Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 26 Dec 2024, 18:40

All times are UTC [ DST ]




Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Final Fantasy XI
PostPosted: 16 Jul 2006, 04:12 
Offline

Joined: 20 Jan 2006, 17:27
Posts: 16


Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - Final Fantasy XI

Final Fantasy XI: Online (FFXI) is the first Masivly Multiplayer Online Role-Playing Game (MMORPG) developed by Square-Enix. This game features the ability to choose from 5 different races and up to 18 jobs [class] (with all expansions installed) and allows you to change your job at any time throughout the game. Your character lives in a world known as Vana 'diel where the beastmen are threatening the very way of life for all races in the world. Adventure with your friends completing missions and quests to become the strongest and help stop the beastmen from advancing.


4:3


16:10


16:9


3x1



Last edited by borbosha on 18 Oct 2013, 13:47, edited 3 times in total.
Edit


Top
 Profile  
 


PostPosted: 16 Jul 2006, 05:07 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Thanks for doing the report. A couple of things need to be changed (the report template follows a "unsupported until proven supported" format).

==Supported resolutions==
This needs to list the following resolutions as either "untested" or "unsupported."
1280x720, 1280x768, 1280x800, 1440x900, 1920x1080, 1920x1200


==Aspect Ratio support==
This section needs screenshots that compare 16:9 with 16:10. I recommend 1600x900 and 1680x1050.


==HUD Stretch==
You need screenshots that demonstrate the HUD scales correctly. The screenshots provided only show that the word "Moogle" stretches, which is indicative of a stretched HUD.


==Cut-scenes==
Can you provide screenshots that show the cut-scenes in 4:3 and 16:10?


==Grading==
It's not certified yet, and unless the HUD is actually scaled correctly, it will get a B+ at max. Also, what you listed under "Minor unresolved issue" is a design flaw unrelated to widescreen, not an "unresolved issue." Here's what the section should look like.

Calculated grade: C+
Potential grade: B+

Major unresolved issues:
Does the game support 1280x720, 1280x768, or 1920x1080?
What does 16:9 look like compared to 16:10?

Minor unresolved issues:
Does the game support 1280x800, 1440x900, and 1920x1200?
What do the cut-scenes look like in 16:10 compared to 4:3?


Top
 Profile  
 
PostPosted: 16 Jul 2006, 06:30 
Offline

Joined: 20 Jan 2006, 17:27
Posts: 16
I have made some of the changes you mentioned. I will get some screenshots this week to demonstrate a few of the categories.


Top
 Profile  
 
PostPosted: 16 Jul 2006, 20:49 
Offline

Joined: 22 Nov 2004, 09:56
Posts: 12
I have noticed that the correct aspect ratios are not supported on the character select screen. It only applies when you are actually in the game world. Most likely a bug that I highly doubt will ever be fixed.

Also, 5:4 aspect ratio is not supported.


Top
 Profile  
 
PostPosted: 17 Jul 2006, 05:08 
Offline

Joined: 20 Jan 2006, 17:27
Posts: 16
I have noticed that the correct aspect ratios are not supported on the character select screen. It only applies when you are actually in the game world. Most likely a bug that I highly doubt will ever be fixed.

Also, 5:4 aspect ratio is not supported.

I noticed that on the char select screen as well.


Top
 Profile  
 
PostPosted: 02 Sep 2006, 18:07 
Offline

Joined: 29 May 2006, 07:08
Posts: 1
==Game Information==
Major unresolved issues:
Does the game support 1280x720, 1280x768, or 1920x1080?
What does 16:9 look like compared to 16:10?

Minor unresolved issues:
Does the game support 1280x800, 1440x900, and 1920x1200?
What do the cut-scenes look like in 16:10 compared to 4:3?

EDIT: thanks to The_cranky_hermit for the input and changes. Updates will come in the next couple of days as mentioned for a full report.


I play it at 2048x1280, and have it scale down to 1920x1200... adds an extra appearance of "anti-aliasing."

But both of those resolutions work in FFXI =)


Top
 Profile  
 
PostPosted: 22 Nov 2006, 04:33 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Cranky's coverage estimate: 87.5%


Top
 Profile  
 
PostPosted: 15 Sep 2007, 04:08 
Offline

Joined: 21 Aug 2007, 19:47
Posts: 170
in game cut scenes are hor+
and the game will run any res you can get at in windows if your card/monitor supports it

the game as options to adjust for 16:9 but you have to set it by hand once in the game

the toon select screen is streched in 16:9 and 16:10 since aspect changes do not take effect till you get fully logged in


Top
 Profile  
 
PostPosted: 15 Sep 2007, 04:14 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Can you provide screenshots for those things?
And can you list the widescreen resolutions you have successfully tested?


Top
 Profile  
 
PostPosted: 15 Sep 2007, 04:26 
Offline

Joined: 21 Aug 2007, 19:47
Posts: 170
i havent played in a long time and my sub is up atm so dont think i even even log in to were i can get a screen shot atm but ill ask a freind of mine to take some

the only res i have messed with is 1680x1050

and the only 3 listed supported for me are 1600x900
1440x900 and 1680x1050


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 22 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group