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PostPosted: 03 Dec 2009, 06:24 
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Check out the link here

Dare to hope?

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PostPosted: 03 Dec 2009, 10:18 
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After seeing the leaked DNF footage after it was canceled I was glad it is dead.

Another developer, a new focus... could be awesome.


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PostPosted: 03 Dec 2009, 10:58 
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Well I'm not as optimistic as Mr. Velvet. If anythign, I too, would expect someone else to pick it up and finish it. But I wouldn't expect anything worthwhile. But it'd be nice, as I've always found the Duke game to be pretty entertaining.

By now, the 3dRealms folks may be selling game assets for food.


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PostPosted: 04 Dec 2009, 19:02 
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Certainly telling how little interest this latest rumor got in the cyberworld :shock:


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PostPosted: 05 Dec 2009, 02:30 
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A pic on Facebook with a ton of motion blur. Pffffff...


Last I heard 3D Realms was still wrangling with Take Two over the DN IP. Considering all the money the publisher sank into ol' Duke I imagine they have a good chance to get the IP in the end, or at least some licenses from it.

Take Two has been pumping money into 3D Realms since 2000 for DNF. The results: some crappy spinoffs and some DNF content that could be worthless at this point.

Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6,... While 3DR is a much smaller studio now, we will continue to operate as a company and continue to licence and co-create games based upon the Duke Nukem franchise. ... Take-Two’s proposal was unacceptable to 3DR for many reasons, including no upfront money, no guarantee minimum payment, and no guarantee to complete the DNF game. ...we viewed Take-Two as trying to acquire the Duke Nukem franchise in a “fire sale.” ...we believe Take-Two’s lawsuit is without merit and merely a bully tactic to obtain ownership of the Duke Nukem franchise. We will vigorously defend ourselves against this publisher."


I really could care less at this point.


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PostPosted: 03 Sep 2010, 10:32 
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what pumping are you talking about?
Take-Two never paid 3DR advances or any signing bonus or any other funds related to DNF, up until July 2008, at which time they paid $2.5m in connection with another agreement for an unannounced game. This is the sum total Take-Two has paid 3DR in connection with DNF. Take-Two claims that they paid $12m to GT Interactive/Infogrames to acquire the publishing rights for the DNF game. To be clear, 3DR was not a party to that transaction and did not receive any money from it. When the DNF game was originally signed with GT Interactive in 1998, GT paid 3DR a $400,000 signing bonus. Up until July 2008, this was the only publisher money we received for the DNF game. Meanwhile, 3DR put over $20m into the production of DNF.



but there was another new rumor floating around that Gearbox will be working on it
http://kotaku.com/5609770/rumor-borderlands-studio-reviving-duke-nukem-forever
George Boussard have not commented.
Gearbox Software president Randy Pitchford declined to comment to Kotaku on the matter, indicating that he may be able to better clarify the situation further at this year's Penny Arcade Expo in Seattle.


and in a 2006 interview, George Boussard said:
1UP: Wait, wait. You guys are working on Duke Forever?
GB: [Laughs] And ever and ever.
1UP: And when's that due out again?
GB: [Laughs] I think it'll be out when pigs fly.


and now his twitter:
http://twitter.com/georgeb3dr/status/22750844938


http://www.vg247.com/2010/09/03/nuclear-launch-detected-2k-to-stream-something-big-from-pax/


dammit, I am so hyped up, there better be some real DNF news incoming


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PostPosted: 03 Sep 2010, 17:46 
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what pumping are you talking about?


Saying 3D Realms was a mistake but Take Two has sunk millions into getting DNF.

I have major doubts that the game will be anything special at this point.


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PostPosted: 03 Sep 2010, 19:34 
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And its official! http://www.shacknews.com/onearticle.x/65436


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PostPosted: 03 Sep 2010, 19:59 
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+1 confirmed :D
http://www.bit-tech.net/news/gaming/2010/09/03/duke-nukem-forever-confirmed-for-2011/1

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PostPosted: 03 Sep 2010, 23:11 
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"Clearly the game hadn't been finished at 3D Realms but a lot of content had been created," Gearbox's Randy Pitchford told the Wall Street Journal. "The approach and investment and process at 3D Realms didn't quite make it and it cracked at the end. With Gearbox Software we brought all those pieces together. It's the game it was meant to be."


I wonder how much content Gearbox really used.


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