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Metro 2033 http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=20100 |
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Author: | scavvenjahh [ 07 Jul 2010, 15:03 ] |
Post subject: | Metro 2033 |
Widescreen Grade: A Ultra-Widescreen Grade: A Multi-monitor Grade: A 4k Grade: Incomplete Read Full Detailed Report - Metro 2033 Metro 2033 is a post-apo FPS set in the underground tunnel network of nuked Moscow. 4:3 16:10 16:9 21:9 3x1 |
Author: | ViciousXUSMC [ 20 Jul 2010, 08:12 ] |
Post subject: | Re: Metro 2033 |
This game is so hard to play on multi monitor due to how demanding it is. No way can you max it out with a single 5870. But on lower settings its tolerable. This is the first game that made me wish I had a 5890. |
Author: | MoRTiCuS [ 20 Jul 2010, 17:56 ] |
Post subject: | Re: Metro 2033 |
I find this completely unplayable in Eyefinity 5348x1050 due to the mouse acceleration. OP i think u under ebbed the difference between vertical and horizontal , i'd say it's at least 10:1 horizontal:vertical !! and as such i have to play it on single monitor 1680x1050 :(. Even on the lowest ingame sensitivity it feels like slipping on ice going horizontal and like running through glue for vertical movement. Anyone know a fix for the mouse acceleration issue? |
Author: | johnnyvd [ 20 Jul 2010, 19:26 ] |
Post subject: | Re: Metro 2033 |
This game is so hard to play on multi monitor due to how demanding it is. No way can you max it out with a single 5870. But on lower settings its tolerable. This is the first game that made me wish I had a 5890. You mean 5970? Even with 2 5970 it isn't playable @ max! Mouse issue doesn't bother me that much tho.. |
Author: | thales100 [ 20 Jul 2010, 19:38 ] |
Post subject: | Re: Metro 2033 |
This game runs smooth on Nvidia Surround (3 x GTX 480) all maxed at 5040x1050, ill post a benchie + GPU usage tonight. |
Author: | The_cranky_hermit [ 21 Jul 2010, 22:22 ] |
Post subject: | Re: Metro 2033 |
Mouse oddity: it seems the speed over the x axis varies with the display width. I haven't played this myself, but that sounds like a pretty bad thing - it adversely and consistently affects gameplay, which is generally grounds for being considered a consequential flaw. As I haven't played it myself, I would like some input here, especially in regards to how it affects gameplay on 4:3, 16:10, and 16:9. Grade: C Potential grade: B+ Major outstanding DR omissions: Pending mouse sensitivity discussion CCE: 86.5% |
Author: | johnnyvd [ 22 Jul 2010, 16:29 ] |
Post subject: | Re: Metro 2033 |
This game runs smooth on Nvidia Surround (3 x GTX 480) all maxed at 5040x1050, ill post a benchie + GPU usage tonight. Can you spell: Nvidia optimized? :mrgreen: |
Author: | MoRTiCuS [ 03 Aug 2010, 01:36 ] |
Post subject: | Re: Metro 2033 |
semi fixed the mouse sensitivity issue - in the logitech software for my MX518 i set vertical to 1800dpi (max) and horizontal to 400dpi (lowest) and it's pretty much playable now. If the sensitivity on vert axis could go higher i think about 2200 would be perfect vs 400 @ 5040x1050. |
Author: | ZafaZ [ 01 Nov 2010, 08:49 ] |
Post subject: | Re: Metro 2033 |
Hi Guys, I'm having trouble with this game. I run eyefinity, but I just want to run single screen as it is just too demanding, but the problem is that when I run 1920x1200, the screen goes to the center monitor but is sqaushed in badly (think the opposite of when a game doesn't support eyefinity and it just stretches across all the monitors). Has anyone else had this problem? I'm running the steam version fully upto date |
Author: | scavvenjahh [ 02 Nov 2010, 20:24 ] |
Post subject: | Re: Metro 2033 |
That's because in fullscreen mode, the desktop resolution determines the game's aspect ratio. To play Metro2033 on a single screen, you have two options: -Set your desktop to single-screen before you run the game, or -Play in windowed mode (r_fullscreen off). Resolution & AR can be anything you like in this mode. |
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