[quote][quote][quote]Thank you for the honest answer, It makes sense, one of the main reasons for me asking for access is to debug to see how some of the existing fixes work to be able to contribute hopefully in the future, but if everything is done using Cheat engine, and WidescreenFixer is more like a management tool then it makes sense, I guess i should start there instead then, Thanks!
Hi,
Yes understanding a memory editor tool (like CT or any other tool for that matter) is the beginning. Moreover you should grab some "lesson" in how memory works in general in a device (PC, phone etc) and at least the basics of assembly language. In CT what you do is actually manipulating the memory and the values stored in your memory in a very precise way. There is no "room" for error:)
As for WSF, is not a management tool. Its just a tool that does the same thing as CT does. In C++ /C# (or any other language) you have the ability to do whatever you want (including memory management).
Hope this casts some light on the problem.
Best Regards,
Helifax
Thanks, part of my inspiration for this is something i found with the ME3 Fix you did, being a laptop user, I cant always be online for Origin's DRM check against my save files with DLC, which means that I have to fall back on the RELOADED exe with my retail copy to play on the go, unfortunately, im sure your fix attempts to change a value that falls in a different address than Reloaded's EXE because god nows what Reloaded changed in their exe and when enabling your fix ME3 just crashes (what you mention with no room for error) All im trying to fix is the FOV, the Coalesced.bin fix doesnt really work me as I have to keep changing FOVs when cinematics come, I have became spoiled of your implementation in the retail release when I play on my desktop :).
Anyway thank you for the info and keep up the good work.
Hi,
I completely 1000000% agree with you and understand!!! But this is an open forum. If I fix it for a c_acked version most users will probably get the fix + hacked exe version and play the game. And they will have more functionality than the ones that actually payed for the game for free...which is not OK in my book:( As my plugin offers a fix for the demo version they can try the plugin and if they like it + the game they can buy an official copy of the game). Let' not forget that if Bioware wasn't arround Mass Effect would not exist, and I like to repay their efforts (even if they are pushed from the back by their publisher and maybe are in a darker period). Updating to any other exe would take about 2-5 minutes...the problem is not the time but the Idea...
Hope you understand! I know it sux to play the game on the laptop with no Internet and thus forced to use a diff executable but I don't want to change my policy :)
Best Regards,
Helifax
Completely understandable, thanks for giving a reason instead of just saying no, I appreciate your efforts for legit users, regards :)