Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: The Sims 4
PostPosted: 26 Jan 2015, 04:59 
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Joined: 13 Oct 2003, 05:00
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Widescreen Grade: A
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Read Full Detailed Report - The Sims 4

The Sims 4 is a life simulation video game developed by Maxis and The Sims Studio and published by Electronic Arts. The game has the same concept as its predecessor, The Sims 3. Players control their Sims in various activities and form relationships. The game, like the rest of the series, does not have a defined final goal; gameplay is nonlinear. The Create-a-Sim and Build Mode tools have been redesigned to allow more versatility when creating game content. Emotional state plays a larger role in gameplay than in previous games in the series, with effects on social interaction, user interface, and personality.


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Last edited by skipclarke on 13 Sep 2017, 17:27, edited 1 time in total.
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 Post subject: Re: The Sims 4
PostPosted: 17 Oct 2016, 06:06 
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Joined: 25 Jun 2007, 07:27
Posts: 18
The game is Hor+, which is a good thing, compared to the previous Sims titles... But there doesn't seem to be any way to change the FOV directly, other than in the 'videocamera' mode (UI hidden), but even then the fov gets reset when you bring the UI back up, so that's not of much use.

I find that the default FOV of 45° is way too narrow, even with the added horizontal area of a triple/head setup.

I tried hacking the fov via CheatEngine, but got nowhere. There are multiple camera entities in the game it seems, so there doesn't seem to be a single fov value in memory... and because the fov for the main in-game camera can't change, I couldn't pin it down in CE.

Does anyone have any ideas for how to get the fov in Sims 4 tweaked?

Cheers


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