Huh, that might explain why some of my well-aimed shots in fact miss. I should be be leading a sideways-moving target by 2 feet instead of 2 inches! That would be if lag compensation if off, right? With lag-comp on, aim for the model.
DaFox, you meant the lagging hitbox, right? I'm still a little confused.
Can anyone offer more technical advice on this?
No the hitbox does not lag, The model always lags behind the hitbox. So if lag compensation is ON and you run around a corner, your camera view and hitbox will be around the corner, and you may think your safe but they can still shoot your lagging model that has not turned the corner yet.
I dont see how hard it is to sync up the model with the hitbox though. :roll: I mean if the other clients know where your hitbox is wouldn't it just be easier to always have the model in the same place?