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PostPosted: 17 Feb 2010, 06:56 
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Joined: 09 Aug 2006, 14:17
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4:3


16:10


16:9


The game did not auto-detect my faux-surround resolutions.


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PostPosted: 17 Feb 2010, 08:07 
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Joined: 22 Jan 2010, 09:34
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It detected my setting right away with dx11. though I did have to turn tessellation on, because the game would slow to a crawl with it off.

Alien vs Predator 2010 fully supports Eyefinity and dx11. Just remember to turn on Tessellation, or you are in for choppy gaming.



5760x1080






I'll add more screenshots later, so far it's a blast. No need for addition tuning for triple or widescreen set ups. Accept for the normal pumping of the graphics to max :)


-Tanshin


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PostPosted: 17 Feb 2010, 08:49 
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I got stutter in DX10 but turning off mouse smoothing fixed it.


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PostPosted: 17 Feb 2010, 11:02 
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Joined: 28 Jun 2009, 22:17
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I wonder how alien wide fov is handled in triple screen... and how much degrees of view you get in the end
I also wonder since the original alien view is very "fisheyed" how distorted it must look on the side panels ....


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PostPosted: 17 Feb 2010, 14:58 
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Joined: 22 Jan 2010, 09:34
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As I feel the whole triple screen experience is more for immersion factors, the stretching on the sides do not bother me all to much, it helps me for spotting things in my peripheral view and then snapping to it.

Alien View.


-Tanshin


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PostPosted: 17 Feb 2010, 17:46 
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I wonder how alien wide fov is handled in triple screen... and how much degrees of view you get in the end
I also wonder since the original alien view is very "fisheyed" how distorted it must look on the side panels ....
I think they completely dropped the Alien's wider FOV and replaced it with the ability to see enemies through walls. But I can't confirm that yet, because I'm stupid enough not to live in North America. :roll:

StingingVelvet, feel free to re-post these shots as part of a Confirmed Solution ;)


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PostPosted: 17 Feb 2010, 20:23 
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Joined: 16 Feb 2010, 02:18
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How did you get the HUD centered? it always expands out to the far monitors for me.

EDIT: Nevermind, I'm an idiot... move along...


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PostPosted: 17 Feb 2010, 21:01 
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Joined: 22 Jan 2010, 09:34
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Alien @ 1920x1080




Alien @ 5760x1080


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PostPosted: 18 Feb 2010, 08:23 
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Tanshin thanks for the shots they really show how "normal" the alien fov seems
I can't get around the fact that the alien sounds crippled in this episode ... too bad it was actually my preferred character :mrgreen:


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PostPosted: 18 Feb 2010, 16:01 
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Neat.

But how's the actual game?


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