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FINAL FANTASY XIV: A Realm Reborn
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Author:  troyBORG [ 14 Jun 2013, 20:30 ]
Post subject:  FINAL FANTASY XIV: A Realm Reborn



Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: A
4k Grade: Incomplete

Read Full Detailed Report - FINAL FANTASY XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn takes place in the fictional land of Eorzea, five years after the events of the original release. At the conclusion of Final Fantasy XIV, the primal dragon Bahamut escapes from its prison inside an artificial moon to initiate the Seventh Umbral Era, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.


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Author:  fluxetreflux [ 16 Jun 2013, 22:09 ]
Post subject:  Re: FINAL FANTASY XIV: A Realm Reborn

It looks fine except in multimonitor. The minimap and others HUD elements are not centered... Can't see it on those pics but below :

Image

Author:  Skid [ 16 Jun 2013, 23:03 ]
Post subject:  Re: FINAL FANTASY XIV: A Realm Reborn

fluxetreflux wrote:
It looks fine except in multimonitor. The minimap and others HUD elements are not centered... Can't see it on those pics but below :

Image


Last time I checked, and according to the DR, the HUD is fully customisable, so move them to where you want them. Customisable HUDs class as A grade support because you can put UI wherever you want, centre or otherwise.

Author:  Toothless Spoon [ 17 Jun 2013, 00:22 ]
Post subject:  Re: FINAL FANTASY XIV: A Realm Reborn

Skid wrote:
fluxetreflux wrote:
It looks fine except in multimonitor. The minimap and others HUD elements are not centered... Can't see it on those pics but below :

Image


Last time I checked, and according to the DR, the HUD is fully customisable, so move them to where you want them. Customisable HUDs class as A grade support because you can put UI wherever you want, centre or otherwise.


I can confirm that the HUD is FULLY customizable, hence you can move anything anywhere.

Author:  tancients [ 20 Jun 2013, 03:14 ]
Post subject:  Re: FINAL FANTASY XIV: A Realm Reborn

It could do with a minor FOV tweak I think, but yeah. Everything is pretty gold right out of the box except a minor bit of stuff related to quests that can't be moved and always defaults to the far right monitor.

Author:  Osjur [ 18 Jul 2015, 08:44 ]
Post subject:  Re: FINAL FANTASY XIV: A Realm Reborn

Eyefinity doesn't work with DX11 selected which came with Heavensward DLC. Don't know if it also applies to Surround but my wild guess is that it does.

Author:  Amon Amarth [ 17 Jun 2017, 07:42 ]
Post subject:  Re: FINAL FANTASY XIV: A Realm Reborn

I don't know if anyone here knew, but the game had a rather nice little FoV changer made for it. Unfortunately now that Stormblood came out there's no using the tool. Can anyone come up with a way to update it somehow?

https://github.com/AltimorTASDK/ffxiv_fov

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