Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 01 Dec 2024, 04:42

All times are UTC [ DST ]




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: SWTOR TripleWide!
PostPosted: 02 May 2011, 15:20 
Offline
User avatar

Joined: 22 Oct 2009, 21:34
Posts: 567
Originally Posted by MichaelVoigt
Raewin,

I actually did a specific map mock-up to tailor the map experience for players that play the game across three monitors. We actually have a designer that prefers to play the game at a similar resolution!

The game looks spectacular with this type of setup, quite immersive.

-michael


Looks promising.

_________________
Professional... well I'll figure that out.



"I sense something, a presence I've not felt since......."


Top
 Profile  
 


 Post subject: Re: SWTOR TripleWide!
PostPosted: 12 May 2011, 19:13 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
Where was this originally posted?


Top
 Profile  
 
 Post subject: Re: SWTOR TripleWide!
PostPosted: 08 Jun 2011, 06:44 
Offline
Insiders
Insiders

Joined: 18 Oct 2008, 03:58
Posts: 162
Did a quick google search and I found it posted here:

http://www.swtor.com/community/showthread.php?t=308445&page=33


Top
 Profile  
 
PostPosted: 13 Nov 2011, 07:23 
Offline
User avatar

Joined: 22 Oct 2009, 21:34
Posts: 567
Just confirmed this via the beta, windowed mode PLP for me (I don't have pure landscape, so I can't comment on that).

And the game itself is very good. Few bugs, but will be ironed out most definitely.

_________________
Professional... well I'll figure that out.



"I sense something, a presence I've not felt since......."


Top
 Profile  
 
PostPosted: 14 Nov 2011, 03:35 
Offline
Insiders
Insiders

Joined: 18 Oct 2008, 03:58
Posts: 162
I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.


Top
 Profile  
 
PostPosted: 14 Nov 2011, 04:19 
Offline

Joined: 10 Nov 2011, 23:23
Posts: 60
I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.



oi! your'e under a NDA :P

_________________
I7 920, ex58ud3r, crossfire 5870, 3x27" @ 6016x1080, 6gig corsair


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: Yandex [Bot] and 117 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group