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PostPosted: 14 Oct 2008, 15:03 
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Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Lego Batman: The Videogame

The latest installment in the action/platform Lego series. "Play as Batman and his sidekick Robin as you build, drive, swing and fight your way through Gotham City. Then, jump into the story from the other side and play Batman's foes ! There is no rest for the good (or the evil) !"


4:3


16:10


16:9


3x1



Last edited by scavvenjahh on 16 Oct 2016, 23:33, edited 4 times in total.
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 Post subject: Lego Batman
PostPosted: 15 Oct 2008, 00:05 
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The 1280x800 pic in the cut section is same as the 16:9 one.


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 Post subject: Lego Batman
PostPosted: 15 Oct 2008, 01:27 
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Here's the usual Traveler's Tales superimposition:


Regarding the FMVs, your 16:10 shot is a 16:9 shot, and it doesn't look stretched at all. Can you get a proper 16:10 shot added to the comparison? The grading can't proceed until that's taken care of.


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 Post subject: Lego Batman
PostPosted: 15 Oct 2008, 10:46 
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Oops, fixed.
The 16:9 FMV is stretched, even though slightly, since it's actually 16:10 stretched to 16:9.


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 Post subject: Lego Batman
PostPosted: 15 Oct 2008, 23:36 
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Thanks for fixing the 16:10 FMV shot. It's actually the 16:10 shot that's stretched. 4:3 and 16:9 are perfect. 16:10 is too tall.

Calculated grade: C+
Potential grade: B+

Stretched 16:10 FMV is a blemish

Major unresolved issues:
Are 1280x720 and/or 1920x1080 supported?

Minor unresolved issues:
Is 1920x1200 supported?

CCE: 88.5%


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 Post subject: Lego Batman
PostPosted: 16 Oct 2008, 15:42 
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Uh, you're right. I need some sleep...
BTW, the FMV problem is the same in Lego Indy; I didn't notice/mention it at the time.


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 Post subject: Lego Batman
PostPosted: 17 Oct 2008, 01:06 
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Can you update the Indy report with FMV comparison shots demonstrating?


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 Post subject: Lego Batman
PostPosted: 17 Oct 2008, 18:11 
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False alarm. No FMVs in Indy. Don't even remember what I saw that made me post that... Hello ? Who are you ? Where am I ?? :shock:

That's all folks, see you soon for another Deranged Report !


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 Post subject: Lego Batman
PostPosted: 21 Oct 2008, 15:53 
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TH2G removed... Single monitor driver installed properly... 1280x720 confirmed to work. Cranky, I can edit the first post to replace all 1360x768 with 1280x720 screenies if you like.


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 Post subject: Lego Batman
PostPosted: 22 Oct 2008, 00:11 
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Not necessary, unless you think there's a reason why resolution (and not just AR) would factor into the engine's FOV function.


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