==Game Information==
Call of Duty is a WW2 themed FPS from Infinity Ward and Activision. The game is played over three campaigns; American, British, and Russian, and most of the missions emphasize fighting as a company over lone wolf tactics.
==Version==
This information is based on version 1.5.
==Method==
Go to
Main. Edit config.cfg (preferably with textpad and edit these lines:
seta cg_fov "xx"
Set this according to your preference. I recommend 90 for 16:10 resolutions and 95 for 16:9 resolutions.
seta r_customheight "xxx"
seta r_customwidth "xxxx"
Set this to your favorite widescreen resolution. Be careful not to confuse the 'height' and 'width'.
seta r_mode "x"
Set this to -1.
Do the same for config_mp.cfg, but skip the cg_fov part.
==Screen change==
This game is Hor+, dependant on your cg_fov setting.
1024x768, cg_fov "80"
1280x800, cg_fov "90"
==Supported resolutions==
I have successfully run this game at all of the common widescreen resolutions, including 1280x720, 1280x768, 1280x800, 1440x900, 1680x1050, 1920x1080, and 1920x1200.
==Singleplayer anomalies==
Every single gameplay element is from the first person 3D perspective. I am unaware of any parts of the game where the cg_fov var does not apply.
==Multiplayer support==
Multiplayer is Vert-. The cg_fov var is disabled as a cheat.
==Aspect ratio support==
The game's aspect ratio automatically matches your resolution. But the wider your aspect ratio, the higher the cg_fov needs to be to maintain Hor+.
1280x720, cg_fov "95"
1280x800, cg_fov "90"
==HUD stretch==
The HUD stretches. This is most obvious by looking at the oval compass.
==Cut-scenes==
Using a widescreen resolution breaks the FMV cut-scenes (the intro and outro IIRC). They can be heard, but not seen. They can also be skipped with the Esc key.
On a related note, the pre-mission briefings are stretched.
1024x768
1280x800
==Grading==
Calculated grade: C+
Lack of hor + widescreen support in multiplayer and broken FMVs hurt this game.
Major unresolved issues:
None.
Minor unresolved issues:
None.
Summary of widescreen-related flaws:
Vert- in multiplayer.
Broken FMVs.
.ini solution.
Stretched HUD.