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Fallout 3 http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=16476 |
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Author: | Tanuki [ 29 Oct 2008, 08:14 ] |
Post subject: | Fallout 3 |
Widescreen Grade: B Ultra-Widescreen Grade: B Multi-monitor Grade: B 4k Grade: Incomplete Read Full Detailed Report - Fallout 3 Fallout 3 was developed by Bethesda Game Studios. I don't want to set the world on fire. Fallout gets another lease on life under the ground in Washington DC. 4:3 16:10 16:9 21:9 3x1 |
Author: | yogibbear [ 29 Oct 2008, 10:34 ] |
Post subject: | Fallout 3 |
Thanks Tanuki, i love it when games that you can get lost in forever and ever and ever have perfect widescreen support. Awesome. Look forward to playing this in a few weeks when uni's over. Edit: argh! slight faults in minigames.... :( posted ^^ too soon to be true. |
Author: | P-Storm [ 29 Oct 2008, 13:02 ] |
Post subject: | Fallout 3 |
For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini Maybe usefull if someone is looking for TH2G information |
Author: | The_cranky_hermit [ 29 Oct 2008, 16:50 ] |
Post subject: | Fallout 3 |
Can you check this info out, and see if it fixes the vert - problem? And if it does, we should make this fix part of our "official" solution, in which case, could you update the DR accordingly? |
Author: | KelsieKatt [ 29 Oct 2008, 20:26 ] |
Post subject: | Fallout 3 |
I love that it has options to play in any aspect ratio you want, regardless of your monitor. I can't seem to make up my mind between 1680x1050 with the sides cut off, or 16:9 letterbox... I keep switching between them when I play it, but I'm leaning towards letterbox as that was the original intended view. |
Author: | The_cranky_hermit [ 30 Oct 2008, 00:55 ] |
Post subject: | Fallout 3 |
I have tested this and every other view seems to be unchanged with the exception of the one listed flaw. By that, do you mean A: The character portrait is the only screen that would normally be vert -, but increasing the FOV fixes that at the cost of making it misaligned B: There are multiple screens that would normally be vert -, and increasing the FOV fixes only the character portrait screen at the cost of making it misaligned C: There are multiple screens that would normally be vert -, and increasing the FOV fixes all of them, but at the cost of making the character portrait screen misaligned D: Something else |
Author: | Tanuki [ 30 Oct 2008, 01:31 ] |
Post subject: | Fallout 3 |
C: There are multiple screens that would normally be vert -, and increasing the FOV fixes all of them, but at the cost of making the character portrait screen misaligned Sounds good to me. -Character Creation Screen -Special Book -Lockpicking -Computer Terminals The last two are present throughout the game. The overlay pics in the HUD section are Vert - without the fov changes. |
Author: | The_cranky_hermit [ 30 Oct 2008, 01:35 ] |
Post subject: | Fallout 3 |
Then the grade is B. The .ini solution and the character misalignment screen are blemishes. |
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