosted: 04 Nov 2011, 02:28 
Offline

Joined: 20 Nov 2010, 06:17
Posts: 19
[quote]Hey guys,


Hey Johny, its not a tri SLI / Surround issue, as im running here 3 x GTX 480 at 5040x1050 and its fine, try to delete PROF_SAVE_profile file (backup first) inside this folder - C:Users...DocumentsBattlefield 3settings, launch game and see how it goes.

Thales, thank you so very much. In addition to what you suggested, if I alt-tab OUT of the game, then alt-tab back IN, I get all three monitors working! However, I have to do this each time the game loads...so.

Anyhow, the only way I was able to figure this out was first to delete that file so I could start fresh. Thanks again.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 117 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group