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Motocross Madness 2
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=13371
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Author:  The_cranky_hermit [ 18 Jun 2006, 18:58 ]
Post subject:  Motocross Madness 2



Widescreen Grade: C
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Motocross Madness 2

Second in the Motocross Maddness series from Microsoft. Decent little title in its day.


4:3


16:10


16:9


3x1


Author:  scortech [ 11 Mar 2007, 20:15 ]
Post subject:  Motocross Madness 2: 4:3 and 16:10

I can't play the game on higher resolution then 640*480..
If I set reso in 800 or higher and when I click on race or start button to drive/race the whole machine crashes..

I guess my 8800 GTX is too much for the game..

Author:  squ1zzy [ 09 Apr 2007, 09:00 ]
Post subject:  Motocross Madness 2: 4:3 and 16:10

"Removed"

Author:  ajg [ 09 Apr 2007, 11:19 ]
Post subject:  Motocross Madness 2: 4:3 and 16:10

TDU is fine on one 8800, think Paddy had TDU running on 2x8800

Author:  scavvenjahh [ 02 Jul 2009, 18:23 ]
Post subject:  Motocross Madness 2: 4:3 and 16:10

For the record (yeah, I'm sorting out old screenies today...) : Motocross Madness 2 is natively Hor+ in widescreen resolutions.
Due to the default camera position/angle during the rider's initial idle stance gameplay may be Vert-, but it is really Hor+ as soon as your bike gets moving - which should be practically most of the time. All different cameras are Hor+. (TripleHead is afaik unsupported, which is odd since MCM2 appears as a supported title on the official Surround Gaming site... Any input on that, feel free to PM me anytime, I'm eager to *know* !)

4:3


16:10

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