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PostPosted: 10 Jan 2012, 20:18 
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Version .4 introduced 2 new functions: the hotkeys and a new memory write that disables a portion of the game's code. I guess either could be the trigger. Ah, AV heuristics, how I loathe thee...

Aside from the AV hiccup how does the new version of the tool work?

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PostPosted: 13 Jan 2012, 04:00 
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Short demo video added to first post.

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 Post subject: This is truly phenomenal
PostPosted: 13 Jan 2012, 10:14 
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This is truly phenomenal work, no question.


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PostPosted: 21 Jan 2012, 19:47 
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Working great also in the Lost Adventures DLC.
I can't quite shake the feeling that something's off with the sprint FOV, but I don't blame the fix. It's pretty unusual to get a lower FOV while sprinting anyway.

GA feel free to drop by the DR to keep it up to speed, and maybe Attach the fix there if that suits you.


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PostPosted: 20 May 2012, 19:40 
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GA, when I start the FOV tool I get no enougaging results.

The main menu is zoomed in, and further the FOV in the game iself is just a white screen. While I do get audio, and can naviagte through the sub-menus, the game itself it unplayable.

Is there a certain method I should be doing? This is odd because I rememeber trying the fix a few months ago, and it worked like a charm.

Thanks.


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PostPosted: 21 May 2012, 02:41 
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The main menu being zoomed is normal, since the tool doesn't affect the menus. The white screen is obviously a problem, though. It sounds like the game version changed, causing the tool to write to incorrect offsets, but I haven't seen any news of a patch for quite a while. The Orcsmustdie.exe on my system shows version 1.0.0.2416. Is yours different?

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PostPosted: 21 May 2012, 08:43 
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My version says: 1.0.0.2416. What do you think could be causing this?

Have you tried running it recently?

Without running the fix, the game works fine (FOV broken though). So it seems to me that the tool, in some manner, is causing the problem.


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PostPosted: 22 May 2012, 06:12 
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OK I had a chance to fire up the game on my main rig and test the tool. I get the same white screen problem. Something must have changed in the game, though the latest update noted in the news feed is 10-26-2011, which is long before I released the tool. Manually overwriting the offset in memory still works, so there must be some little aspect of the tool the game now dislikes. I'll work on an update when I have time, but that may not be until the weekend as I just started a new job and my workdays are ~12 hours. Will post here when I have news.

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 Post subject: Good news!I was messing
PostPosted: 22 May 2012, 07:55 
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Good news!

I was messing around, and figured how to get it running. You have to start the tool while in-game. If you load the tool prior to the launching the game, the white-screen appears.

I apperciate your efforts, nonetheless, GA!


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 Post subject: Thanks for investigating
PostPosted: 23 May 2012, 06:32 
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Thanks for investigating further. That information will make it easier to update the tool, which I still plan to do. Just found out I'm working this weekend, though, so it may be a bit longer before I have the time.

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