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DeathSpank: Thongs of Virtue http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26153 |
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Author: | skipclarke [ 01 Sep 2011, 07:00 ] |
Post subject: | DeathSpank: Thongs of Virtue |
Widescreen Grade: A Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: Unsupported 4k Grade: Incomplete Read Full Detailed Report - DeathSpank: Thongs of Virtue DeathSpank: Thongs of Virtue is an action role-playing game by game designer Ron Gilbert and is the sequel to DeathSpank. DeathSpank: Thongs of Virtue follows the titular character DeathSpank as he searches for the six mystical Thongs of Virtue. The game is the second of a two part series, and the story begins immediately after the end of the first title. 4:3 16:10 16:9 3x1 |
Author: | Toothless Spoon [ 23 Oct 2013, 04:41 ] |
Post subject: | Re: DeathSpank: Thongs of Virtue |
Hi, just thought I'd chime in on this to let anyone else who buys this via that Humble Bundle or elsewhere. I got this to work in surround and it works really well. You have to use it in window mode - with http://steamcommunity.com/groups/Window ... lessGaming - but it works like a charm. Trying to force the game via config to your resolution full screen doesn't work. After you get it running in Borderless window mode you can edit the pref.ini located: C:\Users\*name*\AppData\Roaming\Hothead Games\DeathSpankTOV [General] Tick=5 SafeWidth=0.330000 <----change these values to your liking (this is for centred GUI, on 5760x1080) SafeHeight=0.970000 <--- change theses values (5760x1080) Fullscreen=1920x1080 Display=Windowed VSync=1 Windowed=1920x1080 MouseDefault=0 MusicVolume=0.900000 DialogVolume=0.900000 SFXCinematicsVolume=0.900000 MovieSubtitles=0 [Game] Difficulty=3 ShowTutorials=1 InvertCamera=0 useFloatingTargetHUD=1 alwaysShowItemNames=1 CombatText=1 Rumble=1 disableAllCombatText=0 I would probably change this to a silver or gold rating? despite having to only run in a window and having to edit ini file - it scales perfectly - EXCEPT: the only anomaly I can see is that now with the smaller horizontal sizing, it can squeeze the conversation text with NPC's - you can of course expand it out to 0.43 or so - then the outside gui's will still be in view in the corner of the outside monitors - but unsqueeze the text box a little more. It's up to you - perhaps that makes it a silver? |
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