- @suiken_2mieu
1 step at a time :D
Supporting double layer setups such as 3x2 should in theory be easy enough to impliment, I would just need to experiment with the Hud's to see how they react when adjusting the "ypos" values. Unless anyone has done some expreimenting already? :)
It will be possible to add input boxes for number of monitors along and number high for a 3 x 2 situation.
This I would likely impliment once I have information regarding the "ypos" values reactions.
As for even number of screens, right now, the tool will shift the items by a full screen's worth, so essenitally for a 4 screen display instead of the bots/other players health bars being stuck on the far left monitor, it would be placed to the far left of the inner left monitor, with own player health and ammo etc would be positioned on the right edge of the right inner monitor
this scales should you have 6 or 8 or 10 monitors that the HUD will be placed to the far left and right of the inner left and right monitors, thus the hud is not smack in the middle of your view, but not far out to the sides like normal.
Yeah i noticed that after i posted, but I do like your work, continue on and thanks.