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Bioshock: artistic vision - or not as the case may be
http://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=14906
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Author:  Osuperman [ 24 Aug 2007, 02:22 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

GOOD NEWS!

From http://www.2kgames.com/cultofrapture/home.html
And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an official PC patch to give widescreen PC users a choice to expand their horizontal FOV, and are investigating creating a similar update for the 360.

And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot.


Well done Racer :) and yay we're getting a patch!

Author:  packerfan [ 24 Aug 2007, 02:30 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

Congrats to racer on yet another well done patch

Author:  slapnutz [ 24 Aug 2007, 02:39 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot.


Wow dude. Now thats karma! Well done Racer_S!

Author:  Painman [ 24 Aug 2007, 02:49 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

Wow, 2K is addressing these issues with some class. Congrats to Racer_S, and some kudos to 2K for handling it well.

Author:  aggies11 [ 24 Aug 2007, 03:10 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

And now begins the serious backpedaling to try and recover from this PR disaster.

But at least they are doing something.

Kudos to racer, thats one heck of a donation ;)

Aggies

Author:  JohnnyWakko [ 24 Aug 2007, 03:42 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

Wow! Go Racer, go WSGF, go me.

GG WSGF, all me.

I think this is a really positive outcome.

Author:  Manny Calavera [ 24 Aug 2007, 04:14 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

Racer_s deserves that 8800 from 2K !! :)

Make them get you a 8800 Ultra Racer !!! 8)

Author:  Ryom [ 24 Aug 2007, 04:19 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

Nice! Enjoy the fame and fortune racer :)

Author:  JohnnyWakko [ 24 Aug 2007, 05:07 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

In case any of you don't know, I am actually Racer_S, I'm glad I could help the world out with the widescreen fix. Tell them Paddy, how I am really Racer_S.

Can someone give them my email? Cool, can't wait to collect my 8800 card.

:hide

Author:  Blinky [ 24 Aug 2007, 05:10 ]
Post subject:  Bioshock: artistic vision - or not as the case may be

And now begins the serious backpedaling to try and recover from this PR disaster.

But at least they are doing something.

Kudos to racer, thats one heck of a donation ;)

Aggies


It would be nice if they would acknowledge that they made a mistake somewhere along the line, if for no other reason than to prevent other developers from doing the same in the future -- but then again, who cares, right? As long as they offer a fix, what difference does it make why they say they're offering it? In the end they're doing the right thing, and that's what matters.

I'll add my congrats to racer (and to the WSGF, of course). RACER VS. THE WORLD!!!!

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