Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 13 Dec 2024, 00:25

All times are UTC [ DST ]




Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: The Saboteur - DOA?
PostPosted: 20 Nov 2009, 01:59 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
http://www.ps3center.net/news/4091/expandemic-employee-the-saboteur-is-being-sent-to-die/

"EA is totally sending Saboteur out to die. And it's a fucking shame. It's easily Pandemic's best game yet."


So what does the above mean? No pub?

Official Site
http://www.pandemicstudios.com/thesaboteur/agegate


Top
 Profile  
 


 Post subject: The Saboteur - DOA?
PostPosted: 20 Nov 2009, 10:47 
Offline
Editors
Editors
User avatar

Joined: 06 Mar 2008, 17:20
Posts: 3424
Nope, it's just that most of Pandemic's staff got fired just before release of what they seem to have considered their last-chance AAA release. Pandemic is now part of EA L.A as a brand, i.e development of The Saboteur was taken over by EA - one month before the announced release date. "Sent out to die" here means "we were robbed of our hard work and our baby won't end up being the polished product we were wishing to release".


Top
 Profile  
 
 Post subject: The Saboteur - DOA?
PostPosted: 20 Nov 2009, 19:43 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
I was having nightmares of zero post-laucnh support.


Top
 Profile  
 
 Post subject: The Saboteur - DOA?
PostPosted: 21 Nov 2009, 18:37 
Offline
Editors
Editors
User avatar

Joined: 06 Mar 2008, 17:20
Posts: 3424
Just like this ex-Pandemic guy I guess. I'm not really worried about that, since I'm not sure it will be anything close to a great game anyway. Time will tell.


Top
 Profile  
 
 Post subject: Re: The Saboteur - DOA?
PostPosted: 25 Dec 2009, 22:39 
Offline
Editors
Editors
User avatar

Joined: 06 Mar 2008, 17:20
Posts: 3424
http://forum.ea.com/eaforum/posts/list/353573.page

Looks like EA chose the "beta patch" way in an attempt to fix a fragment of the most embarrassing technical issues.
So yeah, DOA...


Top
 Profile  
 
 Post subject: Re: The Saboteur - DOA?
PostPosted: 26 Dec 2009, 00:01 
Offline

Joined: 26 Aug 2009, 21:49
Posts: 46
I have the game, I bought during EA's massive digital download sale, got it for basically $10. The game runs very well here, now just need to wait for a proper fixer for triplehead to not be zoomed in.


Top
 Profile  
 
 Post subject: Re: The Saboteur - DOA?
PostPosted: 26 Dec 2009, 02:54 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
http://forum.ea.com/eaforum/posts/list/353573.page

Looks like EA chose the "beta patch" way in an attempt to fix a fragment of the most embarrassing technical issues.
So yeah, DOA...


The game runs very well on nVidia hardware, it just has ATI problems. The beta patch was released to help with that while they work on a more broad patch, which to me is a GOOD thing, not a bad thing.


Top
 Profile  
 
 Post subject: Re: The Saboteur - DOA?
PostPosted: 26 Dec 2009, 13:40 
Offline
Editors
Editors
User avatar

Joined: 06 Mar 2008, 17:20
Posts: 3424
Hope you're right SV, but "beta patches" is sth I hadn't seen since Loki, which was still a bugfest after a dozen updates.

now just need to wait for a proper fixer for triplehead to not be zoomed in.
Did you try the FOV hack ? Taken from this thread:
I've made an FOV Hack here: http://www.tocaedit.com/IB/index.php?automodule=downloads&showfile=53

Results:
well, im unable to get a full screenshot, heres what fraps gave me at 5040 x 1050:



that time to beat thingy is stuck on the screen but it dont bother me much...

another note, dont exceed 1000 in the fov hack, you'll get some corruption. 860 seems ok for me.


Top
 Profile  
 
 Post subject: Re: The Saboteur - DOA?
PostPosted: 26 Dec 2009, 15:30 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
Hope you're right SV, but "beta patches" is sth I hadn't seen since Loki, which was still a bugfest after a dozen updates.


I doubt it will be well supported, but I do think the ATI issue will be sorted out. Past that I don't think the game has any issues, it plays perfectly on my system. The lack of AA and the close draw-distance are annoying, but that's not a bug, just signs of the console origins.

And Pandemic is still alive, they are working within EALA on Mercenaries Inc..


Top
 Profile  
 
 Post subject: Re: The Saboteur - DOA?
PostPosted: 01 Jan 2010, 21:30 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
I beat this. Nah nah nah nah nah nah!

I just found out there is a basement to the titty bar.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 41 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group