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PostPosted: 03 Apr 2006, 11:36 
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Ohhh... so that darkness of distant grass isn't a graphics glitch then? o_O

In that case, Paddy, you should send the corrected textures to that mod team and have 'em distribute the entire fix to the problem.


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PostPosted: 03 Apr 2006, 11:38 
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Those screenshots are not tweaked in Photoshop ... !!!

I tweaked the game textures ... :wink:
I made them the same colours/brightness as the near textures so that they don't look so ugly ... :mrgreen:

They are very real in my game ... 8)


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PostPosted: 03 Apr 2006, 11:40 
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Ohhh... so that darkness of distant grass isn't a graphics glitch then? o_O

In that case, Paddy, you should send the corrected textures to that mod team and have 'em distribute the entire fix to the problem.


I might just do that ... :wink:


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PostPosted: 03 Apr 2006, 11:45 
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I think you did a really good job there Paddy.
Maybe you should indeed make it available to us aswell. :D


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PostPosted: 03 Apr 2006, 11:50 
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My modified textures are 22MB ... can someone host em ?


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PostPosted: 03 Apr 2006, 11:58 
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I have just sent a PM to the original mod maker ... :wink:


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PostPosted: 03 Apr 2006, 14:37 
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Hi guys ... I have uploaded my updated shaja textures for you all to use if you want ... 8)

Here is the link ... Updated shaja Textures


Here is the readme included in the rar file ...

A big thanks to shaja for making this mod ... all I have done is brighten the textures and tweak the colour a little to get them to blend better with near detail textures.

Oblivion texture mod ...
To get them in the game just put this "Textures" folder in your Oblivion "Data" folder ... C:Program FilesBethesda SoftworksOblivionData
Keep all the folders that are inside this "Textures" folder ... the directory structure is needed.
To uninstall just remove the folder ... :)

I wouldn't do this next bit unless you have to ...
For a few people this doesn't work straight off ... and if so put the ... "ArchiveInvalidation.txt" in to your "Oblivion" folder ... C:Program FilesBethesda SoftworksOblivion

Cheers ... Paddywak



You will still need to download the Loreroth mod if you want it too ... get it here ...
http://www.elderscrolls.com/forums/index.php?showtopic=330112



@ ctrlsteef ... if you can't wait for the CD ... :wink: ... then just follow the above instructions ... 8)


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PostPosted: 03 Apr 2006, 14:45 
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Gheghe, i'll be patient. 8)


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PostPosted: 04 Apr 2006, 03:56 
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Joined: 24 Dec 2005, 11:13
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I installed both of the LOD mods, and WOW! what a difference! Strange thing though, I am not having the "darker" distance texture problems that Paddy is. The mods look fine without tweaking. Perhaps an ATI vs. Nvidia rendering difference.

Me love this game.


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PostPosted: 04 Apr 2006, 08:21 
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Hi Gabbo ...
It turns out that the in game lighting for near land textures are handeled differently to the distant land textures ... so the textures will look different depending on the lighting at that time.

So there will be a time of day (in the game) when both my textures and the original ones look good and a time of day when they will look bad ... :roll: :lol:

Glad you like the mod though ... it does make the game look so much better.


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